prey/prey-node-client

View on GitHub
lib/agent/utils/prey-configuration/validationpreyconf.js

Summary

Maintainability
D
2 days
Test Coverage

Function correctPreyConfCallback has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
Open

const correctPreyConfCallback = (callback) => {
  // eslint-disable-next-line consistent-return
  getDataDb('preyconf', (err, data) => {
    if (err || !data) {
      // eslint-disable-next-line consistent-return
Severity: Minor
Found in lib/agent/utils/prey-configuration/validationpreyconf.js - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function verificationPreyConfiguration has 35 lines of code (exceeds 25 allowed). Consider refactoring.
Open

const verificationPreyConfiguration = (callback) => {
  try {
    clearIntervalDbPreyConf();
    saveDataVerify(() => {});
    dbPreyConfInterval = setIntervalDbPreyConf();
Severity: Minor
Found in lib/agent/utils/prey-configuration/validationpreyconf.js - About 1 hr to fix

    Function correctPreyConfCallback has 33 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    const correctPreyConfCallback = (callback) => {
      // eslint-disable-next-line consistent-return
      getDataDb('preyconf', (err, data) => {
        if (err || !data) {
          // eslint-disable-next-line consistent-return
    Severity: Minor
    Found in lib/agent/utils/prey-configuration/validationpreyconf.js - About 1 hr to fix

      Function getRestartsPreyconf has 30 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      const getRestartsPreyconf = (callback) => {
        try {
          // eslint-disable-next-line consistent-return
          getDataDb('restarts_preyconf', (err, stored) => {
            if (err) {
      Severity: Minor
      Found in lib/agent/utils/prey-configuration/validationpreyconf.js - About 1 hr to fix

        Function verificationPreyConfiguration has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

        const verificationPreyConfiguration = (callback) => {
          try {
            clearIntervalDbPreyConf();
            saveDataVerify(() => {});
            dbPreyConfInterval = setIntervalDbPreyConf();
        Severity: Minor
        Found in lib/agent/utils/prey-configuration/validationpreyconf.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function getRestartsPreyconf has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

        const getRestartsPreyconf = (callback) => {
          try {
            // eslint-disable-next-line consistent-return
            getDataDb('restarts_preyconf', (err, stored) => {
              if (err) {
        Severity: Minor
        Found in lib/agent/utils/prey-configuration/validationpreyconf.js - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

              return correctPreyConf(null, (errorCorrectPreyConf) => {
                if (errorCorrectPreyConf) return callback();
                // eslint-disable-next-line consistent-return
                getRestartsPreyconf((errRestartPreyConf, dataRestart) => {
                  if (errRestartPreyConf || !dataRestart) {
        Severity: Major
        Found in lib/agent/utils/prey-configuration/validationpreyconf.js and 1 other location - About 2 hrs to fix
        lib/agent/utils/prey-configuration/validationpreyconf.js on lines 115..127

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 77.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

              correctPreyConf(jsonData, (errorCorrectPreyConf) => {
                if (errorCorrectPreyConf) return callback();
                // eslint-disable-next-line consistent-return
                getRestartsPreyconf((errRestartPreyConf, dataRestart) => {
                  if (errRestartPreyConf || !dataRestart) {
        Severity: Major
        Found in lib/agent/utils/prey-configuration/validationpreyconf.js and 1 other location - About 2 hrs to fix
        lib/agent/utils/prey-configuration/validationpreyconf.js on lines 94..106

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 77.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

              }, (errUpdate) => {
                if (errUpdate) {
                  logger.error(`Error while updating restarts_preyconf: ${errUpdate}`);
                  return callback(errUpdate, null);
                }
        Severity: Major
        Found in lib/agent/utils/prey-configuration/validationpreyconf.js and 1 other location - About 1 hr to fix
        lib/agent/utils/prey-configuration/validationpreyconf.js on lines 61..67

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 67.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                }, (errUpdate) => {
                  if (errUpdate) {
                    logger.error(`Error while updating restarts_preyconf: ${errUpdate}`);
                    return callback(errUpdate, null);
                  }
        Severity: Major
        Found in lib/agent/utils/prey-configuration/validationpreyconf.js and 1 other location - About 1 hr to fix
        lib/agent/utils/prey-configuration/validationpreyconf.js on lines 28..34

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 67.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

              storage.do('set', { type: 'keys', id: 'restarts_preyconf', data: { value: parseInt(stored, 10).toString() } }, (errSetting) => {
                if (errSetting) {
                  logger.error(`Error while setting restarts_preyconf: ${errSetting}`);
                  return callback(errSetting, null);
                }
        Severity: Minor
        Found in lib/agent/utils/prey-configuration/validationpreyconf.js and 1 other location - About 45 mins to fix
        lib/agent/utils/prey-configuration/validationpreyconf.js on lines 69..75

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 50.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

                storage.do('set', { type: 'keys', id: 'restarts_preyconf', data: { value: '1' } }, (errSetting) => {
                  if (errSetting) {
                    logger.error(`Error while setting restarts_preyconf: ${errSetting}`);
                    return callback(errSetting, null);
                  }
        Severity: Minor
        Found in lib/agent/utils/prey-configuration/validationpreyconf.js and 1 other location - About 45 mins to fix
        lib/agent/utils/prey-configuration/validationpreyconf.js on lines 36..42

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 50.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        There are no issues that match your filters.

        Category
        Status