Showing 57 of 57 total issues

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  'Advanced Timer': {
    category: 'Tech',
    requirements: {'Basic Timer': 3},
    levels: [
      {cost: 200000, description: 'The timer is back and faster than ever.'},
Severity: Major
Found in src/js/upgrades.js and 1 other location - About 2 hrs to fix
src/js/upgrades.js on lines 143..152

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 76.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

  'Basic Iteration': {
    category: 'Tech',
    requirements: {Function: 0},
    levels: [
      {cost: 50, description: 'More iterations means faster production.'},
Severity: Major
Found in src/js/upgrades.js and 2 other locations - About 2 hrs to fix
src/js/upgrades.js on lines 36..45
src/js/upgrades.js on lines 46..55

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 76.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

  'Basic Boost': {
    category: 'Tech',
    requirements: {Function: 0},
    levels: [
      {cost: 10, description: 'Bigger boost means more production happening at once.'},
Severity: Major
Found in src/js/upgrades.js and 2 other locations - About 2 hrs to fix
src/js/upgrades.js on lines 26..35
src/js/upgrades.js on lines 36..45

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 76.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  'Save': {
    category: 'Tech',
    requirements: {'Basic Layout': 0},
    levels: [
      {cost: 300, description: 'Introduce a save button that allows you to save your progress.'},
Severity: Major
Found in src/js/upgrades.js and 1 other location - About 2 hrs to fix
src/js/upgrades.js on lines 153..162

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 76.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

  'Basic Timer': {
    category: 'Tech',
    requirements: {Function: 0},
    levels: [
      {cost: 50, description: 'A timer runs and automatically produces for you every so often.'},
Severity: Major
Found in src/js/upgrades.js and 2 other locations - About 2 hrs to fix
src/js/upgrades.js on lines 26..35
src/js/upgrades.js on lines 46..55

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 76.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function visible has 44 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  var visible = function() {

    var current = GameState.unit.get();
    var allRet = [];

Severity: Minor
Found in src/js/upgrademanager.js - About 1 hr to fix

Function gameController has 14 arguments (exceeds 4 allowed). Consider refactoring.
Open

var gameController = function($scope, $window, $interval, $filter, $http, $modal, GameState, ChartConfigs, GameTimer, UpgradeManager, FunctionBuilder, UpgradePath, NgTableParams, ACHIEVEMENTS) {
Severity: Major
Found in src/js/gamecontroller.js - About 1 hr to fix

Function _initNodes has 38 lines of code (exceeds 25 allowed). Consider refactoring.
Open

      var _initNodes = function() {
        var node = svg.append('g').selectAll('.node')
            .data(scope.data.nodes)
            .enter()
            .append('g')
Severity: Minor
Found in src/js/sankey.js - About 1 hr to fix

Similar blocks of code found in 3 locations. Consider refactoring.
Open

  'Upgrade Visibility': {
    category: 'Cosmetic',
    requirements: {'Alphabetized Upgrades': 0},
    levels: [
      {cost: 6500, description: 'Upgrades will appear slightly before you can buy them.'},
Severity: Major
Found in src/js/upgrades.js and 2 other locations - About 1 hr to fix
src/js/upgrades.js on lines 188..196
src/js/upgrades.js on lines 207..215

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 64.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

  'Offline Progress': {
    category: 'Tech',
    requirements: {'Basic Timer': 0},
    levels: [
      {cost: 10000, description: 'You will gain progress slowly, even while the game is not open.'},
Severity: Major
Found in src/js/upgrades.js and 2 other locations - About 1 hr to fix
src/js/upgrades.js on lines 86..94
src/js/upgrades.js on lines 207..215

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 64.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

  'Basic Timer Boost': {
    category: 'Tech',
    requirements: {'Basic Timer': 0},
    levels: [
      {cost: 10000, description: 'You get more production via timer methods.'},
Severity: Major
Found in src/js/upgrades.js and 2 other locations - About 1 hr to fix
src/js/upgrades.js on lines 86..94
src/js/upgrades.js on lines 188..196

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 64.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        var link = svg.append('g').selectAll('.link')
            .data(scope.data.links)
            .enter()
            .append('path')
            .attr('class', 'link')
Severity: Major
Found in src/js/sankey.js and 1 other location - About 1 hr to fix
src/js/sankey.js on lines 54..59

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 62.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        var node = svg.append('g').selectAll('.node')
            .data(scope.data.nodes)
            .enter()
            .append('g')
            .attr('class', 'node')
Severity: Major
Found in src/js/sankey.js and 1 other location - About 1 hr to fix
src/js/sankey.js on lines 35..40

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 62.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function load has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  var load = function() {
    var state = localStorage.get('game');

    if(!state) { return; }

Severity: Minor
Found in src/js/gamestate.js - About 1 hr to fix

Function upgradePath has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

var upgradePath = function($q, GameState, UPGRADES) {
  var defer = $q.defer();

  var structure = {
    nodes: [],
Severity: Minor
Found in src/js/upgradepath.js - About 1 hr to fix

Function upgradeManager has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

var upgradeManager = function(GameState, UPGRADES, favico) {

  var hasUpgrade = function(key, level = 0) {
    return GameState.upgrade.has(key, level);
  };
Severity: Minor
Found in src/js/upgrademanager.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  'Basic Animation': {
    category: 'Cosmetic',
    requirements: {'Basic Style': 0, 'Basic Iteration': 0, 'Basic Color': 0, 'Better Layout': 1},
    levels: [{cost: 100000, description: 'Sprinkle some animations onto the page.'}]
  },
Severity: Major
Found in src/js/upgrades.js and 1 other location - About 1 hr to fix
src/js/upgrades.js on lines 274..278

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 55.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  'Upgrade Tree': {
    category: 'Tech',
    requirements: {'Tabbed Output': 0, 'Basic Color': 0, 'Tooltips': 0, 'Basic Animation': 0},
    levels: [{cost: 100000, description: 'Visualize the upgrade tree! Oooh, pretty!'}]
  },
Severity: Major
Found in src/js/upgrades.js and 1 other location - About 1 hr to fix
src/js/upgrades.js on lines 123..127

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 55.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function gameState has 8 arguments (exceeds 4 allowed). Consider refactoring.
Open

var gameState = function($q, notificationService, $filter, UPGRADES, ACHIEVEMENTS, GainCalculator, localStorage, AnimatedFlyTip) {
Severity: Major
Found in src/js/gamestate.js - About 1 hr to fix

Function gameTimer has 7 arguments (exceeds 4 allowed). Consider refactoring.
Open

var gameTimer = function($q, $interval, $timeout, $window, GameState, AdManager, GainCalculator) {
Severity: Major
Found in src/js/gametimer.js - About 50 mins to fix
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