yiisoft/yii2

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framework/console/controllers/HelpController.php

Summary

Maintainability
C
1 day
Test Coverage

The class HelpController has an overall complexity of 95 which is very high. The configured complexity threshold is 50.
Open

class HelpController extends Controller
{
    /**
     * Displays available commands or the detailed information
     * about a particular command.

Function getModuleCommands has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
Open

    protected function getModuleCommands($module)
    {
        $prefix = $module instanceof Application ? '' : $module->getUniqueId() . '/';

        $commands = [];
Severity: Minor
Found in framework/console/controllers/HelpController.php - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getDefaultHelp has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
Open

    protected function getDefaultHelp()
    {
        $commands = $this->getCommandDescriptions();
        $this->stdout($this->getDefaultHelpHeader());
        if (empty($commands)) {
Severity: Minor
Found in framework/console/controllers/HelpController.php - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getSubCommandHelp has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

    protected function getSubCommandHelp($controller, $actionID)
    {
        $action = $controller->createAction($actionID);
        if ($action === null) {
            $name = $this->ansiFormat(rtrim($controller->getUniqueId() . '/' . $actionID, '/'), Console::FG_YELLOW);
Severity: Minor
Found in framework/console/controllers/HelpController.php - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function formatOptionHelp has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

    protected function formatOptionHelp($name, $required, $type, $defaultValue, $comment)
    {
        $comment = trim((string)$comment);
        $type = trim((string)$type);
        if (strncmp($type, 'bool', 4) === 0) {
Severity: Minor
Found in framework/console/controllers/HelpController.php - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getCommandHelp has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

    protected function getCommandHelp($controller)
    {
        $controller->color = $this->color;

        $this->stdout("\nDESCRIPTION\n", Console::BOLD);
Severity: Minor
Found in framework/console/controllers/HelpController.php - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function actionIndex has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

    public function actionIndex($command = null)
    {
        if ($command !== null) {
            $result = Yii::$app->createController($command);
            if ($result === false) {
Severity: Minor
Found in framework/console/controllers/HelpController.php - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function actionUsage has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

    public function actionUsage($action)
    {
        $result = Yii::$app->createController($action);

        if ($result === false || !($result[0] instanceof Controller)) {
Severity: Minor
Found in framework/console/controllers/HelpController.php - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method formatOptionHelp has 5 arguments (exceeds 4 allowed). Consider refactoring.
Open

    protected function formatOptionHelp($name, $required, $type, $defaultValue, $comment)
Severity: Minor
Found in framework/console/controllers/HelpController.php - About 35 mins to fix

    The method formatOptionHelp() has an NPath complexity of 240. The configured NPath complexity threshold is 200.
    Open

        protected function formatOptionHelp($name, $required, $type, $defaultValue, $comment)
        {
            $comment = trim((string)$comment);
            $type = trim((string)$type);
            if (strncmp($type, 'bool', 4) === 0) {

    NPathComplexity

    Since: 0.1

    The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.

    Example

    class Foo {
        function bar() {
            // lots of complicated code
        }
    }

    Source https://phpmd.org/rules/codesize.html#npathcomplexity

    The method getSubCommandHelp() has an NPath complexity of 576. The configured NPath complexity threshold is 200.
    Open

        protected function getSubCommandHelp($controller, $actionID)
        {
            $action = $controller->createAction($actionID);
            if ($action === null) {
                $name = $this->ansiFormat(rtrim($controller->getUniqueId() . '/' . $actionID, '/'), Console::FG_YELLOW);

    NPathComplexity

    Since: 0.1

    The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.

    Example

    class Foo {
        function bar() {
            // lots of complicated code
        }
    }

    Source https://phpmd.org/rules/codesize.html#npathcomplexity

    The method getModuleCommands() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10.
    Open

        protected function getModuleCommands($module)
        {
            $prefix = $module instanceof Application ? '' : $module->getUniqueId() . '/';
    
            $commands = [];

    CyclomaticComplexity

    Since: 0.1

    Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

    Example

    // Cyclomatic Complexity = 11
    class Foo {
    1   public function example() {
    2       if ($a == $b) {
    3           if ($a1 == $b1) {
                    fiddle();
    4           } elseif ($a2 == $b2) {
                    fiddle();
                } else {
                    fiddle();
                }
    5       } elseif ($c == $d) {
    6           while ($c == $d) {
                    fiddle();
                }
    7        } elseif ($e == $f) {
    8           for ($n = 0; $n < $h; $n++) {
                    fiddle();
                }
            } else {
                switch ($z) {
    9               case 1:
                        fiddle();
                        break;
    10              case 2:
                        fiddle();
                        break;
    11              case 3:
                        fiddle();
                        break;
                    default:
                        fiddle();
                        break;
                }
            }
        }
    }

    Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

    The method formatOptionHelp() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10.
    Open

        protected function formatOptionHelp($name, $required, $type, $defaultValue, $comment)
        {
            $comment = trim((string)$comment);
            $type = trim((string)$type);
            if (strncmp($type, 'bool', 4) === 0) {

    CyclomaticComplexity

    Since: 0.1

    Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

    Example

    // Cyclomatic Complexity = 11
    class Foo {
    1   public function example() {
    2       if ($a == $b) {
    3           if ($a1 == $b1) {
                    fiddle();
    4           } elseif ($a2 == $b2) {
                    fiddle();
                } else {
                    fiddle();
                }
    5       } elseif ($c == $d) {
    6           while ($c == $d) {
                    fiddle();
                }
    7        } elseif ($e == $f) {
    8           for ($n = 0; $n < $h; $n++) {
                    fiddle();
                }
            } else {
                switch ($z) {
    9               case 1:
                        fiddle();
                        break;
    10              case 2:
                        fiddle();
                        break;
    11              case 3:
                        fiddle();
                        break;
                    default:
                        fiddle();
                        break;
                }
            }
        }
    }

    Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

    The method getSubCommandHelp() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10.
    Open

        protected function getSubCommandHelp($controller, $actionID)
        {
            $action = $controller->createAction($actionID);
            if ($action === null) {
                $name = $this->ansiFormat(rtrim($controller->getUniqueId() . '/' . $actionID, '/'), Console::FG_YELLOW);

    CyclomaticComplexity

    Since: 0.1

    Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

    Example

    // Cyclomatic Complexity = 11
    class Foo {
    1   public function example() {
    2       if ($a == $b) {
    3           if ($a1 == $b1) {
                    fiddle();
    4           } elseif ($a2 == $b2) {
                    fiddle();
                } else {
                    fiddle();
                }
    5       } elseif ($c == $d) {
    6           while ($c == $d) {
                    fiddle();
                }
    7        } elseif ($e == $f) {
    8           for ($n = 0; $n < $h; $n++) {
                    fiddle();
                }
            } else {
                switch ($z) {
    9               case 1:
                        fiddle();
                        break;
    10              case 2:
                        fiddle();
                        break;
    11              case 3:
                        fiddle();
                        break;
                    default:
                        fiddle();
                        break;
                }
            }
        }
    }

    Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

    Missing class import via use statement (line '248', column '60').
    Open

                $iterator = new \RecursiveIteratorIterator(new \RecursiveDirectoryIterator($controllerPath, \RecursiveDirectoryIterator::KEY_AS_PATHNAME));

    MissingImport

    Since: 2.7.0

    Importing all external classes in a file through use statements makes them clearly visible.

    Example

    function make() {
        return new \stdClass();
    }

    Source http://phpmd.org/rules/cleancode.html#MissingImport

    Missing class import via use statement (line '248', column '29').
    Open

                $iterator = new \RecursiveIteratorIterator(new \RecursiveDirectoryIterator($controllerPath, \RecursiveDirectoryIterator::KEY_AS_PATHNAME));

    MissingImport

    Since: 2.7.0

    Importing all external classes in a file through use statements makes them clearly visible.

    Example

    function make() {
        return new \stdClass();
    }

    Source http://phpmd.org/rules/cleancode.html#MissingImport

    Missing class import via use statement (line '281', column '26').
    Open

                $class = new \ReflectionClass($controllerClass);

    MissingImport

    Since: 2.7.0

    Importing all external classes in a file through use statements makes them clearly visible.

    Example

    function make() {
        return new \stdClass();
    }

    Source http://phpmd.org/rules/cleancode.html#MissingImport

    Missing class import via use statement (line '249', column '29').
    Open

                $iterator = new \RegexIterator($iterator, '/.*Controller\.php$/', \RecursiveRegexIterator::GET_MATCH);

    MissingImport

    Since: 2.7.0

    Importing all external classes in a file through use statements makes them clearly visible.

    Example

    function make() {
        return new \stdClass();
    }

    Source http://phpmd.org/rules/cleancode.html#MissingImport

    Missing class import via use statement (line '211', column '22').
    Open

            $class = new \ReflectionClass($controller);

    MissingImport

    Since: 2.7.0

    Importing all external classes in a file through use statements makes them clearly visible.

    Example

    function make() {
        return new \stdClass();
    }

    Source http://phpmd.org/rules/cleancode.html#MissingImport

    Avoid assigning values to variables in if clauses and the like (line '238', column '18').
    Open

        protected function getModuleCommands($module)
        {
            $prefix = $module instanceof Application ? '' : $module->getUniqueId() . '/';
    
            $commands = [];

    IfStatementAssignment

    Since: 2.7.0

    Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.

    Example

    class Foo
    {
        public function bar($flag)
        {
            if ($foo = 'bar') { // possible typo
                // ...
            }
            if ($baz = 0) { // always false
                // ...
            }
        }
    }

    Source http://phpmd.org/rules/cleancode.html#ifstatementassignment

    Avoid unused local variables such as '$description'.
    Open

            foreach ($this->getCommandDescriptions() as $command => $description) {

    UnusedLocalVariable

    Since: 0.2

    Detects when a local variable is declared and/or assigned, but not used.

    Example

    class Foo {
        public function doSomething()
        {
            $i = 5; // Unused
        }
    }

    Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable

    Avoid unused local variables such as '$actionID'.
    Open

                list($controller, $actionID) = $result;

    UnusedLocalVariable

    Since: 0.2

    Detects when a local variable is declared and/or assigned, but not used.

    Example

    class Foo {
        public function doSomething()
        {
            $i = 5; // Unused
        }
    }

    Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable

    Avoid unused local variables such as '$actionID'.
    Open

                list($controller, $actionID) = $result;

    UnusedLocalVariable

    Since: 0.2

    Detects when a local variable is declared and/or assigned, but not used.

    Example

    class Foo {
        public function doSomething()
        {
            $i = 5; // Unused
        }
    }

    Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable

    Avoid unused local variables such as '$actionID'.
    Open

                list($controller, $actionID) = $result;

    UnusedLocalVariable

    Since: 0.2

    Detects when a local variable is declared and/or assigned, but not used.

    Example

    class Foo {
        public function doSomething()
        {
            $i = 5; // Unused
        }
    }

    Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable

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