File LocalFile.php
has 1498 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
Method recordUpload3
has 280 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function recordUpload3(
string $oldver,
string $comment,
string $pageText,
Authority $performer,
LocalFile
has 71 functions (exceeds 20 allowed). Consider refactoring. Open
class LocalFile extends File {
private const VERSION = 13; // cache version
private const CACHE_FIELD_MAX_LEN = 1000;
Function recordUpload3
has a Cognitive Complexity of 32 (exceeds 5 allowed). Consider refactoring. Open
public function recordUpload3(
string $oldver,
string $comment,
string $pageText,
Authority $performer,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function maybeUpgradeRow
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
public function maybeUpgradeRow() {
if ( MediaWikiServices::getInstance()->getReadOnlyMode()->isReadOnly() || $this->upgrading ) {
return;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function upload
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
public function upload( $src, $comment, $pageText, $flags = 0, $props = false,
$timestamp = false, Authority $uploader = null, $tags = [],
$createNullRevision = true, $revert = false
) {
if ( $this->getRepo()->getReadOnlyReason() !== false ) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method loadFromCache
has 61 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function loadFromCache() {
$this->dataLoaded = false;
$this->extraDataLoaded = false;
$key = $this->getCacheKey();
Method upload
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function upload( $src, $comment, $pageText, $flags = 0, $props = false,
$timestamp = false, Authority $uploader = null, $tags = [],
$createNullRevision = true, $revert = false
) {
if ( $this->getRepo()->getReadOnlyReason() !== false ) {
Method loadFromRow
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function loadFromRow( $row, $prefix = 'img_' ) {
$this->dataLoaded = true;
$unprefixed = $this->unprefixRow( $row, $prefix );
Function setProps
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
protected function setProps( $info ) {
$this->dataLoaded = true;
$fields = $this->getCacheFields( '' );
$fields[] = 'fileExists';
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function loadMetadataFromString
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
protected function loadMetadataFromString( $metadataString ) {
$this->extraDataLoaded = true;
$this->metadataArray = [];
$this->metadataBlobs = [];
$this->unloadedMetadataBlobs = [];
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method maybeUpgradeRow
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function maybeUpgradeRow() {
if ( MediaWikiServices::getInstance()->getReadOnlyMode()->isReadOnly() || $this->upgrading ) {
return;
}
Method setProps
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function setProps( $info ) {
$this->dataLoaded = true;
$fields = $this->getCacheFields( '' );
$fields[] = 'fileExists';
Method publishTo
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function publishTo( $src, $dstRel, $flags = 0, array $options = [] ) {
$srcPath = ( $src instanceof FSFile ) ? $src->getPath() : $src;
$repo = $this->getRepo();
if ( $repo->getReadOnlyReason() !== false ) {
Function publishTo
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
protected function publishTo( $src, $dstRel, $flags = 0, array $options = [] ) {
$srcPath = ( $src instanceof FSFile ) ? $src->getPath() : $src;
$repo = $this->getRepo();
if ( $repo->getReadOnlyReason() !== false ) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method move
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function move( $target ) {
$localRepo = MediaWikiServices::getInstance()->getRepoGroup()->getLocalRepo();
if ( $this->getRepo()->getReadOnlyReason() !== false ) {
return $this->readOnlyFatalStatus();
}
Method getHistory
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function getHistory( $limit = null, $start = null, $end = null, $inc = true ) {
if ( !$this->exists() ) {
return []; // Avoid hard failure when the file does not exist. T221812
}
Method loadMetadataFromString
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function loadMetadataFromString( $metadataString ) {
$this->extraDataLoaded = true;
$this->metadataArray = [];
$this->metadataBlobs = [];
$this->unloadedMetadataBlobs = [];
Method upload
has 10 arguments (exceeds 4 allowed). Consider refactoring. Open
public function upload( $src, $comment, $pageText, $flags = 0, $props = false,
$timestamp = false, Authority $uploader = null, $tags = [],
$createNullRevision = true, $revert = false
Method deleteFile
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function deleteFile( $reason, UserIdentity $user, $suppress = false ) {
if ( $this->getRepo()->getReadOnlyReason() !== false ) {
return $this->readOnlyFatalStatus();
}
Method recordUpload3
has 9 arguments (exceeds 4 allowed). Consider refactoring. Open
string $oldver,
string $comment,
string $pageText,
Authority $performer,
$props = false,
Method upgradeRow
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function upgradeRow() {
$dbw = $this->repo->getPrimaryDB();
// Make a DB query condition that will fail to match the image row if the
// image was reuploaded while the upgrade was in process.
Function getMetadataItems
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public function getMetadataItems( array $itemNames ): array {
$this->load( self::LOAD_ALL );
$result = [];
$addresses = [];
foreach ( $itemNames as $itemName ) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method prerenderThumbnails
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function prerenderThumbnails() {
$uploadThumbnailRenderMap = MediaWikiServices::getInstance()
->getMainConfig()->get( MainConfigNames::UploadThumbnailRenderMap );
$jobs = [];
Function getHeight
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public function getHeight( $page = 1 ) {
$page = (int)$page;
if ( $page < 1 ) {
$page = 1;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getWidth
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public function getWidth( $page = 1 ) {
$page = (int)$page;
if ( $page < 1 ) {
$page = 1;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function loadFromRow
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public function loadFromRow( $row, $prefix = 'img_' ) {
$this->dataLoaded = true;
$unprefixed = $this->unprefixRow( $row, $prefix );
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getHistory
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public function getHistory( $limit = null, $start = null, $end = null, $inc = true ) {
if ( !$this->exists() ) {
return []; // Avoid hard failure when the file does not exist. T221812
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function purgeThumbList
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
protected function purgeThumbList( $dir, $files ) {
$fileListDebug = strtr(
var_export( $files, true ),
[ "\n" => '' ]
);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function loadExtraFromDB
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
protected function loadExtraFromDB() {
if ( !$this->title ) {
return; // Avoid hard failure when the file does not exist. T221812
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getThumbnails
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
protected function getThumbnails( $archiveName = false ) {
if ( $archiveName ) {
$dir = $this->getArchiveThumbPath( $archiveName );
} else {
$dir = $this->getThumbPath();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function load
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function load( $flags = 0 ) {
if ( !$this->dataLoaded ) {
if ( $flags & IDBAccessObject::READ_LATEST ) {
$this->loadFromDB( $flags );
} else {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function prerenderThumbnails
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function prerenderThumbnails() {
$uploadThumbnailRenderMap = MediaWikiServices::getInstance()
->getMainConfig()->get( MainConfigNames::UploadThumbnailRenderMap );
$jobs = [];
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
protected function loadMetadataFromString( $metadataString ) {
$this->extraDataLoaded = true;
$this->metadataArray = [];
$this->metadataBlobs = [];
$this->unloadedMetadataBlobs = [];
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 294.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public static function newFromKey( $sha1, $repo, $timestamp = false ) {
$dbr = $repo->getReplicaDB();
$queryBuilder = FileSelectQueryBuilder::newForFile( $dbr );
$queryBuilder->where( [ 'img_sha1' => $sha1 ] );
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 129.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public function getHeight( $page = 1 ) {
$page = (int)$page;
if ( $page < 1 ) {
$page = 1;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 111.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public function getWidth( $page = 1 ) {
$page = (int)$page;
if ( $page < 1 ) {
$page = 1;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 111.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
public function getUploader( int $audience = self::FOR_PUBLIC, Authority $performer = null ): ?UserIdentity {
$this->load();
if ( $audience === self::FOR_PUBLIC && $this->isDeleted( self::DELETED_USER ) ) {
return null;
} elseif ( $audience === self::FOR_THIS_USER && !$this->userCan( self::DELETED_USER, $performer ) ) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 110.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if ( $addresses ) {
$resultFromBlob = $this->metadataStorageHelper->getMetadataFromBlobStore( $addresses );
foreach ( $addresses as $itemName => $address ) {
unset( $this->unloadedMetadataBlobs[$itemName] );
$value = $resultFromBlob[$itemName] ?? null;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 91.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76