rescribet/link-lib

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src/LinkedRenderStore.ts

Summary

Maintainability
F
3 days
Test Coverage
A
91%

File LinkedRenderStore.ts has 485 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import rdfFactory, {
    isNode,
    isQuad,
    NamedNode,
    Node,
Severity: Minor
Found in src/LinkedRenderStore.ts - About 7 hrs to fix

    LinkedRenderStore has 38 functions (exceeds 20 allowed). Consider refactoring.
    Open

    export class LinkedRenderStore<T, API extends LinkedDataAPI = DataProcessor> implements Dispatcher {
        public static registerRenderer<T>(
            component: T,
            type: LazyNNArgument,
            prop: LazyNNArgument = RENDER_CLASS_NAME,
    Severity: Minor
    Found in src/LinkedRenderStore.ts - About 5 hrs to fix

      Function broadcast has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring.
      Open

          private broadcast(buffer = true, maxTimeout = 1000): Promise<void> {
              if (maxTimeout !== 0 && this.currentBroadcast || this.broadcastHandle) {
                  return this.currentBroadcast || Promise.resolve();
              }
      
      
      Severity: Minor
      Found in src/LinkedRenderStore.ts - About 3 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function broadcast has 52 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          private broadcast(buffer = true, maxTimeout = 1000): Promise<void> {
              if (maxTimeout !== 0 && this.currentBroadcast || this.broadcastHandle) {
                  return this.currentBroadcast || Promise.resolve();
              }
      
      
      Severity: Major
      Found in src/LinkedRenderStore.ts - About 2 hrs to fix

        Function digDeeper has 26 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            public digDeeper(subject: Node | undefined, path: Array<NamedNode | NamedNode[]>): [Quadruple[], SomeNode[]] {
                if (path.length === 0 || typeof subject === "undefined") {
                    return [[], []];
                }
        
        
        Severity: Minor
        Found in src/LinkedRenderStore.ts - About 1 hr to fix

          Function processResourceQueue has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

              private async processResourceQueue(): Promise<void> {
                  this.resourceQueueHandle = undefined;
                  const queue = this.resourceQueue;
                  this.resourceQueue = [];
          
          
          Severity: Minor
          Found in src/LinkedRenderStore.ts - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function findSubject has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

              public findSubject(subject: Node | undefined, path: NamedNode[], match: Term | Term[]): Node[] {
                  if (path.length === 0 || typeof subject === "undefined") {
                      return [];
                  }
          
          
          Severity: Minor
          Found in src/LinkedRenderStore.ts - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function digDeeper has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

              public digDeeper(subject: Node | undefined, path: Array<NamedNode | NamedNode[]>): [Quadruple[], SomeNode[]] {
                  if (path.length === 0 || typeof subject === "undefined") {
                      return [[], []];
                  }
          
          
          Severity: Minor
          Found in src/LinkedRenderStore.ts - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Avoid too many return statements within this function.
          Open

                  return this.currentBroadcast = new ProcessBroadcast({
                      bulkSubscriptions: this.bulkSubscriptions.slice(),
                      changedSubjects: subjects,
                      subjectSubscriptions: subjectRegs,
                      timeout: maxTimeout,
          Severity: Major
          Found in src/LinkedRenderStore.ts - About 30 mins to fix

            Function subscribe has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

                public subscribe(registration: SubscriptionRegistrationBase<unknown>): () => void {
                    registration.subscribedAt = Date.now();
                    const subjectFilter = registration.subjectFilter;
            
                    if (typeof subjectFilter !== "undefined") {
            Severity: Minor
            Found in src/LinkedRenderStore.ts - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                public getRecord(id: Node | string): DataRecord | undefined {
                    const recordId = typeof id === "string" ? id : id.value;
                    return this.store.getInternalStore().store.getRecord(recordId);
                }
            Severity: Major
            Found in src/LinkedRenderStore.ts and 1 other location - About 2 hrs to fix
            src/LinkedRenderStore.ts on lines 668..671

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 80.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                public collectRecord(id: SomeNode | string): DeepRecord | undefined {
                    const recordId = typeof id === "string" ? id : id.value;
                    return this.store.getInternalStore().store.collectRecord(recordId);
                }
            Severity: Major
            Found in src/LinkedRenderStore.ts and 1 other location - About 2 hrs to fix
            src/LinkedRenderStore.ts on lines 656..659

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 80.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                public resourceComponent(
                    subject: Node,
                    topology?: NamedNode,
                ): T | null | undefined {
                    return this.getComponentForProperty(
            Severity: Minor
            Found in src/LinkedRenderStore.ts and 1 other location - About 35 mins to fix
            src/LinkedRenderStore.ts on lines 548..558

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 46.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                public resourcePropertyComponent(
                    subject: Node,
                    predicate: NamedNode | NamedNode[],
                    topology?: NamedNode,
                ): T | null | undefined {
            Severity: Minor
            Found in src/LinkedRenderStore.ts and 1 other location - About 35 mins to fix
            src/LinkedRenderStore.ts on lines 568..577

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 46.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                public get dispatch(): MiddlewareActionHandler {
                    if (typeof this._dispatch === "undefined") {
                        throw new Error("Invariant: cannot call `dispatch` before initialization is complete, see createStore");
                    }
            
            
            Severity: Minor
            Found in src/LinkedRenderStore.ts and 1 other location - About 30 mins to fix
            src/processor/DataProcessor.ts on lines 163..169

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 45.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

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