Showing 15 of 15 total issues
Class Unit
has 38 methods (exceeds 20 allowed). Consider refactoring. Open
class Unit < Numeric
attr_reader :value, :normalized, :unit, :system
class IncompatibleUnitError < TypeError; end
Method parse_unit
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
def parse_unit(expr)
stack, result, implicit_mul = [], [], false
expr.to_s.scan(TOKENIZER).each do |tok|
if tok == '('
stack << '('
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method reduce!
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
def reduce!
# Remove numbers from units
numbers = @unit.select {|factor, unit, exp| Numeric === unit }
@unit -= numbers
numbers.each do |factor, number, exp|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File class.rb
has 274 lines of code (exceeds 250 allowed). Consider refactoring. Open
class Unit < Numeric
attr_reader :value, :normalized, :unit, :system
class IncompatibleUnitError < TypeError; end
Method Unit
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def Unit(*args)
value = Numeric === args.first ? args.shift : 1
value = Rational(value, args.shift) if Numeric === args.first
system = args.index {|x| Unit::System === x }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method reduce!
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
def reduce!
# Remove numbers from units
numbers = @unit.select {|factor, unit, exp| Numeric === unit }
@unit -= numbers
numbers.each do |factor, number, exp|
Method load
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def load(input)
case input
when Hash
data = input
when IO
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method load_factors
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def load_factors(factors)
factors.each do |name, factor|
name = name.to_sym
symbols = [factor['sym'] || []].flatten
base, exp = factor["def"].to_s.split("^").map { |value| Integer(value) }
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method /
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def /(other)
if Numeric === other
other = coerce_numeric(other)
result = if Integer === value && Integer === other.value
other.value == 1 ? value : Rational(value, other.value)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse_unit
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def parse_unit(expr)
stack, result, implicit_mul = [], [], false
expr.to_s.scan(TOKENIZER).each do |tok|
if tok == '('
stack << '('
Method normalize!
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def normalize!
if @normalized != self
begin
last_unit = @unit
@unit = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def +(other)
if Numeric === other
other = coerce_numeric_compatible(other)
a, b = self.normalize, other.normalize
Unit.new(a.value + b.value, b.unit, system).in(self)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 34.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def -(other)
if Numeric === other
other = coerce_numeric_compatible(other)
a, b = self.normalize, other.normalize
Unit.new(a.value - b.value, b.unit, system).in(self)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 34.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method load_units
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def load_units(units)
units.each do |name, unit|
name = name.to_sym
symbols = [unit['sym'] || []].flatten
$stderr.puts "Unit #{name} already defined" if @unit[name]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method method_missing
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def method_missing(name, system = nil)
if name.to_s =~ /^in_(.*?)(!?)$/
unit = Unit.method_name_to_unit($1)
$2.empty? ? self.in(unit) : self.in!(unit)
else
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"