nofxx/georuby

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lib/geo_ruby/simple_features/geometry.rb

Summary

Maintainability
C
7 hrs
Test Coverage

Class Geometry has 23 methods (exceeds 20 allowed). Consider refactoring.
Open

    class Geometry
      # SRID of the geometry
      attr_reader :srid # writer defined below
      # Flag indicating if the z ordinate of the geometry is meaningful
      attr_accessor :with_z
Severity: Minor
Found in lib/geo_ruby/simple_features/geometry.rb - About 2 hrs to fix

    Method as_georss has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
    Open

          def as_georss(options = {})
            dialect = options[:dialect] || :simple
            case (dialect)
            when :simple
              geom_attr = ''
    Severity: Minor
    Found in lib/geo_ruby/simple_features/geometry.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method as_kml has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

          def as_kml(options = {})
            id_attr = ''
            id_attr = " id=\"#{options[:id]}\"" if options[:id]
    
            geom_data = ''
    Severity: Minor
    Found in lib/geo_ruby/simple_features/geometry.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method as_ewkb has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

          def as_ewkb(allow_srid = true, allow_z = true, allow_m = true)
            ewkb = 1.chr # little_endian by default
    
            type = binary_geometry_type
            type |= Z_MASK if @with_z && allow_z
    Severity: Minor
    Found in lib/geo_ruby/simple_features/geometry.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

          def as_georss(options = {})
            dialect = options[:dialect] || :simple
            case (dialect)
            when :simple
              geom_attr = ''
    Severity: Major
    Found in lib/geo_ruby/simple_features/geometry.rb and 1 other location - About 2 hrs to fix
    lib/geo_ruby/simple_features/envelope.rb on lines 83..102

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 98.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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