Showing 922 of 922 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (fieldValues.importBehaviour === "matchData") {
this.down("#importFieldMatcherGrid").enable();
this.down("#dontUpdateData").enable();
this.down("#updateData").enable();
} else {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (this.record.distributors().getCount() < minDistributorCount) {
errors.push(
Ext.String.format(i18n("The number of distributors must be greater than {0}"), minDistributorCount));
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function initComponent
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
initComponent: function ()
{
this.rendererStore = Ext.create("Ext.data.Store");
this.columns = [{
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function selectTheme
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
selectTheme: function (theme) {
var i, j, menuItem;
for (i = 0; i < this.items.getCount(); i++) {
if (this.items.getAt(i).type === "themes") {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function toIntArray
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
String.prototype.toIntArray = function() {
var w1, w2, u, r4 = [], r = [], i = 0;
var s = this + '\0\0\0'; // pad string to avoid discarding last chars
var l = s.length - 1;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setActiveItem
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
setActiveItem : function(item){
item = this.container.getComponent(item);
if(this.activeItem != item){
if(this.activeItem){
this.activeItem.hide();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function extractJSONSorters
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
private function extractJSONSorters(
$data
) {
$sorter = new Sorter();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function import
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public function import($row, $obj = null)
{
if ($obj === null) {
$obj = new $this->baseEntity();
$this->persist($obj);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function import
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public function import($row, $obj = null)
{
$descriptions = [];
switch ($this->importBehaviour) {
case self::IMPORTBEHAVIOUR_ALWAYSSETTO:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createPicker
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
createPicker: function ()
{
this.fireEvent("beforeSelect", this);
this.modelFieldSelector = Ext.create({
Function initComponent
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
initComponent: function ()
{
console.log(this.markedAsDefaultProperty);
if (this.allowMarkAsDefault) {
this.tpl = Ext.create('Ext.XTemplate',
Function getProgressBar
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
getProgressBar: function () {
var progressbar = Ext.widget('progressbar', {
value: 0.5
});
Function reconfigureGrid
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
reconfigureGrid: function (data)
{
var columns = [];
var fieldConfig = [];
var header = data[0];
Function getFilterFn
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
getFilterFn: function ()
{
if (this.partManager !== null) {
if (this.categoryFilter.getValue().category === "all") {
if (this.partManager.getSelectedCategory() !== null) {
Function onAddParameterFilter
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
onAddParameterFilter: function (rec) {
var subFilters = [];
subFilters.push( Ext.create("PartKeepr.util.Filter", {
Function createLayout
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
createLayout: function ()
{
this.statusBar = Ext.create("PartKeepr.Statusbar");
this.messageLog = this.createMessageLog();
Method import
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function import($row, $obj = null)
{
if ($obj === null) {
$obj = new $this->baseEntity();
$this->persist($obj);
Method getExtJSFieldMapping
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function getExtJSFieldMapping($type)
{
switch ($type) {
case 'integer':
return 'int';
Method import
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function import($preview = false)
{
$entities = [];
$logs = [];
Similar blocks of code found in 2 locations. Consider refactoring. Open
this.addButton = new Ext.Button({
text: i18n("Add Stock"),
iconCls: 'web-icon brick_add',
handler: Ext.bind(this.addPartStockPrompt, this)
});
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76