senecajs/seneca

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Function internalize_reply has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

function internalize_reply(seneca, data) {
    let meta = {};
    let err = null;
    let out = null;
    if (data) {
Severity: Minor
Found in lib/transport.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function outward_make_error has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

function outward_make_error(spec) {
    const ctx = spec.ctx;
    const data = spec.data;
    if (!ctx.options.legacy.error) {
        if (data.res && !data.meta.error && data.res.meta$ && data.res.meta$.err) {
Severity: Minor
Found in lib/outward.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function recurse has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

function recurse(list, work, done) {
    var ctxt = this;
    if ('number' === typeof list) {
        list = Array.from({ length: list }, (_, i) => i);
    }
Severity: Minor
Found in lib/legacy.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function outward_act_error has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

function outward_act_error(spec) {
    const ctx = spec.ctx;
    const data = spec.data;
    var delegate = ctx.seneca;
    var actdef = ctx.actdef;
Severity: Minor
Found in lib/outward.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function recurse has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

function recurse(this: any, list: any, work: any, done: any) {
  var ctxt = this

  if ('number' === typeof list) {
    list = Array.from({ length: list }, (_, i) => i)
Severity: Minor
Found in lib/legacy.ts - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function inward_act_cache has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

function inward_act_cache(spec) {
    const ctx = spec.ctx;
    const data = spec.data;
    var so = ctx.options;
    var meta = data.meta;
Severity: Minor
Found in lib/inward.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function outward_make_error has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

function outward_make_error(spec: any) {
  const ctx = spec.ctx
  const data = spec.data

  if (!ctx.options.legacy.error) {
Severity: Minor
Found in lib/outward.ts - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function execute_action has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  execute_action: function(
    execspec: any,
    act_instance: any,
    opts: any,
    actctxt: any,
Severity: Minor
Found in lib/act.ts - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function inward_sub has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

function inward_sub(spec: any) {
  const ctx = spec.ctx
  const data = spec.data

  var meta = data.meta
Severity: Minor
Found in lib/inward.ts - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            let shortname_options = Object.assign({}, so.plugin[shortname], so.plugin[shortname + '$' + plugin.tag]);
Severity: Minor
Found in lib/plugin.js and 1 other location - About 35 mins to fix
lib/plugin.js on lines 535..535

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      let shortname_options = Object.assign(
        {},
        so.plugin[shortname],
        so.plugin[shortname + '$' + plugin.tag]
      )
Severity: Minor
Found in lib/plugin.ts and 1 other location - About 35 mins to fix
lib/plugin.ts on lines 669..673

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      let fullname_options = Object.assign(
        {},
        so.plugin[fullname],
        so.plugin[fullname + '$' + plugin.tag]
      )
Severity: Minor
Found in lib/plugin.ts and 1 other location - About 35 mins to fix
lib/plugin.ts on lines 680..684

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            let fullname_options = Object.assign({}, so.plugin[fullname], so.plugin[fullname + '$' + plugin.tag]);
Severity: Minor
Found in lib/plugin.js and 1 other location - About 35 mins to fix
lib/plugin.js on lines 540..540

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Avoid too many return statements within this function.
Open

        return '[' + out.join(',') + ']';
Severity: Major
Found in lib/common.js - About 30 mins to fix

    Avoid too many return statements within this function.
    Open

            return valstr;
    Severity: Major
    Found in lib/common.js - About 30 mins to fix

      Avoid too many return statements within this function.
      Open

        return copy
      Severity: Major
      Found in lib/legacy.ts - About 30 mins to fix

        Avoid too many return statements within this function.
        Open

            return isNaN(val) ? 'null' : val.toString()
        Severity: Major
        Found in lib/common.ts - About 30 mins to fix

          Avoid too many return statements within this function.
          Open

              return '{' + out.join(',') + '}'
          Severity: Major
          Found in lib/common.ts - About 30 mins to fix

            Avoid too many return statements within this function.
            Open

                    return isNaN(val) ? 'null' : val.toString();
            Severity: Major
            Found in lib/common.js - About 30 mins to fix

              Avoid too many return statements within this function.
              Open

                  return '[' + out.join(',') + ']'
              Severity: Major
              Found in lib/common.ts - About 30 mins to fix
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