if (player.getSide() == Side.GREEN) {
            getField(0, 0).setStructure(new Structure(StructureType.CITY, player));
            getField(0, 4).setStructure(new Structure(StructureType.CITY, player));
            getField(0, 8).setStructure(new Structure(StructureType.CITY, player));
        } else {