rescribet/link-lib

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src/LinkedRenderStore.ts

Summary

Maintainability
F
3 days
Test Coverage
A
91%

File LinkedRenderStore.ts has 490 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import rdfFactory, {
    isNode,
    isQuad,
    NamedNode,
    Node,
Severity: Minor
Found in src/LinkedRenderStore.ts - About 7 hrs to fix

    LinkedRenderStore has 38 functions (exceeds 20 allowed). Consider refactoring.
    Open

    export class LinkedRenderStore<T, API extends LinkedDataAPI = DataProcessor> implements Dispatcher {
        public static registerRenderer<T>(
            component: T,
            type: LazyNNArgument,
            prop: LazyNNArgument = RENDER_CLASS_NAME,
    Severity: Minor
    Found in src/LinkedRenderStore.ts - About 5 hrs to fix

      Function broadcast has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring.
      Open

          private broadcast(buffer = true, maxTimeout = 1000): Promise<void> {
              if (maxTimeout !== 0 && this.currentBroadcast || this.broadcastHandle) {
                  return this.currentBroadcast || Promise.resolve();
              }
      
      
      Severity: Minor
      Found in src/LinkedRenderStore.ts - About 3 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function broadcast has 58 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          private broadcast(buffer = true, maxTimeout = 1000): Promise<void> {
              if (maxTimeout !== 0 && this.currentBroadcast || this.broadcastHandle) {
                  return this.currentBroadcast || Promise.resolve();
              }
      
      
      Severity: Major
      Found in src/LinkedRenderStore.ts - About 2 hrs to fix

        Function processResourceQueue has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

            private async processResourceQueue(): Promise<void> {
                this.resourceQueueHandle = undefined;
                const queue = this.resourceQueue;
                this.resourceQueue = [];
        
        
        Severity: Minor
        Found in src/LinkedRenderStore.ts - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function digDeeper has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

            public digDeeper(subject: Node | undefined, path: Array<NamedNode | NamedNode[]>): [Quadruple[], SomeNode[]] {
                if (path.length === 0 || typeof subject === "undefined") {
                    return [[], []];
                }
        
        
        Severity: Minor
        Found in src/LinkedRenderStore.ts - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function findSubject has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

            public findSubject(subject: Node | undefined, path: NamedNode[], match: Term | Term[]): Node[] {
                if (path.length === 0 || typeof subject === "undefined") {
                    return [];
                }
        
        
        Severity: Minor
        Found in src/LinkedRenderStore.ts - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Avoid too many return statements within this function.
        Open

                return this.currentBroadcast = new ProcessBroadcast({
                    bulkSubscriptions: this.bulkSubscriptions.slice(),
                    changedSubjects: subjects,
                    subjectSubscriptions: Array.from(subjectRegs),
                    timeout: maxTimeout,
        Severity: Major
        Found in src/LinkedRenderStore.ts - About 30 mins to fix

          Function subscribe has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

              public subscribe(registration: SubscriptionRegistrationBase<unknown>): () => void {
                  registration.subscribedAt = Date.now();
                  const subjectFilter = registration.subjectFilter
                    ?.flatMap((s) => [s, this.store.getInternalStore().store.primary(s)]);
          
          
          Severity: Minor
          Found in src/LinkedRenderStore.ts - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              public collectRecord(id: SomeNode | string): DeepRecord | undefined {
                  const recordId = typeof id === "string" ? id : id.value;
                  return this.store.getInternalStore().store.collectRecord(recordId);
              }
          Severity: Major
          Found in src/LinkedRenderStore.ts and 1 other location - About 2 hrs to fix
          src/LinkedRenderStore.ts on lines 650..653

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 80.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              public getRecord(id: Node | string): DataRecord | undefined {
                  const recordId = typeof id === "string" ? id : id.value;
                  return this.store.getInternalStore().store.getRecord(recordId);
              }
          Severity: Major
          Found in src/LinkedRenderStore.ts and 1 other location - About 2 hrs to fix
          src/LinkedRenderStore.ts on lines 662..665

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 80.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              public get dispatch(): MiddlewareActionHandler {
                  if (typeof this._dispatch === "undefined") {
                      throw new Error("Invariant: cannot call `dispatch` before initialization is complete, see createStore");
                  }
          
          
          Severity: Minor
          Found in src/LinkedRenderStore.ts and 1 other location - About 30 mins to fix
          src/processor/DataProcessor.ts on lines 163..169

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 45.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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