initTimer = setTimeout(function() {
                    if (I && !I.initialized) { // runtime might be already destroyed by this moment
                        I.trigger("Error", new x.RuntimeError(x.RuntimeError.NOT_INIT_ERR));
                    }
                }, Env.OS !== 'Windows'? 10000 : 5000); // give it more time to initialize in non Windows OS (like Mac)