mobify/scooch

View on GitHub

Showing 10 of 10 total issues

Function Scooch has 372 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    var Scooch = (function($, Utils) {
        var defaults = {
            dragRadius: 10,
            moveRadius: 20,
            animate: true,
Severity: Major
Found in src/scooch.js - About 1 day to fix

    File scooch.js has 491 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    (function(factory) {
        if (typeof define === 'function' && define.amd) {
            /*
             In AMD environments, you will need to define an alias
             to your selector engine. i.e. either zepto or jQuery.
    Severity: Minor
    Found in src/scooch.js - About 7 hrs to fix

      Function bind has 110 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

              Scooch.prototype.bind = function() {
                  var abs = Math.abs;
                  var dragging = false;
                  var canceled = false;
                  var dragRadius = this.options.dragRadius;
      Severity: Major
      Found in src/scooch.js - About 4 hrs to fix

        Function exports has 88 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        module.exports = function(grunt) {
            // JS eslint targets
            var lint = {
                targets: [
                    'src/**/*.js'
        Severity: Major
        Found in Gruntfile.js - About 3 hrs to fix

          Function Utils has 81 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              var Utils = (function($) {
                  var exports = {};
                  var ua = navigator.userAgent;
                  var has = $.support = $.support || {};
          
          
          Severity: Major
          Found in src/scooch.js - About 3 hrs to fix

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                    if (has.transform3d) {
                        exports.translateX = function(element, delta) {
                            if (typeof delta === 'number') {
                                delta = delta + 'px';
                            }
            Severity: Major
            Found in src/scooch.js and 1 other location - About 1 hr to fix
            src/scooch.js on lines 82..96

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 69.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                    } else if (has.transform) {
                        exports.translateX = function(element, delta) {
                            if (typeof delta === 'number') {
                                delta = delta + 'px';
                            }
            Severity: Major
            Found in src/scooch.js and 1 other location - About 1 hr to fix
            src/scooch.js on lines 75..96

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 69.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Function move has 40 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                    Scooch.prototype.move = function(newIndex, opts) {
                        var $element = this.$element;
                        var $inner = this.$inner;
                        var $items = this.$items;
                        var $start = this.$start;
            Severity: Minor
            Found in src/scooch.js - About 1 hr to fix

              Function initAutoplay has 26 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                      Scooch.prototype.initAutoplay = function() {
                          // Using modulus to determine the next correct index. Always use the current
                          // index and length in this calculation as the values can change.
                          var self = this; // bind reference to this for later
                          var moveScooch = function() {
              Severity: Minor
              Found in src/scooch.js - About 1 hr to fix

                Function initLoop has 26 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                        Scooch.prototype.initLoop = function() {
                            this._loopPrepend = 2;
                            this._loopAppend = 2;
                
                            for (var i = 0; i < this._loopPrepend; i++) {
                Severity: Minor
                Found in src/scooch.js - About 1 hr to fix
                  Severity
                  Category
                  Status
                  Source
                  Language