demos/fractals/fractal.rb
Method draw_fractal_pixel_at
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
def draw_fractal_pixel_at(graphics, p_x, p_y, zoom_lvl)
# transform pixel coordinates to normalized coordinates
sq_zoom_lvl = Math.sqrt(zoom_lvl)
zoomed_x_min = -2.5 / sq_zoom_lvl
zoomed_x_max = 1.0 / sq_zoom_lvl
Method draw_rectangle_at
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
def draw_rectangle_at(g, x0, y0, x1, y1, color)
Method transform_pixel_to_range
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
def transform_pixel_to_range(min_a, max_a, min_e, max_e, x)
Method draw_fractal_pixel_at
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
Open
def draw_fractal_pixel_at(graphics, p_x, p_y, zoom_lvl)
# transform pixel coordinates to normalized coordinates
sq_zoom_lvl = Math.sqrt(zoom_lvl)
zoomed_x_min = -2.5 / sq_zoom_lvl
zoomed_x_max = 1.0 / sq_zoom_lvl
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"