AlbertGazizov/sequel_dm

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Method def_one_to_many has a Cognitive Complexity of 62 (exceeds 5 allowed). Consider refactoring.
Open

      def def_one_to_many(opts)
        one_to_one = opts[:type] == :one_to_one
        name = opts[:name]
        model = self
        key = (opts[:key] ||= opts.default_key)
Severity: Minor
Found in lib/sequel_dm/dao.rb - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

File dao.rb has 329 lines of code (exceeds 250 allowed). Consider refactoring.
Open

require 'sequel_dm/extensions/select_fields'

SequelDM::DAO = Class.new(Sequel::Model)
module SequelDM
  def self.DAO(source)
Severity: Minor
Found in lib/sequel_dm/dao.rb - About 3 hrs to fix

    Class DAO has 27 methods (exceeds 20 allowed). Consider refactoring.
    Open

      class DAO
        class_attribute :mapper
    
        dataset_module do
          include SequelDM::Extensions::SelectFields
    Severity: Minor
    Found in lib/sequel_dm/dao.rb - About 3 hrs to fix

      Method def_one_to_many has 66 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

            def def_one_to_many(opts)
              one_to_one = opts[:type] == :one_to_one
              name = opts[:name]
              model = self
              key = (opts[:key] ||= opts.default_key)
      Severity: Major
      Found in lib/sequel_dm/dao.rb - About 2 hrs to fix

        Method select_fields has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
        Open

              def select_fields(fields)
                if fields.empty?
                  if !model.association_reflections.empty?
                    eager(model.association_reflections.keys)
                  else
        Severity: Minor
        Found in lib/sequel_dm/extensions/select_fields.rb - About 2 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method delete_dissapeared_children has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
        Open

              def delete_dissapeared_children(entity, association, options)
                association_dao = options[:class]
                unless options[:key]
                  raise ArgumentError, "key option should be specified for #{association}"
                end
        Severity: Minor
        Found in lib/sequel_dm/dao.rb - About 2 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method delete_dissapeared_children has 47 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

              def delete_dissapeared_children(entity, association, options)
                association_dao = options[:class]
                unless options[:key]
                  raise ArgumentError, "key option should be specified for #{association}"
                end
        Severity: Minor
        Found in lib/sequel_dm/dao.rb - About 1 hr to fix

          Method insert_or_update_associations has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
          Open

                def insert_or_update_associations(entity)
                  unless association_reflections.empty?
                    association_reflections.each do |association_name, options|
                      if options[:if] && !options[:if].call(entity)
                        next
          Severity: Minor
          Found in lib/sequel_dm/dao.rb - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method delete_associations has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
          Open

                def delete_associations(entity)
                  unless association_reflections.empty?
                    association_reflections.each do |association, options|
                      if options[:if] && !options[:if].call(entity)
                        next
          Severity: Minor
          Found in lib/sequel_dm/dao.rb - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method insert_associations has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
          Open

                def insert_associations(entity)
                  unless association_reflections.empty?
                    association_reflections.each do |association_name, options|
                      if options[:if] && !options[:if].call(entity)
                        next
          Severity: Minor
          Found in lib/sequel_dm/dao.rb - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method prepare_key_condition_from_entity has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
          Open

                def prepare_key_condition_from_entity(entity)
                  key_condition = {}
                  if primary_key.is_a?(Array)
                    primary_key.each do |key_part|
                      key_part_value = entity.send(key_part)
          Severity: Minor
          Found in lib/sequel_dm/dao.rb - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method select_fields has 27 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

                def select_fields(fields)
                  if fields.empty?
                    if !model.association_reflections.empty?
                      eager(model.association_reflections.keys)
                    else
          Severity: Minor
          Found in lib/sequel_dm/extensions/select_fields.rb - About 1 hr to fix

            Method column has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
            Open

              def column(column_name, options = {})
                SequelDM::ArgsValidator.is_symbol!(column_name, :column_name)
                SequelDM::ArgsValidator.is_hash!(options, :column_options)
                SequelDM::ArgsValidator.is_symbol!(options[:to], :to) if options[:to]
                SequelDM::ArgsValidator.is_proc!(options[:load], :load) if options[:load]
            Severity: Minor
            Found in lib/sequel_dm/mappings_dsl.rb - About 45 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method initialize has 6 arguments (exceeds 4 allowed). Consider refactoring.
            Open

                def initialize(column_name, entity_field, load = nil, dump = nil, set_field = true, set_column = true)
            Severity: Minor
            Found in lib/sequel_dm/mappings_dsl.rb - About 45 mins to fix
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