kai-jacobsen/kontentblocks

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gruntfile.js

Summary

Maintainability
C
1 day
Test Coverage

Function exports has 223 lines of code (exceeds 25 allowed). Consider refactoring.
Open

module.exports = function (grunt) {

  require('time-grunt')(grunt);
  // Project configuration.
  grunt.initConfig({
Severity: Major
Found in gruntfile.js - About 1 day to fix

    Unexpected require().
    Open

      require('time-grunt')(grunt);
    Severity: Minor
    Found in gruntfile.js by eslint

    Enforce require() on the top-level module scope (global-require)

    In Node.js, module dependencies are included using the require() function, such as:

    var fs = require("fs");

    While require() may be called anywhere in code, some style guides prescribe that it should be called only in the top level of a module to make it easier to identify dependencies. For instance, it's arguably harder to identify dependencies when they are deeply nested inside of functions and other statements:

    function foo() {
    
        if (condition) {
            var fs = require("fs");
        }
    }

    Since require() does a synchronous load, it can cause performance problems when used in other locations.

    Further, ES6 modules mandate that import and export statements can only occur in the top level of the module's body.

    Rule Details

    This rule requires all calls to require() to be at the top level of the module, similar to ES6 import and export statements, which also can occur only at the top level.

    Examples of incorrect code for this rule:

    /*eslint global-require: "error"*/
    /*eslint-env es6*/
    
    // calling require() inside of a function is not allowed
    function readFile(filename, callback) {
        var fs = require('fs');
        fs.readFile(filename, callback)
    }
    
    // conditional requires like this are also not allowed
    if (DEBUG) { require('debug'); }
    
    // a require() in a switch statement is also flagged
    switch(x) { case '1': require('1'); break; }
    
    // you may not require() inside an arrow function body
    var getModule = (name) => require(name);
    
    // you may not require() inside of a function body as well
    function getModule(name) { return require(name); }
    
    // you may not require() inside of a try/catch block
    try {
        require(unsafeModule);
    } catch(e) {
        console.log(e);
    }

    Examples of correct code for this rule:

    /*eslint global-require: "error"*/
    
    // all these variations of require() are ok
    require('x');
    var y = require('y');
    var z;
    z = require('z').initialize();
    
    // requiring a module and using it in a function is ok
    var fs = require('fs');
    function readFile(filename, callback) {
        fs.readFile(filename, callback)
    }
    
    // you can use a ternary to determine which module to require
    var logger = DEBUG ? require('dev-logger') : require('logger');
    
    // if you want you can require() at the end of your module
    function doSomethingA() {}
    function doSomethingB() {}
    var x = require("x"),
        z = require("z");

    When Not To Use It

    If you have a module that must be initialized with information that comes from the file-system or if a module is only used in very rare situations and will cause significant overhead to load it may make sense to disable the rule. If you need to require() an optional dependency inside of a try/catch, you can disable this rule for just that dependency using the // eslint-disable-line global-require comment. Source: http://eslint.org/docs/rules/

    Unexpected trailing comma.
    Open

          },
    Severity: Minor
    Found in gruntfile.js by eslint

    require or disallow trailing commas (comma-dangle)

    Trailing commas in object literals are valid according to the ECMAScript 5 (and ECMAScript 3!) spec. However, IE8 (when not in IE8 document mode) and below will throw an error when it encounters trailing commas in JavaScript.

    var foo = {
        bar: "baz",
        qux: "quux",
    };

    Trailing commas simplify adding and removing items to objects and arrays, since only the lines you are modifying must be touched. Another argument in favor of trailing commas is that it improves the clarity of diffs when an item is added or removed from an object or array:

    Less clear:

    var foo = {
    -    bar: "baz",
    -    qux: "quux"
    +    bar: "baz"
     };

    More clear:

    var foo = {
         bar: "baz",
    -    qux: "quux",
     };

    Rule Details

    This rule enforces consistent use of trailing commas in object and array literals.

    Options

    This rule has a string option or an object option:

    {
        "comma-dangle": ["error", "never"],
        // or
        "comma-dangle": ["error", {
            "arrays": "never",
            "objects": "never",
            "imports": "never",
            "exports": "never",
            "functions": "ignore",
        }]
    }
    • "never" (default) disallows trailing commas
    • "always" requires trailing commas
    • "always-multiline" requires trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }
    • "only-multiline" allows (but does not require) trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }

    Trailing commas in function declarations and function calls are valid syntax since ECMAScript 2017; however, the string option does not check these situations for backwards compatibility.

    You can also use an object option to configure this rule for each type of syntax. Each of the following options can be set to "never", "always", "always-multiline", "only-multiline", or "ignore". The default for each option is "never" unless otherwise specified.

    • arrays is for array literals and array patterns of destructuring. (e.g. let [a,] = [1,];)
    • objects is for object literals and object patterns of destructuring. (e.g. let {a,} = {a: 1};)
    • imports is for import declarations of ES Modules. (e.g. import {a,} from "foo";)
    • exports is for export declarations of ES Modules. (e.g. export {a,};)
    • functions is for function declarations and function calls. (e.g. (function(a,){ })(b,);)
      functions is set to "ignore" by default for consistency with the string option.

    never

    Examples of incorrect code for this rule with the default "never" option:

    /*eslint comma-dangle: ["error", "never"]*/
    
    var foo = {
        bar: "baz",
        qux: "quux",
    };
    
    var arr = [1,2,];
    
    foo({
      bar: "baz",
      qux: "quux",
    });

    Examples of correct code for this rule with the default "never" option:

    /*eslint comma-dangle: ["error", "never"]*/
    
    var foo = {
        bar: "baz",
        qux: "quux"
    };
    
    var arr = [1,2];
    
    foo({
      bar: "baz",
      qux: "quux"
    });

    always

    Examples of incorrect code for this rule with the "always" option:

    /*eslint comma-dangle: ["error", "always"]*/
    
    var foo = {
        bar: "baz",
        qux: "quux"
    };
    
    var arr = [1,2];
    
    foo({
      bar: "baz",
      qux: "quux"
    });

    Examples of correct code for this rule with the "always" option:

    /*eslint comma-dangle: ["error", "always"]*/
    
    var foo = {
        bar: "baz",
        qux: "quux",
    };
    
    var arr = [1,2,];
    
    foo({
      bar: "baz",
      qux: "quux",
    });

    always-multiline

    Examples of incorrect code for this rule with the "always-multiline" option:

    /*eslint comma-dangle: ["error", "always-multiline"]*/
    
    var foo = {
        bar: "baz",
        qux: "quux"
    };
    
    var foo = { bar: "baz", qux: "quux", };
    
    var arr = [1,2,];
    
    var arr = [1,
        2,];
    
    var arr = [
        1,
        2
    ];
    
    foo({
      bar: "baz",
      qux: "quux"
    });

    Examples of correct code for this rule with the "always-multiline" option:

    /*eslint comma-dangle: ["error", "always-multiline"]*/
    
    var foo = {
        bar: "baz",
        qux: "quux",
    };
    
    var foo = {bar: "baz", qux: "quux"};
    var arr = [1,2];
    
    var arr = [1,
        2];
    
    var arr = [
        1,
        2,
    ];
    
    foo({
      bar: "baz",
      qux: "quux",
    });

    only-multiline

    Examples of incorrect code for this rule with the "only-multiline" option:

    /*eslint comma-dangle: ["error", "only-multiline"]*/
    
    var foo = { bar: "baz", qux: "quux", };
    
    var arr = [1,2,];
    
    var arr = [1,
        2,];

    Examples of correct code for this rule with the "only-multiline" option:

    /*eslint comma-dangle: ["error", "only-multiline"]*/
    
    var foo = {
        bar: "baz",
        qux: "quux",
    };
    
    var foo = {
        bar: "baz",
        qux: "quux"
    };
    
    var foo = {bar: "baz", qux: "quux"};
    var arr = [1,2];
    
    var arr = [1,
        2];
    
    var arr = [
        1,
        2,
    ];
    
    var arr = [
        1,
        2
    ];
    
    foo({
      bar: "baz",
      qux: "quux",
    });
    
    foo({
      bar: "baz",
      qux: "quux"
    });

    functions

    Examples of incorrect code for this rule with the {"functions": "never"} option:

    /*eslint comma-dangle: ["error", {"functions": "never"}]*/
    
    function foo(a, b,) {
    }
    
    foo(a, b,);
    new foo(a, b,);

    Examples of correct code for this rule with the {"functions": "never"} option:

    /*eslint comma-dangle: ["error", {"functions": "never"}]*/
    
    function foo(a, b) {
    }
    
    foo(a, b);
    new foo(a, b);

    Examples of incorrect code for this rule with the {"functions": "always"} option:

    /*eslint comma-dangle: ["error", {"functions": "always"}]*/
    
    function foo(a, b) {
    }
    
    foo(a, b);
    new foo(a, b);

    Examples of correct code for this rule with the {"functions": "always"} option:

    /*eslint comma-dangle: ["error", {"functions": "always"}]*/
    
    function foo(a, b,) {
    }
    
    foo(a, b,);
    new foo(a, b,);

    When Not To Use It

    You can turn this rule off if you are not concerned with dangling commas. Source: http://eslint.org/docs/rules/

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

          dev: {
            options: {                       // Target options
              outputStyle: 'expanded',
              sourceMap: false,
              sourceComments: true
    Severity: Minor
    Found in gruntfile.js and 1 other location - About 50 mins to fix
    gruntfile.js on lines 99..110

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 52.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

          dist: {
            options: {                       // Target options
              outputStyle: 'compressed',
              sourceMap: false,
              sourceComments: false
    Severity: Minor
    Found in gruntfile.js and 1 other location - About 50 mins to fix
    gruntfile.js on lines 111..122

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 52.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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