lua/caf/stools/ls3_receptacles/extra_steam_storage.lua
DEVICEGROUP.type = "storage_gas_steam"
--[[
You can also use skin = number here to define a skin to make the Module spawn with
You can also use material = "path/to/material" to set a material to make it spawn with
]]
DEVICEGROUP.devices = {
add_one = {
Name = "CE Small Steam Storage",
model = "models/ce_ls3additional/canisters/canister_small.mdl",
skin = 3
},
add_2 = {
Name = "CE Medium Steam Storage",
model = "models/ce_ls3additional/canisters/canister_medium.mdl",
skin = 3
},
add_3 = {
Name = "CE Large Steam Storage",
model = "models/ce_ls3additional/canisters/canister_large.mdl",
skin = 3
},
add_4 = {
Name = "CS Small Steam Storage",
model = "models/chipstiks_ls3_models/SmallSteamTank/smallsteamtank.mdl",
},
add_5 = {
Name = "CS Medium Steam Storage",
model = "models/chipstiks_ls3_models/MediumSteamTank/mediumsteamtank.mdl",
},
add_6 = {
Name = "CS Large Steam Storage",
model = "models/chipstiks_ls3_models/LargeSteamTank/largesteamtank.mdl",
},
}