kai-jacobsen/kontentblocks

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core/Backend/Environment/Save/SaveRevision.php

Summary

Maintainability
C
1 day
Test Coverage

Function saveModules has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

    public function saveModules($modules)
    {

        /** @var \Kontentblocks\Modules\Module $module */
        foreach ($modules as $module) {
Severity: Minor
Found in core/Backend/Environment/Save/SaveRevision.php - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method auth has 32 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    private function auth()
    {

        // if a revision gets restored, a new revision is created but everything from the normal edit screen is missing
        if ($this->isRevisionScreen === true) {
Severity: Minor
Found in core/Backend/Environment/Save/SaveRevision.php - About 1 hr to fix

    Function auth has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
    Open

        private function auth()
        {
    
            // if a revision gets restored, a new revision is created but everything from the normal edit screen is missing
            if ($this->isRevisionScreen === true) {
    Severity: Minor
    Found in core/Backend/Environment/Save/SaveRevision.php - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method saveModules has 29 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        public function saveModules($modules)
        {
    
            /** @var \Kontentblocks\Modules\Module $module */
            foreach ($modules as $module) {
    Severity: Minor
    Found in core/Backend/Environment/Save/SaveRevision.php - About 1 hr to fix

      Avoid too many return statements within this method.
      Open

                  return false;
      Severity: Major
      Found in core/Backend/Environment/Save/SaveRevision.php - About 30 mins to fix

        Avoid too many return statements within this method.
        Open

                    return false;
        Severity: Major
        Found in core/Backend/Environment/Save/SaveRevision.php - About 30 mins to fix

          Avoid too many return statements within this method.
          Open

                  return true;
          Severity: Major
          Found in core/Backend/Environment/Save/SaveRevision.php - About 30 mins to fix

            Avoid too many return statements within this method.
            Open

                        return false;
            Severity: Major
            Found in core/Backend/Environment/Save/SaveRevision.php - About 30 mins to fix

              Avoid too many return statements within this method.
              Open

                          return false;
              Severity: Major
              Found in core/Backend/Environment/Save/SaveRevision.php - About 30 mins to fix

                Function save has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                    public function save()
                    {
                        if ($this->auth() !== true) {
                            return false;
                        }
                Severity: Minor
                Found in core/Backend/Environment/Save/SaveRevision.php - About 25 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                The method auth() has an NPath complexity of 288. The configured NPath complexity threshold is 200.
                Open

                    private function auth()
                    {
                
                        // if a revision gets restored, a new revision is created but everything from the normal edit screen is missing
                        if ($this->isRevisionScreen === true) {

                NPathComplexity

                Since: 0.1

                The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.

                Example

                class Foo {
                    function bar() {
                        // lots of complicated code
                    }
                }

                Source https://phpmd.org/rules/codesize.html#npathcomplexity

                The method auth() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10.
                Open

                    private function auth()
                    {
                
                        // if a revision gets restored, a new revision is created but everything from the normal edit screen is missing
                        if ($this->isRevisionScreen === true) {

                CyclomaticComplexity

                Since: 0.1

                Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

                Example

                // Cyclomatic Complexity = 11
                class Foo {
                1   public function example() {
                2       if ($a == $b) {
                3           if ($a1 == $b1) {
                                fiddle();
                4           } elseif ($a2 == $b2) {
                                fiddle();
                            } else {
                                fiddle();
                            }
                5       } elseif ($c == $d) {
                6           while ($c == $d) {
                                fiddle();
                            }
                7        } elseif ($e == $f) {
                8           for ($n = 0; $n < $h; $n++) {
                                fiddle();
                            }
                        } else {
                            switch ($z) {
                9               case 1:
                                    fiddle();
                                    break;
                10              case 2:
                                    fiddle();
                                    break;
                11              case 3:
                                    fiddle();
                                    break;
                                default:
                                    fiddle();
                                    break;
                            }
                        }
                    }
                }

                Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

                Avoid using static access to class '\Kontentblocks\Utils\Utilities' in method '__construct'.
                Open

                        $this->originalEnv = Utilities::getPostEnvironment($postId);

                StaticAccess

                Since: 1.4.0

                Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

                Example

                class Foo
                {
                    public function bar()
                    {
                        Bar::baz();
                    }
                }

                Source https://phpmd.org/rules/cleancode.html#staticaccess

                Avoid using static access to class '\Kontentblocks\Utils\Utilities' in method '__construct'.
                Open

                        $this->environment = Utilities::getPostEnvironment($revisionId);

                StaticAccess

                Since: 1.4.0

                Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

                Example

                class Foo
                {
                    public function bar()
                    {
                        Bar::baz();
                    }
                }

                Source https://phpmd.org/rules/cleancode.html#staticaccess

                Avoid using static access to class '\Kontentblocks\Utils\Utilities' in method 'saveModules'.
                Open

                                    $savedData = Utilities::arrayMergeRecursive($new, $old);

                StaticAccess

                Since: 1.4.0

                Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

                Example

                class Foo
                {
                    public function bar()
                    {
                        Bar::baz();
                    }
                }

                Source https://phpmd.org/rules/cleancode.html#staticaccess

                The method auth uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
                Open

                        } else {
                            $blogIdSubmit = $this->postdata->request->getInt('blog_id', null);
                            $blogIdCurrent = get_current_blog_id();
                            if ((int)$blogIdSubmit !== (int)$blogIdCurrent) {
                                return false;

                ElseExpression

                Since: 1.4.0

                An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

                Example

                class Foo
                {
                    public function bar($flag)
                    {
                        if ($flag) {
                            // one branch
                        } else {
                            // another branch
                        }
                    }
                }

                Source https://phpmd.org/rules/cleancode.html#elseexpression

                Avoid using static access to class '\Kontentblocks\Utils\Utilities' in method 'setupRequestData'.
                Open

                            return Utilities::getRequest();

                StaticAccess

                Since: 1.4.0

                Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

                Example

                class Foo
                {
                    public function bar()
                    {
                        Bar::baz();
                    }
                }

                Source https://phpmd.org/rules/cleancode.html#staticaccess

                Avoid using static access to class '\Kontentblocks\Utils\Utilities' in method 'setupRequestData'.
                Open

                        $cloner = new PostCloner(Utilities::getPostEnvironment($this->refId));

                StaticAccess

                Since: 1.4.0

                Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

                Example

                class Foo
                {
                    public function bar()
                    {
                        Bar::baz();
                    }
                }

                Source https://phpmd.org/rules/cleancode.html#staticaccess

                The method saveModules uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
                Open

                            } else {
                                $new = $module->save($data, $old);
                                if ($new === false) {
                                    $savedData = null;
                                } else {

                ElseExpression

                Since: 1.4.0

                An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

                Example

                class Foo
                {
                    public function bar($flag)
                    {
                        if ($flag) {
                            // one branch
                        } else {
                            // another branch
                        }
                    }
                }

                Source https://phpmd.org/rules/cleancode.html#elseexpression

                Avoid using static access to class '\Kontentblocks\Utils\Utilities' in method 'saveModules'.
                Open

                                $this->environment->getDataProvider()->update(Utilities::buildContextKey('_' . $module->getId()),

                StaticAccess

                Since: 1.4.0

                Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

                Example

                class Foo
                {
                    public function bar()
                    {
                        Bar::baz();
                    }
                }

                Source https://phpmd.org/rules/cleancode.html#staticaccess

                The method saveModules uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
                Open

                                } else {
                                    $savedData = Utilities::arrayMergeRecursive($new, $old);
                                }

                ElseExpression

                Since: 1.4.0

                An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

                Example

                class Foo
                {
                    public function bar($flag)
                    {
                        if ($flag) {
                            // one branch
                        } else {
                            // another branch
                        }
                    }
                }

                Source https://phpmd.org/rules/cleancode.html#elseexpression

                Avoid unused local variables such as '$savedData'.
                Open

                        $savedData = null;

                UnusedLocalVariable

                Since: 0.2

                Detects when a local variable is declared and/or assigned, but not used.

                Example

                class Foo {
                    public function doSomething()
                    {
                        $i = 5; // Unused
                    }
                }

                Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                    protected function moduleOverrides(Module $module, $data)
                    {
                        $module->properties->viewfile = (!empty($data['viewfile'])) ? $data['viewfile'] : '';
                        $module->properties->overrides = (!empty($data['overrides'])) ? $data['overrides'] : array();
                        $module->properties->state['draft'] = false;
                Severity: Minor
                Found in core/Backend/Environment/Save/SaveRevision.php and 1 other location - About 45 mins to fix
                core/Backend/Environment/Save/SavePost.php on lines 239..245

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 95.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                        if (is_null($this->postdata->request->getInt('blog_id', null))) {
                            return false;
                        } else {
                            $blogIdSubmit = $this->postdata->request->getInt('blog_id', null);
                            $blogIdCurrent = get_current_blog_id();
                Severity: Minor
                Found in core/Backend/Environment/Save/SaveRevision.php and 1 other location - About 30 mins to fix
                core/Backend/Environment/Save/SavePost.php on lines 99..107

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 90.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

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