getContextMessage accesses the super-global variable $GLOBALS. Open
protected function getContextMessage()
{
$context = ArrayHelper::filter($GLOBALS, $this->logVars);
foreach ($this->maskVars as $var) {
if (ArrayHelper::getValue($context, $var) !== null) {
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Superglobals
Since: 0.2
Accessing a super-global variable directly is considered a bad practice. These variables should be encapsulated in objects that are provided by a framework, for instance.
Example
class Foo {
public function bar() {
$name = $_POST['foo'];
}
}
Source
Function filterMessages
has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring. Open
public static function filterMessages($messages, $levels = 0, $categories = [], $except = [])
{
foreach ($messages as $i => $message) {
if ($levels && !($levels & $message[1])) {
unset($messages[$i]);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The class Target has an overall complexity of 55 which is very high. The configured complexity threshold is 50. Open
abstract class Target extends Component
{
/**
* @var array list of message categories that this target is interested in. Defaults to empty, meaning all categories.
* You can use an asterisk at the end of a category so that the category may be used to
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Function setLevels
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public function setLevels($levels)
{
static $levelMap = [
'error' => Logger::LEVEL_ERROR,
'warning' => Logger::LEVEL_WARNING,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function formatMessage
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public function formatMessage($message)
{
list($text, $level, $category, $timestamp) = $message;
$level = Logger::getLevelName($level);
if (!is_string($text)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function collect
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function collect($messages, $final)
{
$this->messages = array_merge($this->messages, static::filterMessages($messages, $this->getLevels(), $this->categories, $this->except));
$count = count($this->messages);
if ($count > 0 && ($final || $this->exportInterval > 0 && $count >= $this->exportInterval)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The method filterMessages() has an NPath complexity of 217. The configured NPath complexity threshold is 200. Open
public static function filterMessages($messages, $levels = 0, $categories = [], $except = [])
{
foreach ($messages as $i => $message) {
if ($levels && !($levels & $message[1])) {
unset($messages[$i]);
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NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method filterMessages() has a Cyclomatic Complexity of 15. The configured cyclomatic complexity threshold is 10. Open
public static function filterMessages($messages, $levels = 0, $categories = [], $except = [])
{
foreach ($messages as $i => $message) {
if ($levels && !($levels & $message[1])) {
unset($messages[$i]);
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method getMessagePrefix() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10. Open
public function getMessagePrefix($message)
{
if ($this->prefix !== null) {
return call_user_func($this->prefix, $message);
}
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Avoid assigning values to variables in if clauses and the like (line '340', column '23'). Open
public function getMessagePrefix($message)
{
if ($this->prefix !== null) {
return call_user_func($this->prefix, $message);
}
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IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
Avoid assigning values to variables in if clauses and the like (line '151', column '18'). Open
public function collect($messages, $final)
{
$this->messages = array_merge($this->messages, static::filterMessages($messages, $this->getLevels(), $this->categories, $this->except));
$count = count($this->messages);
if ($count > 0 && ($final || $this->exportInterval > 0 && $count >= $this->exportInterval)) {
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}