public TowerLaser(Field field, int level, GameActivity gameActivity) {
        super(UUID.randomUUID(), TowerType.ASSAULTLASER, level, getLaserCostsByLevel(level), getLaserDamageByLevel(level),
                getLaserRangeByLevel(level), getLaserFireRateByLevel(level), field, gameActivity);

        ImageView baseImage = new ImageView(gameActivity);