myGrid/taverna-player

View on GitHub
lib/taverna_player/concerns/controllers/runs_controller.rb

Summary

Maintainability
A
2 hrs
Test Coverage

Method set_run_user has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

          def set_run_user
            return if params[:run][:embedded] == "true" || TavernaPlayer.user_proxy.nil?

            unless TavernaPlayer.current_user_callback.blank?
              user = callback(TavernaPlayer.current_user_callback)
Severity: Minor
Found in lib/taverna_player/concerns/controllers/runs_controller.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method show has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

        def show
          if @run.running?
            @interaction = Interaction.find_by_run_id_and_replied(@run.id, false)
            unless @interaction.nil?
              unless @interaction.displayed
Severity: Minor
Found in lib/taverna_player/concerns/controllers/runs_controller.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method output has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

        def output
          # We need to parse out the path into a list of numbers here so we have
          # a list of indices into the file structure.
          path = []
          unless params[:path].nil?
Severity: Minor
Found in lib/taverna_player/concerns/controllers/runs_controller.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method cancel has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

        def cancel
          @run.cancel unless @run.complete?

          respond_with(@run, :action => :show) do |format|
            format.html do
Severity: Minor
Found in lib/taverna_player/concerns/controllers/runs_controller.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

There are no issues that match your filters.

Category
Status