Method handle_table_data
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def handle_table_data(args)
Log.info("Handling table data...")
@exclude_data = args[:exclude_data] if args[:exclude_data]
@include_data = args[:include_data] if args[:include_data]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method default_each
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def default_each
@data.keys.sort_by { |type| type_sequence(type) }.each do |type|
@data[type].keys.sort.each do |name|
object = @data[type][name]
next if object.system_object?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method reverse_default_each
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def reverse_default_each
@data.keys.sort_by { |type| type_sequence(type) }.reverse_each do |type|
@data[type].keys.sort.each do |name|
object = @data[type][name]
next if object.system_object?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method detect_system_objects
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def detect_system_objects
Log.info("Detecting system objects...")
# detect materialized view tables
@data["MATERIALZIED VIEW"].values.each do |object|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method fetch
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def fetch(args = {})
# fetch details in parallel
# number of threads = physical connections / 2 to prevent application locking
worker = (1..Connection.instance.worker / 2).map {
Thread.new do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"