File main.js
has 996 lines of code (exceeds 250 allowed). Consider refactoring. Open
var showRequireProfile = ('METEOR_PROFILE_REQUIRE' in process.env);
if (showRequireProfile) {
require('../tool-env/profile-require.js').start();
}
Function springboard
has 102 lines of code (exceeds 25 allowed). Consider refactoring. Open
var springboard = function (rel, options) {
options = options || {};
if (process.env.METEOR_DEBUG_SPRINGBOARD) {
console.log("WILL SPRINGBOARD TO", rel.getToolsPackageAtVersion());
}
Function springboard
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
var springboard = function (rel, options) {
options = options || {};
if (process.env.METEOR_DEBUG_SPRINGBOARD) {
console.log("WILL SPRINGBOARD TO", rel.getToolsPackageAtVersion());
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function longHelp
has 49 lines of code (exceeds 25 allowed). Consider refactoring. Open
var longHelp = exports.longHelp = function (commandName) {
commandName = commandName.trim();
var parts = commandName.length ? commandName.split(' ') : [];
var node = commands;
_.each(parts, function (part) {
Function Command
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Command(options) {
assert.ok(this instanceof Command);
options = Object.assign({
minArgs: 0,
Function walkCommands
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
var walkCommands = function (node) {
_.each(node, function (value, key) {
if (value instanceof Command) {
_.each(value.options || {}, function (optionInfo, optionName) {
var names = ["--" + optionName];
Avoid deeply nested control flow statements. Open
if(result.response.statusCode === 200) {
Console.error("Meteor on Windows does not support running any releases",
"before Meteor 1.1. Please use a newer release.");
process.exit(1);
}
Avoid deeply nested control flow statements. Open
if (catalog.refreshFailed) {
Console.error(
"This project says that it uses " + displayRelease + ", but",
"you don't have that version of Meteor installed, and we were",
"unable to contact Meteor's update servers to find out about it.",
Avoid deeply nested control flow statements. Open
if (!catalog.refreshFailed) {
// Warn if we didn't already warn.
Console.warn(
"Unable to contact release server (are you offline?)");
Console.warn();
Avoid deeply nested control flow statements. Open
if (remainder.length) {
// If there's an '=' here, don't include it in the option value. A
// trailing '=' *should* cause us to set the option value to ''.
if (remainder.charAt(0) === '=') {
remainder = remainder.substr(1);
Avoid deeply nested control flow statements. Open
if (trackAndVersion[0] !== catalog.DEFAULT_TRACK) {
displayRelease = "Meteor release " + displayRelease;
}
Avoid deeply nested control flow statements. Open
} else if (isBoolean[subterm] &&
j + 1 < term.length && term.charAt(j + 1) === '=') {
// We know it's a boolean, but we've been given an '='. This will
// cause a pretty error later.
if (! _.has(rawOptions, subterm)) {
Function registerCommand
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
main.registerCommand = function (options, func) {
options = _.clone(options);
options.func = func;
var nameParts = options.name.trim().split(/\s+/);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (value === null) {
// This option requires a value and they didn't give it one
// (it was the last word on the command line).
Console.error(
Console.command(commandName) + ": the " +
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 68.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (values.length > 1) {
// in the future, we could support multiple values, but we don't
// for now since no command needs it
Console.error(
Console.command(commandName) + ": can only take one " +
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 68.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (options.args.length > command.maxArgs) {
Console.error(
Console.command(commandName) + ": too many arguments.");
Console.rawError(
longHelp(commandName));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 53.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (options.args.length < command.minArgs) {
Console.error(
Console.command(commandName) + ": not enough arguments.");
Console.rawError(
longHelp(commandName));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 53.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76