File CWMServiceStart.rb
has 531 lines of code (exceeds 250 allowed). Consider refactoring. Open
require "yast"
module Yast
# Routines for service start widget handling.
#
Method CreateStartStopWidget
has 88 lines of code (exceeds 25 allowed). Consider refactoring. Open
def CreateStartStopWidget(settings)
settings = deep_copy(settings)
start_now_button = Ops.get_locale(
settings,
Method CreateAutoStartWidget
has 84 lines of code (exceeds 25 allowed). Consider refactoring. Open
def CreateAutoStartWidget(settings)
settings = deep_copy(settings)
start_auto_button = Ops.get_locale(
settings,
Class CWMServiceStartClass
has 27 methods (exceeds 20 allowed). Consider refactoring. Open
class CWMServiceStartClass < Module
def main
Yast.import "UI"
textdomain "base"
Method CreateLdapWidget
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
def CreateLdapWidget(settings)
settings = deep_copy(settings)
use_ldap_checkbox = Ops.get_locale(
settings,
Method StartStopHandle
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def StartStopHandle(widget, _key, event)
widget = deep_copy(widget)
event = deep_copy(event)
event_id = Ops.get(event, "ID")
case event_id
Method AutoStartInit
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def AutoStartInit(widget, _key)
widget = deep_copy(widget)
if !UI.WidgetExists(Id("_cwm_service_startup"))
Builtins.y2error("Widget _cwm_service_startup does not exist")
return
Method UpdateServiceStatusWidget
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def UpdateServiceStatusWidget(widget)
widget = deep_copy(widget)
return if !UI.WidgetExists(Id("_cwm_service_status_rp"))
if Mode.config
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method StartStopHandle
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def StartStopHandle(widget, _key, event)
widget = deep_copy(widget)
event = deep_copy(event)
event_id = Ops.get(event, "ID")
case event_id
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method AutoStartInit
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def AutoStartInit(widget, _key)
widget = deep_copy(widget)
if !UI.WidgetExists(Id("_cwm_service_startup"))
Builtins.y2error("Widget _cwm_service_startup does not exist")
return
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method CreateStartStopWidget
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def CreateStartStopWidget(settings)
settings = deep_copy(settings)
start_now_button = Ops.get_locale(
settings,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method CreateAutoStartWidget
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def CreateAutoStartWidget(settings)
settings = deep_copy(settings)
start_auto_button = Ops.get_locale(
settings,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
when "_cwm_stop_service_now"
if Builtins.haskey(widget, "stop_now_action")
stop_now_func = Convert.convert(
Ops.get(widget, "stop_now_action"),
from: "any",
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 33.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
when "_cwm_start_service_now"
if Builtins.haskey(widget, "start_now_action")
start_now_func = Convert.convert(
Ops.get(widget, "start_now_action"),
from: "any",
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 33.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76