Showing 44 of 44 total issues
File helper.rb
has 375 lines of code (exceeds 250 allowed). Consider refactoring. Open
require "react_on_rails/prerender_error"
require "addressable/uri"
require "react_on_rails/utils"
require "react_on_rails/json_output"
require "active_support/concern"
Similar blocks of code found in 2 locations. Consider refactoring. Open
<div>
<h3>Hello, {name}!</h3>
<hr />
<form>
<label className={style.bright} htmlFor="name">
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 127.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
<div>
<h3>
Hello,
{name}!
</h3>
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 127.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Class PacksGenerator
has 25 methods (exceeds 20 allowed). Consider refactoring. Open
class PacksGenerator
CONTAINS_CLIENT_OR_SERVER_REGEX = /\.(server|client)($|\.)/
MINIMUM_SHAKAPACKER_VERSION = [6, 5, 1].freeze
def self.instance
ReactOnRails
has 23 functions (exceeds 20 allowed). Consider refactoring. Open
ctx.ReactOnRails = {
options: {},
/**
* Main entry point to using the react-on-rails npm package. This is how Rails will be able to
* find you components for rendering.
File clientStartup.ts
has 263 lines of code (exceeds 250 allowed). Consider refactoring. Open
import ReactDOM from 'react-dom';
import type { ReactElement } from 'react';
import type {
RailsContext,
ReactOnRails as ReactOnRailsType,
Class RenderOptions
has 21 methods (exceeds 20 allowed). Consider refactoring. Open
class RenderOptions
include Utils::Required
attr_accessor :request_digest
Function createReactOutput
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
export default function createReactOutput({
componentObj,
props,
railsContext,
domNodeId,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method server_render_js
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
def server_render_js(js_expression, options = {})
render_options = ReactOnRails::ReactComponent::RenderOptions
.new(react_component_name: "generic-js", options: options)
js_code = <<-JS.strip_heredoc
Function consoleReplay
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
export function consoleReplay(customConsoleHistory: typeof console['history'] | undefined = undefined): string {
// console.history is a global polyfill used in server rendering.
const consoleHistory = customConsoleHistory ?? console.history;
if (!(Array.isArray(consoleHistory))) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ensure_assets_compiled
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def self.ensure_assets_compiled(webpack_assets_status_checker: nil,
webpack_assets_compiler: nil,
source_path: nil,
generated_assets_full_path: nil,
webpack_generated_files: nil)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method exec_server_render_js
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
def exec_server_render_js(js_code, render_options, js_evaluator = nil)
js_evaluator ||= self
if render_options.trace
@file_index ||= 1
trace_js_code_used("Evaluating code to server render.", js_code,
Method rails_context
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
def rails_context(server_side: true)
# ALERT: Keep in sync with node_package/src/types/index.ts for the properties of RailsContext
@rails_context ||= begin
result = {
railsEnv: Rails.env,
Function render
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
function render(el: Element, context: Context, railsContext: RailsContext): void {
// This must match lib/react_on_rails/helper.rb
const name = el.getAttribute('data-component-name') || '';
const domNodeId = domNodeIdForEl(el);
const props = (el.textContent !== null) ? JSON.parse(el.textContent) : {};
Function render
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
function render(el: Element, context: Context, railsContext: RailsContext): void {
// This must match lib/react_on_rails/helper.rb
const name = el.getAttribute('data-component-name') || '';
const domNodeId = domNodeIdForEl(el);
const props = (el.textContent !== null) ? JSON.parse(el.textContent) : {};
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(node_modules_location: nil, server_bundle_js_file: nil, prerender: nil,
replay_console: nil, make_generated_server_bundle_the_entrypoint: nil,
trace: nil, development_mode: nil,
logging_on_server: nil, server_renderer_pool_size: nil,
server_renderer_timeout: nil, raise_on_prerender_error: true,
Method react_component
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def react_component(component_name, options = {})
internal_result = internal_react_component(component_name, options)
server_rendered_html = internal_result[:result]["html"]
console_script = internal_result[:result]["consoleReplayScript"]
render_options = internal_result[:render_options]
Method ensure_assets_compiled
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.ensure_assets_compiled(webpack_assets_status_checker: nil,
webpack_assets_compiler: nil,
source_path: nil,
generated_assets_full_path: nil,
webpack_generated_files: nil)
Method exec_server_render_js
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def exec_server_render_js(js_code, render_options, js_evaluator = nil)
js_evaluator ||= self
if render_options.trace
@file_index ||= 1
trace_js_code_used("Evaluating code to server render.", js_code,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method configuration
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.configuration
@configuration ||= Configuration.new(
node_modules_location: nil,
generated_assets_dirs: nil,
# generated_assets_dirs is deprecated