Module
has 33 functions (exceeds 20 allowed). Consider refactoring. Open
abstract class Module implements EntityInterface, FieldEntityInterface
{
/**
* Module Properties Object
File Module.php
has 308 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace Kontentblocks\Modules;
The class Module has an overall complexity of 65 which is very high. The configured complexity threshold is 50. Open
abstract class Module implements EntityInterface, FieldEntityInterface
{
/**
* Module Properties Object
- Exclude checks
The class Module has 13 public methods. Consider refactoring Module to keep number of public methods under 10. Open
abstract class Module implements EntityInterface, FieldEntityInterface
{
/**
* Module Properties Object
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TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
Method toJSON
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
final public function toJSON()
{
$toJSON = array(
'envVars' => $this->context,
'settings' => $this->properties->settings,
Function getView
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
protected function getView(ModuleModel $model)
{
if (!class_exists('Kontentblocks\Templating\ModuleTemplate')) {
class_alias('Kontentblocks\Templating\ModuleView', 'Kontentblocks\Templating\ModuleTemplate');
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function prepareModel
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
protected function prepareModel()
{
$savedData = $this->model->export();
if ($this->fields) {
$data = array();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setupViewModel
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private function setupViewModel($forcenew = false)
{
if (!is_null($this->viewModel)) {
if ($forcenew === false) {
return $this->viewModel;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function form
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function form()
{
$concat = '';
$cap = $this->properties->getSetting('cap');
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The class Module has a coupling between objects value of 16. Consider to reduce the number of dependencies under 13. Open
abstract class Module implements EntityInterface, FieldEntityInterface
{
/**
* Module Properties Object
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CouplingBetweenObjects
Since: 1.1.0
A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability
Example
class Foo {
/**
* @var \foo\bar\X
*/
private $x = null;
/**
* @var \foo\bar\Y
*/
private $y = null;
/**
* @var \foo\bar\Z
*/
private $z = null;
public function setFoo(\Foo $foo) {}
public function setBar(\Bar $bar) {}
public function setBaz(\Baz $baz) {}
/**
* @return \SplObjectStorage
* @throws \OutOfRangeException
* @throws \InvalidArgumentException
* @throws \ErrorException
*/
public function process(\Iterator $it) {}
// ...
}
Source https://phpmd.org/rules/design.html#couplingbetweenobjects
The method updateModuleData has a boolean flag argument $force, which is a certain sign of a Single Responsibility Principle violation. Open
public function updateModuleData($data = array(), $force = false)
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BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
The method setupViewModel has a boolean flag argument $forcenew, which is a certain sign of a Single Responsibility Principle violation. Open
private function setupViewModel($forcenew = false)
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BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
The method getModuleName uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
return $this->properties->settings['name'];
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method form uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$concat .= $this->renderEmptyForm();
}
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- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method getViewfile uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
return $this->properties->viewfile = $this->viewManager->findDefaultTemplate();
}
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- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method prepareModel uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$data[$attrs['key']] = $attrs['std'];
}
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- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid using static access to class '\Kontentblocks\Hooks\Capabilities' in method 'form'. Open
if (!Capabilities::checkAllCapabilities($cap)){
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Similar blocks of code found in 4 locations. Consider refactoring. Open
protected function prepareModel()
{
$savedData = $this->model->export();
if ($this->fields) {
$data = array();
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 143.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76