Showing 250 of 735 total issues
Method OpenBreakoutRoomsDto
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
public record OpenBreakoutRoomsDto(int Amount, DateTimeOffset? Deadline, string? Description,
string[][]? AssignedRooms);
Method BuildSceneStack
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
private async Task<IReadOnlyList<IScene>> BuildSceneStack(string conferenceId, string roomId,
ActiveScene activeScene, SceneState currentState, IReadOnlyList<IScene> availableScenes)
Method IsUpdateRequired
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
public ValueTask<SceneUpdate> IsUpdateRequired(string conferenceId, string roomId, string syncObjId,
object synchronizedObject, object? previousValue)
Method IsUpdateRequired
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
public async ValueTask<SceneUpdate> IsUpdateRequired(string conferenceId, string roomId, string syncObjId,
object synchronizedObject, object? previousValue)
Method SendEquipmentCommandRequest
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
public record SendEquipmentCommandRequest(Participant Participant, string ConnectionId, ProducerSource Source,
string? DeviceId, EquipmentCommandType Action) : IRequest;
Method FetchSceneProvidersWithRequiredUpdate
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
string conferenceId, string roomId, string syncObjId, object syncObj, object? previousSyncObj)
Method TestTranslateStartEndIndex
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
public void TestTranslateStartEndIndex(int start, int end, int total, int expectedStart, int expectedEnd)
Method InternalIsUpdateRequired
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
protected override async ValueTask<bool> InternalIsUpdateRequired(string conferenceId, string roomId,
string syncObjId, object synchronizedObject, object? previousValue)
Method InternalIsUpdateRequired
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
protected override async ValueTask<bool> InternalIsUpdateRequired(string conferenceId, string roomId,
string syncObjId, object synchronizedObject, object? previousValue)
Method SceneBuilderContext
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
public record SceneBuilderContext(string ConferenceId, string RoomId, IEnumerable<IScene> AvailableScenes,
SceneOptions Options, IReadOnlyList<IScene> PreviousStack);
Method PushLiveActionRequest
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
public record PushLiveActionRequest(string ConferenceId, string RoomId, string ParticipantId, string WhiteboardId,
CanvasLiveAction Action) : IRequest;
Method InternalIsUpdateRequired
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
protected override ValueTask<bool> InternalIsUpdateRequired(string conferenceId, string roomId,
string syncObjId, object synchronizedObject, object? previousValue)
Method InternalIsUpdateRequired
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
protected override async ValueTask<bool> InternalIsUpdateRequired(string conferenceId, string roomId,
string syncObjId, object synchronizedObject, object? previousValue)
Method InternalIsUpdateRequired
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
protected override ValueTask<bool> InternalIsUpdateRequired(string conferenceId, string roomId,
string syncObjId, object synchronizedObject, object? previousValue)
Method IsUpdateRequired
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
public async ValueTask<SceneUpdate> IsUpdateRequired(string conferenceId, string roomId, string syncObjId,
object synchronizedObject, object? previousValue)
Method Poll
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
public record Poll(string Id, PollInstruction Instruction, PollConfig Config, string? RoomId,
DateTimeOffset CreatedOn);
Method ChatMessageReceivedNotification
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
public record ChatMessageReceivedNotification(string ConferenceId, IReadOnlyList<Participant> Participants,
ChatMessage ChatMessage, ChatChannel Channel, int TotalMessagesInChannel) : INotification;
Method PushActionRequest
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
public record PushActionRequest (string ConferenceId, string RoomId, string WhiteboardId, string ParticipantId,
CanvasPushAction Action) : IRequest<WhiteboardUpdatedResponse>;
Method SynchronizedWhiteboardInfo
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
public record SynchronizedWhiteboardInfo(string FriendlyName, bool AnyoneCanEdit, WhiteboardCanvas Canvas,
IReadOnlyDictionary<string, SynchronizedParticipantState> ParticipantStates, int Version);
Function ActionIcon
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
Open
function ActionIcon(source: ProducerSource, action: EquipmentCommandAction) {
switch (source) {
case 'mic':
case 'loopback-mic':
switch (action) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"