lua/caf/stools/ls3_energysystems/extra_water_pumps.lua
DEVICEGROUP.type = "generator_liquid_water"
--[[
You can also use skin = number here to define a skin to make the Module spawn with
You can also use material = "path/to/material" to set a material to make it spawn with
]]
DEVICEGROUP.devices = {
add_one = {
Name = "CE Medium Water Pump",
model = "models/ce_ls3additional/water_pump/water_pump.mdl",
skin = 0
},
add_2 = {
Name = "CS Large Water Pump",
model = "models/chipstiks_ls3_models/LargeH2OPump/largeh2opump.mdl",
},
}