kai-jacobsen/kontentblocks

View on GitHub
core/Fields/Definitions/FlexibleFields.php

Summary

Maintainability
C
1 day
Test Coverage

Function save has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring.
Open

    public function save($new, $old)
    {
        $flatFields = $this->flattenFields();
        if (is_null($new)) {
            return $old;
Severity: Minor
Found in core/Fields/Definitions/FlexibleFields.php - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method save has 45 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public function save($new, $old)
    {
        $flatFields = $this->flattenFields();
        if (is_null($new)) {
            return $old;
Severity: Minor
Found in core/Fields/Definitions/FlexibleFields.php - About 1 hr to fix

    Function setValue has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
    Open

        public function setValue($data)
        {
    
            if (is_array($data) && !empty($data)) {
                foreach ($data as $key => $value) {
    Severity: Minor
    Found in core/Fields/Definitions/FlexibleFields.php - About 55 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function flattenFields has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        private function flattenFields()
        {
            $flat = array();
            $types = $this->getArg('fields');
            /** @var FlexFieldsType $type */
    Severity: Minor
    Found in core/Fields/Definitions/FlexibleFields.php - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    The method save() has an NPath complexity of 336. The configured NPath complexity threshold is 200.
    Open

        public function save($new, $old)
        {
            $flatFields = $this->flattenFields();
            if (is_null($new)) {
                return $old;

    NPathComplexity

    Since: 0.1

    The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.

    Example

    class Foo {
        function bar() {
            // lots of complicated code
        }
    }

    Source https://phpmd.org/rules/codesize.html#npathcomplexity

    The method save() has a Cyclomatic Complexity of 13. The configured cyclomatic complexity threshold is 10.
    Open

        public function save($new, $old)
        {
            $flatFields = $this->flattenFields();
            if (is_null($new)) {
                return $old;

    CyclomaticComplexity

    Since: 0.1

    Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

    Example

    // Cyclomatic Complexity = 11
    class Foo {
    1   public function example() {
    2       if ($a == $b) {
    3           if ($a1 == $b1) {
                    fiddle();
    4           } elseif ($a2 == $b2) {
                    fiddle();
                } else {
                    fiddle();
                }
    5       } elseif ($c == $d) {
    6           while ($c == $d) {
                    fiddle();
                }
    7        } elseif ($e == $f) {
    8           for ($n = 0; $n < $h; $n++) {
                    fiddle();
                }
            } else {
                switch ($z) {
    9               case 1:
                        fiddle();
                        break;
    10              case 2:
                        fiddle();
                        break;
    11              case 3:
                        fiddle();
                        break;
                    default:
                        fiddle();
                        break;
                }
            }
        }
    }

    Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

    Avoid unused local variables such as '$key'.
    Open

                    foreach ($section['fields'] as $key => $args) {

    UnusedLocalVariable

    Since: 0.2

    Detects when a local variable is declared and/or assigned, but not used.

    Example

    class Foo {
        public function doSomething()
        {
            $i = 5; // Unused
        }
    }

    Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable

    Avoid unused local variables such as '$type'.
    Open

            foreach ($types as $id => $type) {

    UnusedLocalVariable

    Since: 0.2

    Detects when a local variable is declared and/or assigned, but not used.

    Example

    class Foo {
        public function doSomething()
        {
            $i = 5; // Unused
        }
    }

    Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable

    Avoid unused local variables such as '$field'.
    Open

                    foreach ($section as $fkey => $field) {

    UnusedLocalVariable

    Since: 0.2

    Detects when a local variable is declared and/or assigned, but not used.

    Example

    class Foo {
        public function doSomething()
        {
            $i = 5; // Unused
        }
    }

    Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable

    The method save uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
    Open

                    } else {
                        $section['_meta']['status'] = filter_var($section['_meta']['status'], FILTER_SANITIZE_STRING);
                    }

    ElseExpression

    Since: 1.4.0

    An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

    Example

    class Foo
    {
        public function bar($flag)
        {
            if ($flag) {
                // one branch
            } else {
                // another branch
            }
        }
    }

    Source https://phpmd.org/rules/cleancode.html#elseexpression

    The method setValue uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
    Open

            } else {
                return array();
            }

    ElseExpression

    Since: 1.4.0

    An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

    Example

    class Foo
    {
        public function bar($flag)
        {
            if ($flag) {
                // one branch
            } else {
                // another branch
            }
        }
    }

    Source https://phpmd.org/rules/cleancode.html#elseexpression

    There are no issues that match your filters.

    Category
    Status