private static int getTowerBoombasticFirerateByLevel(int level) {
        switch (level) {
            case 1: return TOWER_BOOMBASTIC_LEVEL_1_FIRERATE_IN_SECONDS;
            case 2: return TOWER_BOOMBASTIC_LEVEL_2_FIRERATE_IN_SECONDS;
            case 3: return TOWER_BOOMBASTIC_LEVEL_3_FIRERATE_IN_SECONDS;