steroid-team/app

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Showing 29 of 72 total issues

Method setHeaderNote has 26 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    @Override
    public CompletableFuture<Void> setHeaderNote(UUID noteID, String imagePath, UUID imageID)
            throws FileNotFoundException {
        Objects.requireNonNull(noteID);
        Objects.requireNonNull(imagePath);

    Method init has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

        private void init() {
            localTags = viewModel.getTagsFromList();
            if (localTags == null) {
                localTags = new ArrayList<>();
            }
    Severity: Minor
    Found in app/src/main/java/com/github/steroidteam/todolist/view/misc/TagView.java - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Avoid too many return statements within this method.
    Open

                return true;

      Avoid too many return statements within this method.
      Open

                  return true;

        Avoid too many return statements within this method.
        Open

                return this;

          Avoid too many return statements within this method.
          Open

                  return diffDay >= 7 && category == TASK_LATER;

            Avoid too many return statements within this method.
            Open

                        return true;

              Avoid too many return statements within this method.
              Open

                          return true;

                Method onChildDraw has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                    @Override
                    public void onChildDraw(
                            Canvas c,
                            RecyclerView recyclerView,
                            RecyclerView.ViewHolder holder,

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

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