serianox/bishop

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File index.ts has 257 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import * as child_process from "child_process";
import { ParsedPath } from "path";
import { BSError } from "./error";
import { debug, info, warn } from "./logging";
import { Declaration, parseConfiguration } from "./parser";
Severity: Minor
Found in lib/index.ts - About 2 hrs to fix

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        public setNotStarted = () => {
            warn(this._state !== State.Unreachable, "Setting `" + this.name + "` as state notStarted, but was in state `" + this.state + "`");
    
            this._state = State.NotStarted;
        }
    Severity: Major
    Found in lib/index.ts and 1 other location - About 1 hr to fix
    lib/index.ts on lines 157..161

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 73.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        public setInProgress = () => {
            warn(this._state !== State.NotStarted, "Setting `" + this.name + "` as state inProgress, but was in state `" + this.state + "`");
    
            this._state = State.InProgress;
        }
    Severity: Major
    Found in lib/index.ts and 1 other location - About 1 hr to fix
    lib/index.ts on lines 150..154

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 73.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Function runTask has 47 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

                const runTask = (): void => {
                    const runNext = (currentTask: Task): void => {
                        jobs += currentTask.currentJobs;
    
                        run.complete(currentTask);
    Severity: Minor
    Found in lib/index.ts - About 1 hr to fix

      Function main has 43 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      export const main = async (argv: string[]): Promise<number> => {
          program.parse(argv);
          const start = Date.now();
      
          const options = program as Options;
      Severity: Minor
      Found in lib/cli.ts - About 1 hr to fix

        Function log has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

        const log = (level: Level) => (message: boolean | string, ...parameters: any[]): void => {
            if (loglevel <= level) {
                if (typeof message === "boolean") {
                    if (message) {
                        console.log(...parameters);
        Severity: Minor
        Found in lib/logging.ts - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function main has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
        Open

        export const main = async (argv: string[]): Promise<number> => {
            program.parse(argv);
            const start = Date.now();
        
            const options = program as Options;
        Severity: Minor
        Found in lib/cli.ts - About 45 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function constructor has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

            constructor(message: string | Error, cause?: Error) {
                if (message instanceof Error) {
                    cause = message;
                    message = message.message;
                }
        Severity: Minor
        Found in lib/error.ts - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                debug("waiting tasks: " + this._waiting.map(_ => "`" + _.name + "`").join(", "));
        Severity: Minor
        Found in lib/index.ts and 1 other location - About 35 mins to fix
        lib/index.ts on lines 301..301

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 46.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                debug("ready tasks: " + this._ready.map(_ => "`" + _.name + "`").join(", "));
        Severity: Minor
        Found in lib/index.ts and 1 other location - About 35 mins to fix
        lib/index.ts on lines 300..300

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 46.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Avoid too many return statements within this function.
        Open

                    return cycles;
        Severity: Major
        Found in lib/index.ts - About 30 mins to fix

          Avoid too many return statements within this function.
          Open

                  return new Run(reachable, ready, waiting);
          Severity: Major
          Found in lib/index.ts - About 30 mins to fix
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