propelorm/Propel2

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src/Propel/Generator/Behavior/NestedSet/NestedSetBehaviorObjectBuilderModifier.php

Summary

Maintainability
F
5 days
Test Coverage

File NestedSetBehaviorObjectBuilderModifier.php has 942 lines of code (exceeds 250 allowed). Consider refactoring.
Open

<?php

/**
 * MIT License. This file is part of the Propel package.
 * For the full copyright and license information, please view the LICENSE

    NestedSetBehaviorObjectBuilderModifier has 58 functions (exceeds 20 allowed). Consider refactoring.
    Open

    class NestedSetBehaviorObjectBuilderModifier
    {
        /**
         * @var \Propel\Generator\Behavior\NestedSet\NestedSetBehavior
         */

      Method objectMethods has 76 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          public function objectMethods(ObjectBuilder $builder): string
          {
              $this->setBuilder($builder);
              $script = '';
      
      

        Method addMoveSubtreeTo has 53 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            protected function addMoveSubtreeTo(string &$script): void
            {
                $queryClassName = $this->builder->getQueryClassName();
                $tableMapClass = $this->builder->getTableMapClass();
                $useScope = $this->behavior->useScope();

          Method addDeleteDescendants has 30 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              protected function addDeleteDescendants(string &$script): void
              {
                  $objectClassName = $this->builder->getObjectClassName();
                  $queryClassName = $this->builder->getQueryClassName();
                  $tableMapClass = $this->builder->getTableMapClass();

            Function objectMethods has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
            Open

                public function objectMethods(ObjectBuilder $builder): string
                {
                    $this->setBuilder($builder);
                    $script = '';
            
            

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method addInsertAsFirstChildOf has 27 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                protected function addInsertAsFirstChildOf(string &$script): void
                {
                    $objectClassName = $this->builder->getObjectClassName();
                    $queryClassName = $this->builder->getQueryClassName(true);
                    $useScope = $this->behavior->useScope();

              Method addInsertAsNextSiblingOf has 26 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                  protected function addInsertAsNextSiblingOf(string &$script): void
                  {
                      $objectClassName = $this->builder->getObjectClassName();
                      $queryClassName = $this->builder->getQueryClassName(true);
                      $useScope = $this->behavior->useScope();

                Method addInsertAsPrevSiblingOf has 26 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                    protected function addInsertAsPrevSiblingOf(string &$script): void
                    {
                        $objectClassName = $this->builder->getObjectClassName();
                        $queryClassName = $this->builder->getQueryClassName(true);
                        $useScope = $this->behavior->useScope();

                  Similar blocks of code found in 3 locations. Consider refactoring.
                  Open

                      protected function addInsertAsNextSiblingOf(string &$script): void
                      {
                          $objectClassName = $this->builder->getObjectClassName();
                          $queryClassName = $this->builder->getQueryClassName(true);
                          $useScope = $this->behavior->useScope();
                  src/Propel/Generator/Behavior/NestedSet/NestedSetBehaviorObjectBuilderModifier.php on lines 1253..1299
                  src/Propel/Generator/Behavior/NestedSet/NestedSetBehaviorObjectBuilderModifier.php on lines 1318..1359

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 102.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Similar blocks of code found in 3 locations. Consider refactoring.
                  Open

                      protected function addInsertAsFirstChildOf(string &$script): void
                      {
                          $objectClassName = $this->builder->getObjectClassName();
                          $queryClassName = $this->builder->getQueryClassName(true);
                          $useScope = $this->behavior->useScope();
                  src/Propel/Generator/Behavior/NestedSet/NestedSetBehaviorObjectBuilderModifier.php on lines 1318..1359
                  src/Propel/Generator/Behavior/NestedSet/NestedSetBehaviorObjectBuilderModifier.php on lines 1366..1407

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 102.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Similar blocks of code found in 3 locations. Consider refactoring.
                  Open

                      protected function addInsertAsPrevSiblingOf(string &$script): void
                      {
                          $objectClassName = $this->builder->getObjectClassName();
                          $queryClassName = $this->builder->getQueryClassName(true);
                          $useScope = $this->behavior->useScope();
                  src/Propel/Generator/Behavior/NestedSet/NestedSetBehaviorObjectBuilderModifier.php on lines 1253..1299
                  src/Propel/Generator/Behavior/NestedSet/NestedSetBehaviorObjectBuilderModifier.php on lines 1366..1407

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 102.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

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