Similar blocks of code found in 2 locations. Consider refactoring. Open
current_user.unfollow(user)
format.html { redirect_to URI.parse(request.referer || "/").path, notice: "You have unfollowing #{user.username}" }
format.js { render "destroy", locals: { unfollowing: true, profile_user: user } }
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- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 33.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
current_user.follow(user)
format.html { redirect_to URI.parse(request.referer || "/").path, notice: "You have started following #{user.username}" }
format.js { render "create", locals: { following: true, profile_user: user } }
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 33.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
format.html {
flash[:error] = "Error in following user"
redirect_to URI.parse(request.referer || "/").path
}
format.js { render "create", locals: { following: false, profile_user: user } }
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 29.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
format.html {
flash[:error] = "Error in unfollowing user"
redirect_to URI.parse(request.referer || "/").path
}
format.js { render "destroy", locals: { unfollowing: false, profile_user: user } }
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 29.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid using {...}
for multi-line blocks. Open
format.html {
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- Create a ticketCreate a ticket
- Exclude checks
Check for uses of braces or do/end around single line or multi-line blocks.
Example: EnforcedStyle: linecountbased (default)
# bad - single line block
items.each do |item| item / 5 end
# good - single line block
items.each { |item| item / 5 }
# bad - multi-line block
things.map { |thing|
something = thing.some_method
process(something)
}
# good - multi-line block
things.map do |thing|
something = thing.some_method
process(something)
end
Example: EnforcedStyle: semantic
# Prefer `do...end` over `{...}` for procedural blocks.
# return value is used/assigned
# bad
foo = map do |x|
x
end
puts (map do |x|
x
end)
# return value is not used out of scope
# good
map do |x|
x
end
# Prefer `{...}` over `do...end` for functional blocks.
# return value is not used out of scope
# bad
each { |x|
x
}
# return value is used/assigned
# good
foo = map { |x|
x
}
map { |x|
x
}.inspect
Example: EnforcedStyle: bracesforchaining
# bad
words.each do |word|
word.flip.flop
end.join("-")
# good
words.each { |word|
word.flip.flop
}.join("-")
Avoid using {...}
for multi-line blocks. Open
format.html {
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Check for uses of braces or do/end around single line or multi-line blocks.
Example: EnforcedStyle: linecountbased (default)
# bad - single line block
items.each do |item| item / 5 end
# good - single line block
items.each { |item| item / 5 }
# bad - multi-line block
things.map { |thing|
something = thing.some_method
process(something)
}
# good - multi-line block
things.map do |thing|
something = thing.some_method
process(something)
end
Example: EnforcedStyle: semantic
# Prefer `do...end` over `{...}` for procedural blocks.
# return value is used/assigned
# bad
foo = map do |x|
x
end
puts (map do |x|
x
end)
# return value is not used out of scope
# good
map do |x|
x
end
# Prefer `{...}` over `do...end` for functional blocks.
# return value is not used out of scope
# bad
each { |x|
x
}
# return value is used/assigned
# good
foo = map { |x|
x
}
map { |x|
x
}.inspect
Example: EnforcedStyle: bracesforchaining
# bad
words.each do |word|
word.flip.flop
end.join("-")
# good
words.each { |word|
word.flip.flop
}.join("-")