Showing 11 of 13 total issues
Method included
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def MooseX.included(class_or_module)
class_or_module.extend(MooseX::Core)
unless class_or_module.respond_to? :__moosex__meta
Method coerce
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def coerce(handles, field_name)
unless handles.is_a? Hash
handles = populate_handles(handles, field_name)
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def process(options)
expires = options.delete(:expires) || nil
if expires
lazy = @this.attribute_map[:lazy]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method init_internal_modifiers
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def init_internal_modifiers(options, plugins, klass)
list = @@LIST_OF_PARAMETERS.map do |parameter|
MooseX::AttributeModifiers::const_get(parameter.capitalize).new(self)
end
Method isAnyOf
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def isAnyOf(*conditions)
conditions = conditions.flatten
createValidator("[AnyOf [#{conditions.map{|t| t.to_s }.join(', ')}]]") do |value|
find = false
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method init
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def self.init(args={})
if args.has_key? :warnings
@@MOOSEX_WARNINGS = !! args[:warnings]
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method generate_handles_with_currying
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def generate_handles_with_currying(delegator, original_method, currying)
Proc.new do |this, *args, &proc|
a1 = [ currying ]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method generate_all_methods
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def generate_all_methods
@methods = {}
if @attribute_map[:reader]
@methods[@attribute_map[:reader]] = generate_reader
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method init
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def init(object, args)
value = nil
value_from_default = false
if args.has_key? @attribute_map[:init_arg]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method populate_handles
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def populate_handles(handles, field_name)
array_of_handles = handles
unless array_of_handles.is_a? Array
array_of_handles = [ array_of_handles ]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method init_internal_modifiers
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def init_internal_modifiers(options, plugins, klass)
list = @@LIST_OF_PARAMETERS.map do |parameter|
MooseX::AttributeModifiers::const_get(parameter.capitalize).new(self)
end
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"