Field
has 41 functions (exceeds 20 allowed). Consider refactoring. Open
abstract class Field implements ExportableFieldInterface
{
/**
* Unique id generated on run time
File Field.php
has 371 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace Kontentblocks\Fields;
The class Field has an overall complexity of 80 which is very high. The configured complexity threshold is 50. Open
abstract class Field implements ExportableFieldInterface
{
/**
* Unique id generated on run time
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The class Field has 15 public methods. Consider refactoring Field to keep number of public methods under 10. Open
abstract class Field implements ExportableFieldInterface
{
/**
* Unique id generated on run time
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TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
Function getFrontendValue
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
public function getFrontendValue($salt = null)
{
if (!is_null($this->userValue)) {
return $this->userValue;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getFrontendValue
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function getFrontendValue($salt = null)
{
if (!is_null($this->userValue)) {
return $this->userValue;
Avoid using undefined variables such as '::$settings' which will lead to PHP notices. Open
return static::$settings[$key];
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UndefinedVariable
Since: 2.8.0
Detects when a variable is used that has not been defined before.
Example
class Foo
{
private function bar()
{
// $message is undefined
echo $message;
}
}
Source https://phpmd.org/rules/cleancode.html#undefinedvariable
Avoid using undefined variables such as '::$settings' which will lead to PHP notices. Open
if (isset(static::$settings[$key])) {
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UndefinedVariable
Since: 2.8.0
Detects when a variable is used that has not been defined before.
Example
class Foo
{
private function bar()
{
// $message is undefined
echo $message;
}
}
Source https://phpmd.org/rules/cleancode.html#undefinedvariable
Avoid using undefined variables such as '::$settings' which will lead to PHP notices. Open
$this->type = static::$settings['type'];
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UndefinedVariable
Since: 2.8.0
Detects when a variable is used that has not been defined before.
Example
class Foo
{
private function bar()
{
// $message is undefined
echo $message;
}
}
Source https://phpmd.org/rules/cleancode.html#undefinedvariable
The class Field has a coupling between objects value of 17. Consider to reduce the number of dependencies under 13. Open
abstract class Field implements ExportableFieldInterface
{
/**
* Unique id generated on run time
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CouplingBetweenObjects
Since: 1.1.0
A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability
Example
class Foo {
/**
* @var \foo\bar\X
*/
private $x = null;
/**
* @var \foo\bar\Y
*/
private $y = null;
/**
* @var \foo\bar\Z
*/
private $z = null;
public function setFoo(\Foo $foo) {}
public function setBar(\Bar $bar) {}
public function setBaz(\Baz $baz) {}
/**
* @return \SplObjectStorage
* @throws \OutOfRangeException
* @throws \InvalidArgumentException
* @throws \ErrorException
*/
public function process(\Iterator $it) {}
// ...
}
Source https://phpmd.org/rules/design.html#couplingbetweenobjects
Missing class import via use statement (line '606', column '27'). Open
throw new \Exception('requested Return Object does not exist');
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MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
The method getArg has a boolean flag argument $default, which is a certain sign of a Single Responsibility Principle violation. Open
public function getArg($arg, $default = false)
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BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
The method save uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
return $new;
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method getArg uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
return $default;
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method prepareFrontend uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
else {
return $this->prepareFrontendValue($value);
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method getFrontendValue uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$this->returnObj = $this->getStandardReturnObject($value, $salt);
$this->userValue = $this->returnObj;
return $this->userValue;
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method cleanedArgs uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$args = $this->args;
unset($args['callbacks']);
return $args;
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid using static access to class '\Kontentblocks\Language\I18n' in method 'form'. Open
'i18n' => I18n::getPackages('Refields.common', "Refields.{$type}")
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The method setBaseId uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$this->baseId = $baseId . '[' . $subkey . ']';
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method getSetting uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
return null;
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid unused parameters such as '$old'. Open
public function save($new, $old)
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UnusedFormalParameter
Since: 0.2
Avoid passing parameters to methods or constructors and then not using those parameters.
Example
class Foo
{
private function bar($howdy)
{
// $howdy is not used
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter
Avoid unused parameters such as '$renderer'. Open
public function renderHidden(FieldFormRenderer $renderer)
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UnusedFormalParameter
Since: 0.2
Avoid passing parameters to methods or constructors and then not using those parameters.
Example
class Foo
{
private function bar($howdy)
{
// $howdy is not used
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter
TODO found Open
* @TODO this method is used on several occasions
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TODO found Open
* @TODO hacky
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Similar blocks of code found in 2 locations. Consider refactoring. Open
public function export(FieldExport $exporter)
{
$kpath = $this->createKPath();
$exporter->addField($kpath, array(
'key' => $this->getKey(),
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 104.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
The method _save is not named in camelCase. Open
public function _save($new, $old = null)
{
$data = $this->save($new, $old);
if ($this->getCallback('save.value')) {
$data = call_user_func($this->getCallback('save.value'), $new, $old, $data);
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CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}