trap = new EditorItem(new ItemStack(Material.PISTON_BASE, 1), "&dTrap")
                .addExecutor((Player p, Location bloc) -> {
                    p.sendMessage("Trap Location Placed");
                    editing.get(p.getUniqueId()).getTrapLocations().add(bloc);
                    addShulker(bloc, PINK, Material.PISTON_BASE, editing.get(p.getUniqueId()));