Showing 91 of 91 total issues
File shp.rb
has 599 lines of code (exceeds 250 allowed). Consider refactoring. Open
require 'date'
require 'fileutils' unless defined?(FileUtils)
module GeoRuby
module Shp4r
Method parse_geometry
has a Cognitive Complexity of 52 (exceeds 5 allowed). Consider refactoring. Open
def parse_geometry(georss, with_tags)
georss.strip!
# check for W3CGeo first
if georss =~ /<[^:>]*:lat\s*>([^<]*)</
# if valid, it is W3CGeo
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_record
has 150 lines of code (exceeds 25 allowed). Consider refactoring. Open
def get_record(index)
return nil if record_count <= index || index < 0
dbf_record = @dbf.record(index)
@shx.seek(100 + 8 * index) # 100 is the header length
offset, length = @shx.read(8).unpack('N2')
Class Point
has 41 methods (exceeds 20 allowed). Consider refactoring. Open
class Point < Geometry
DEG2RAD = 0.0174532925199433
HALFPI = 1.5707963267948966
attr_accessor :x, :y, :z, :m
attr_reader :r, :t # radium and theta
Method bounding_box
has a Cognitive Complexity of 32 (exceeds 5 allowed). Consider refactoring. Open
def bounding_box
max_x, min_x, max_y, min_y = -Float::MAX, Float::MAX, -Float::MAX, Float::MAX
if with_z
max_z, min_z = -Float::MAX, Float::MAX
each do |geometry|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method bounding_box
has a Cognitive Complexity of 32 (exceeds 5 allowed). Consider refactoring. Open
def bounding_box
max_x = max_y = -Float::MAX
min_x = min_y = Float::MAX
if with_z
max_z, min_z = -Float::MAX, Float::MAX
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse_geometry
has 111 lines of code (exceeds 25 allowed). Consider refactoring. Open
def parse_geometry(georss, with_tags)
georss.strip!
# check for W3CGeo first
if georss =~ /<[^:>]*:lat\s*>([^<]*)</
# if valid, it is W3CGeo
Method commit_add
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
def commit_add(index)
max_x, min_x, max_y, min_y, max_z, min_z, max_m, min_m = @shp.xmax, @shp.xmin, @shp.ymax, @shp.ymin, @shp.zmax, @shp.zmin, @shp.mmax, @shp.mmin
@added.each do |record|
@dbf_io << ['20'].pack('H2')
@dbf.fields.each do |field|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File point.rb
has 310 lines of code (exceeds 250 allowed). Consider refactoring. Open
require 'geo_ruby/simple_features/geometry'
module GeoRuby
module SimpleFeatures
# Represents a point. It is in 3D if the Z coordinate is not +nil+.
Method parse
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
def parse(kml)
@factory.reset
@with_z = false
@parser = REXML::Parsers::PullParser.new(kml)
while @parser.has_next?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class LineString
has 26 methods (exceeds 20 allowed). Consider refactoring. Open
class LineString < Geometry
# the list of points forming the line string
attr_reader :points
def initialize(srid = DEFAULT_SRID, with_z = false, with_m = false)
Identical blocks of code found in 2 locations. Consider refactoring. Open
def as_georss(options = {})
dialect = options[:dialect] || :simple
case (dialect)
when :simple
geom_attr = ''
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 98.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
def as_georss(options = {})
dialect = options[:dialect] || :simple
case (dialect)
when :simple
geom_attr = ''
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 98.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method parse_coords
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
def parse_coords
coords = []
x = @tokenizer_structure.get_next_token
y = @tokenizer_structure.get_next_token
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse_coordinates
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
def parse_coordinates(buffer)
if buffer =~ /<coordinates>(.+)<\/coordinates>/m
Regexp.last_match[1].gsub(/\n/, ' ').strip.split(/\s+/).each do |coord|
x, y, z = coord.split(',')
if x.nil? || y.nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class Geometry
has 23 methods (exceeds 20 allowed). Consider refactoring. Open
class Geometry
# SRID of the geometry
attr_reader :srid # writer defined below
# Flag indicating if the z ordinate of the geometry is meaningful
attr_accessor :with_z
Method build_shp_geometry
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
def build_shp_geometry(geometry)
m_range = nil
answer =
case @shp.shp_type
when ShpType::POINT
Method human_representation
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def human_representation(options = {}, g = { x: x, y: y })
g.map do |k, v|
deg = v.to_i.abs
min = (60 * (v.abs - deg)).to_i
labs = (v * 1_000_000).abs / 1_000_000
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse_file
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def parse_file(with_z, with_m)
data = @gpx.read
@file_mode = data =~ /trkpt/ ? '//trkpt' : (data =~ /wpt/ ? '//wpt' : '//rtept')
Nokogiri.HTML(data).search(@file_mode).each do |tp|
z = z.inner_text.to_f if with_z && z = tp.at('ele')
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File ewkt_parser.rb
has 252 lines of code (exceeds 250 allowed). Consider refactoring. Open
require 'strscan'
module GeoRuby
module SimpleFeatures
# Raised when an error in the EWKT string is detected