Function getEvents
has a Cognitive Complexity of 84 (exceeds 5 allowed). Consider refactoring. Open
MIDIFile.prototype.getEvents = function(type, subtype) {
var events;
var event;
var playTime = 0;
var filteredEvents = [];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getEvents
has 90 lines of code (exceeds 25 allowed). Consider refactoring. Open
MIDIFile.prototype.getEvents = function(type, subtype) {
var events;
var event;
var playTime = 0;
var filteredEvents = [];
File MIDIFile.js
has 282 lines of code (exceeds 250 allowed). Consider refactoring. Open
'use strict';
// MIDIFile : Read (and soon edit) a MIDI file in a given ArrayBuffer
// Dependencies
Function getLyrics
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
MIDIFile.prototype.getLyrics = function() {
var events = this.getEvents(MIDIEvents.EVENT_META);
var texts = [];
var lyrics = [];
var event;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getLyrics
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
MIDIFile.prototype.getLyrics = function() {
var events = this.getEvents(MIDIEvents.EVENT_META);
var texts = [];
var lyrics = [];
var event;
Function MIDIFile
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
function MIDIFile(buffer, strictMode) {
var track;
var curIndex;
var i;
var j;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getContent
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
MIDIFile.prototype.getContent = function() {
var bufferLength;
var destination;
var origin;
var i;
Function MIDIFile
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
function MIDIFile(buffer, strictMode) {
var track;
var curIndex;
var i;
var j;
Avoid deeply nested control flow statements. Open
if (event.subtype === MIDIEvents.EVENT_META_SET_TEMPO) {
tickResolution = this.header.getTickResolution(event.tempo);
}
Avoid deeply nested control flow statements. Open
if (event.subtype === MIDIEvents.EVENT_META_SET_TEMPO) {
tickResolution = this.header.getTickResolution(event.tempo);
}
Avoid deeply nested control flow statements. Open
if (
-1 === smallestDelta ||
trackParsers[i].curEvent.delta <
trackParsers[smallestDelta].curEvent.delta
) {
Avoid deeply nested control flow statements. Open
if (i !== smallestDelta && trackParsers[i].curEvent) {
trackParsers[i].curEvent.delta -=
trackParsers[smallestDelta].curEvent.delta;
}
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (event.type === MIDIEvents.EVENT_META) {
// tempo change events
if (event.subtype === MIDIEvents.EVENT_META_SET_TEMPO) {
tickResolution = this.header.getTickResolution(event.tempo);
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 65.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (event.type === MIDIEvents.EVENT_META) {
// tempo change events
if (event.subtype === MIDIEvents.EVENT_META_SET_TEMPO) {
tickResolution = this.header.getTickResolution(event.tempo);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 65.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Replace '·size·of·25bytes.'
with "·size·of·25bytes."
Open
' size of 25bytes.'
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace i·=·0,·j·=·events.length
with (i·=·0),·(j·=·events.length)
Open
for (i = 0, j = events.length; i < j; i++) {
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'Invalid·track·index·('·+·index·+·')'
with "Invalid·track·index·("·+·index·+·")"
Open
throw Error('Invalid track index (' + index + ')');
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace './MIDIFileHeader'
with "./MIDIFileHeader"
Open
var MIDIFileHeader = require('./MIDIFileHeader');
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace i·=·0,·j·=·this.tracks.length
with (i·=·0),·(j·=·this.tracks.length)
Open
for (i = 0, j = this.tracks.length; i < j; i++) {
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'A·track·must·contain·at·least·one·event,·none·given.'
with "A·track·must·contain·at·least·one·event,·none·given."
Open
throw Error('A track must contain at least one event, none given.');
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- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'Invalid·track·index·('·+·index·+·')'
with "Invalid·track·index·("·+·index·+·")"
Open
throw Error('Invalid track index (' + index + ')');
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace i·=·0,·j·=·this.tracks.length
with (i·=·0),·(j·=·this.tracks.length)
Open
for (i = 0, j = this.tracks.length; i < j; i++) {
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace (i·=·0,·j·=·trackParsers.length
with ((i·=·0),·(j·=·trackParsers.length)
Open
for (i = 0, j = trackParsers.length; i < j; i++) {
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'L'
with "L"
Open
} else if ('L' === String.fromCharCode(event.data[1])) {
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'A·buffer·of·a·valid·MIDI·file·must·have,·at·least,·a'
with "A·buffer·of·a·valid·MIDI·file·must·have,·at·least,·a"
Open
'A buffer of a valid MIDI file must have, at least, a' +
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace i·=·0,·j·=·this.tracks.length
with (i·=·0),·(j·=·this.tracks.length)
Open
for (i = 0, j = this.tracks.length; i < j; i++) {
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'use·strict'
with "use·strict"
Open
'use strict';
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'utf-8'
with "utf-8"
Open
var UTF8 = require('utf-8');
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'Invalid·track·index·('·+·index·+·')'
with "Invalid·track·index·("·+·index·+·")"
Open
throw Error('Invalid track index (' + index + ')');
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace i·=·0,·j·=·this.header.getTracksCount()
with (i·=·0),·(j·=·this.header.getTracksCount())
Open
for (i = 0, j = this.header.getTracksCount(); i < j; i++) {
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace '.'
with "."
Open
"Couldn't find datas corresponding to the track #" + i + '.'
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace ''
with ""
Open
.join('');
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace i·=·0,·j·=·trackParsers.length
with (i·=·0),·(j·=·trackParsers.length)
Open
for (i = 0, j = trackParsers.length; i < j; i++) {
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'Unsupported·buffer·type,·need·ArrayBuffer·or·Uint8Array'
with "Unsupported·buffer·type,·need·ArrayBuffer·or·Uint8Array"
Open
throw new Error('Unsupported buffer type, need ArrayBuffer or Uint8Array');
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace '@'
with "@"
Open
if ('@' === String.fromCharCode(event.data[0])) {
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- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'Invalid·track·index·('·+·index·+·')'
with "Invalid·track·index·("·+·index·+·")"
Open
throw Error('Invalid track index (' + index + ')');
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'It·seems·that·the·buffer·contains·too·much·datas.'
with "It·seems·that·the·buffer·contains·too·much·datas."
Open
throw new Error('It seems that the buffer contains too much datas.');
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace i·=·0,·j·=·MIDIFileHeader.HEADER_LENGTH
with (i·=·0),·(j·=·MIDIFileHeader.HEADER_LENGTH)
Open
for (i = 0, j = MIDIFileHeader.HEADER_LENGTH; i < j; i++) {
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace m·=·0,·n·=·this.tracks[k].datas.byteLength
with (m·=·0),·(n·=·this.tracks[k].datas.byteLength)
Open
for (m = 0, n = this.tracks[k].datas.byteLength; m < n; m++) {
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'words'
with "words"
Open
0 === String.fromCharCode.apply(String, event.data).indexOf('words')
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace './MIDIFileTrack'
with "./MIDIFileTrack"
Open
var MIDIFileTrack = require('./MIDIFileTrack');
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'midievents'
with "midievents"
Open
var MIDIEvents = require('midievents');
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'T'
with "T"
Open
if ('T' === String.fromCharCode(event.data[1])) {
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- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace 'I'
with "I"
Open
} else if ('I' === String.fromCharCode(event.data[1])) {
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Replace k·=·0,·l·=·this.tracks.length
with (k·=·0),·(l·=·this.tracks.length)
Open
for (k = 0, l = this.tracks.length; k < l; k++) {
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/