{
                        result[0] = new Point3D(s.Joints[JointType.ShoulderRight].Position.X,
                                                 s.Joints[JointType.ShoulderRight].Position.Y,
                                                 s.Joints[JointType.ShoulderRight].Position.Z);
                        result[1] = new Point3D(s.Joints[JointType.WristRight].Position.X,