else if((wolves[i].definitiveFields.familySet.name==="tundra" || wolves[i].definitiveFields.familySet.name==="plains")  && (environment.biome.name==="tundra" || environment.biome.name==="plains"))
        {
            biomeBasedHuntSuccessChance+=(30/wolves.length);
        }
        else if((wolves[i].definitiveFields.familySet.name==="tundra" || wolves[i].definitiveFields.familySet.name==="plains")  && (environment.biome.name==="tundra" || environment.biome.name==="plains"))