kai-jacobsen/kontentblocks

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core/Frontend/Renderer/AreaRenderer.php

Summary

Maintainability
C
7 hrs
Test Coverage

Function getAdditionalClasses has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

    public function getAdditionalClasses(Module $module)
    {
        $classes = array();

        $nextHash = null;
Severity: Minor
Found in core/Frontend/Renderer/AreaRenderer.php - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getAdditionalClasses has 53 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public function getAdditionalClasses(Module $module)
    {
        $classes = array();

        $nextHash = null;
Severity: Major
Found in core/Frontend/Renderer/AreaRenderer.php - About 2 hrs to fix

    Function render has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
    Open

        public function render($echo)
        {
            $concater = ConcatContent::getInstance();
            if (!$this->validate()) {
                return false;
    Severity: Minor
    Found in core/Frontend/Renderer/AreaRenderer.php - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method render has 38 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        public function render($echo)
        {
            $concater = ConcatContent::getInstance();
            if (!$this->validate()) {
                return false;
    Severity: Minor
    Found in core/Frontend/Renderer/AreaRenderer.php - About 1 hr to fix

      The method getAdditionalClasses() has an NPath complexity of 8640. The configured NPath complexity threshold is 200.
      Open

          public function getAdditionalClasses(Module $module)
          {
              $classes = array();
      
              $nextHash = null;

      NPathComplexity

      Since: 0.1

      The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.

      Example

      class Foo {
          function bar() {
              // lots of complicated code
          }
      }

      Source https://phpmd.org/rules/codesize.html#npathcomplexity

      The method getAdditionalClasses() has a Cyclomatic Complexity of 17. The configured cyclomatic complexity threshold is 10.
      Open

          public function getAdditionalClasses(Module $module)
          {
              $classes = array();
      
              $nextHash = null;

      CyclomaticComplexity

      Since: 0.1

      Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

      Example

      // Cyclomatic Complexity = 11
      class Foo {
      1   public function example() {
      2       if ($a == $b) {
      3           if ($a1 == $b1) {
                      fiddle();
      4           } elseif ($a2 == $b2) {
                      fiddle();
                  } else {
                      fiddle();
                  }
      5       } elseif ($c == $d) {
      6           while ($c == $d) {
                      fiddle();
                  }
      7        } elseif ($e == $f) {
      8           for ($n = 0; $n < $h; $n++) {
                      fiddle();
                  }
              } else {
                  switch ($z) {
      9               case 1:
                          fiddle();
                          break;
      10              case 2:
                          fiddle();
                          break;
      11              case 3:
                          fiddle();
                          break;
                      default:
                          fiddle();
                          break;
                  }
              }
          }
      }

      Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

      The method getAdditionalClasses uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
      Open

              } else {
              }

      ElseExpression

      Since: 1.4.0

      An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

      Example

      class Foo
      {
          public function bar($flag)
          {
              if ($flag) {
                  // one branch
              } else {
                  // another branch
              }
          }
      }

      Source https://phpmd.org/rules/cleancode.html#elseexpression

      The method getAdditionalClasses uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
      Open

                  } else {
                      $classes[] = 'repeater';
                  }

      ElseExpression

      Since: 1.4.0

      An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

      Example

      class Foo
      {
          public function bar($flag)
          {
              if ($flag) {
                  // one branch
              } else {
                  // another branch
              }
          }
      }

      Source https://phpmd.org/rules/cleancode.html#elseexpression

      The method render uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
      Open

              } else {
                  return $output;
              }

      ElseExpression

      Since: 1.4.0

      An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

      Example

      class Foo
      {
          public function bar($flag)
          {
              if ($flag) {
                  // one branch
              } else {
                  // another branch
              }
          }
      }

      Source https://phpmd.org/rules/cleancode.html#elseexpression

      Avoid using static access to class '\Kontentblocks\Backend\Environment\Save\ConcatContent' in method 'render'.
      Open

              $concater = ConcatContent::getInstance();

      StaticAccess

      Since: 1.4.0

      Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

      Example

      class Foo
      {
          public function bar()
          {
              Bar::baz();
          }
      }

      Source https://phpmd.org/rules/cleancode.html#staticaccess

      The method getAdditionalClasses uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
      Open

              } else {
                  $classes[] = 'module';
              }

      ElseExpression

      Since: 1.4.0

      An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

      Example

      class Foo
      {
          public function bar($flag)
          {
              if ($flag) {
                  // one branch
              } else {
                  // another branch
              }
          }
      }

      Source https://phpmd.org/rules/cleancode.html#elseexpression

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