Method create_scheduler_task
has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring. Open
def create_scheduler_task(script_on_target)
unless is_system? || is_admin?
print_error('Insufficient privileges to create a scheduler task')
return
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File persistence_exe.rb
has 274 lines of code (exceeds 250 allowed). Consider refactoring. Open
class MetasploitModule < Msf::Post
include Msf::Post::Common
include Msf::Post::File
include Msf::Post::Windows::Priv
include Msf::Post::Windows::Registry
Method create_scheduler_task
has 59 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create_scheduler_task(script_on_target)
unless is_system? || is_admin?
print_error('Insufficient privileges to create a scheduler task')
return
end
Method initialize
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(info = {})
super(
update_info(
info,
'Name' => 'Windows Manage Persistent EXE Payload Installer',
Method run
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run
print_status("Running module against #{sysinfo['Computer']}")
# Set vars
rexe = datastore['REXEPATH']
Method move_to_remote
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def move_to_remote(remote_host, script_on_target, remote_path)
print_status("Moving payload file to the remote host (#{remote_host})")
# Translate local path to remote path. Basically, change any "<drive letter>:" to "<drive letter>$"
remote_path = remote_path.split('\\').delete_if(&:empty?)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method move_to_remote
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def move_to_remote(remote_host, script_on_target, remote_path)
print_status("Moving payload file to the remote host (#{remote_host})")
# Translate local path to remote path. Basically, change any "<drive letter>:" to "<drive letter>$"
remote_path = remote_path.split('\\').delete_if(&:empty?)
Method install_as_service
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def install_as_service(script_on_target)
if is_system? || is_admin?
print_status('Installing as service..')
nam = datastore['StartupName'] || Rex::Text.rand_text_alpha(rand(8..15))
description = datastore['ServiceDescription'] || Rex::Text.rand_text_alpha(8)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
print_good('Task created')
if datastore['ScheduleObfuscationTechnique'] == 'SECURITY_DESC'
@clean_up_rc << "reg setval -k '#{TaskSch::TASK_REG_KEY.gsub('\\') { '\\\\' }}\\\\#{task_name}' "\
"-v '#{TaskSch::TASK_SD_REG_VALUE}' "\
"-d '#{TaskSch::DEFAULT_SD}' "\
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 39.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
report_note(host: host,
type: 'host.persistance.cleanup',
data: {
local_id: session.sid,
stype: session.type,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 32.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76