CircuitVerse/CircuitVerse

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simulator/src/modules/Counter.js

Summary

Maintainability
D
2 days
Test Coverage

Function resolve has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    resolve() {
        // Max value is either the value in the input pin or the max allowed by the bitWidth.
        var maxValue = this.maxValue.value != undefined ? this.maxValue.value : (1 << this.bitWidth) - 1;
        var outputValue = this.value;

Severity: Minor
Found in simulator/src/modules/Counter.js - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Expected a line break after this opening brace.
Open

import { lineTo, moveTo, fillText, correctWidth, rect2 } from '../canvasApi';
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce consistent line breaks inside braces (object-curly-newline)

A number of style guides require or disallow line breaks inside of object braces and other tokens.

Rule Details

This rule enforces consistent line breaks inside braces of object literals or destructuring assignments.

Options

This rule has either a string option:

  • "always" requires line breaks inside braces
  • "never" disallows line breaks inside braces

Or an object option:

  • "multiline": true requires line breaks if there are line breaks inside properties or between properties. Otherwise, it disallows line breaks.
  • "minProperties" requires line breaks if the number of properties is at least the given integer. By default, an error will also be reported if an object contains linebreaks and has fewer properties than the given integer. However, the second behavior is disabled if the consistent option is set to true
  • "consistent": true (default) requires that either both curly braces, or neither, directly enclose newlines. Note that enabling this option will also change the behavior of the minProperties option. (See minProperties above for more information)

You can specify different options for object literals, destructuring assignments, and named imports and exports:

{
    "object-curly-newline": ["error", {
        "ObjectExpression": "always",
        "ObjectPattern": { "multiline": true },
        "ImportDeclaration": "never",
        "ExportDeclaration": { "multiline": true, "minProperties": 3 }
    }]
}
  • "ObjectExpression" configuration for object literals
  • "ObjectPattern" configuration for object patterns of destructuring assignments
  • "ImportDeclaration" configuration for named imports
  • "ExportDeclaration" configuration for named exports

always

Examples of incorrect code for this rule with the "always" option:

/*eslint object-curly-newline: ["error", "always"]*/
/*eslint-env es6*/

let a = {};
let b = {foo: 1};
let c = {foo: 1, bar: 2};
let d = {foo: 1,
    bar: 2};
let e = {foo() {
    dosomething();
}};

let {} = obj;
let {f} = obj;
let {g, h} = obj;
let {i,
    j} = obj;
let {k = function() {
    dosomething();
}} = obj;

Examples of correct code for this rule with the "always" option:

/*eslint object-curly-newline: ["error", "always"]*/
/*eslint-env es6*/

let a = {
};
let b = {
    foo: 1
};
let c = {
    foo: 1, bar: 2
};
let d = {
    foo: 1,
    bar: 2
};
let e = {
    foo: function() {
        dosomething();
    }
};

let {
} = obj;
let {
    f
} = obj;
let {
    g, h
} = obj;
let {
    i,
    j
} = obj;
let {
    k = function() {
        dosomething();
    }
} = obj;

never

Examples of incorrect code for this rule with the "never" option:

/*eslint object-curly-newline: ["error", "never"]*/
/*eslint-env es6*/

let a = {
};
let b = {
    foo: 1
};
let c = {
    foo: 1, bar: 2
};
let d = {
    foo: 1,
    bar: 2
};
let e = {
    foo: function() {
        dosomething();
    }
};

let {
} = obj;
let {
    f
} = obj;
let {
    g, h
} = obj;
let {
    i,
    j
} = obj;
let {
    k = function() {
        dosomething();
    }
} = obj;

Examples of correct code for this rule with the "never" option:

/*eslint object-curly-newline: ["error", "never"]*/
/*eslint-env es6*/

let a = {};
let b = {foo: 1};
let c = {foo: 1, bar: 2};
let d = {foo: 1,
    bar: 2};
let e = {foo: function() {
    dosomething();
}};

let {} = obj;
let {f} = obj;
let {g, h} = obj;
let {i,
    j} = obj;
let {k = function() {
    dosomething();
}} = obj;

multiline

Examples of incorrect code for this rule with the { "multiline": true } option:

/*eslint object-curly-newline: ["error", { "multiline": true }]*/
/*eslint-env es6*/

let a = {
};
let b = {
    foo: 1
};
let c = {
    foo: 1, bar: 2
};
let d = {foo: 1,
    bar: 2};
let e = {foo: function() {
    dosomething();
}};

let {
} = obj;
let {
    f
} = obj;
let {
    g, h
} = obj;
let {i,
    j} = obj;
let {k = function() {
    dosomething();
}} = obj;

Examples of correct code for this rule with the { "multiline": true } option:

/*eslint object-curly-newline: ["error", { "multiline": true }]*/
/*eslint-env es6*/

let a = {};
let b = {foo: 1};
let c = {foo: 1, bar: 2};
let d = {
    foo: 1,
    bar: 2
};
let e = {
    foo: function() {
        dosomething();
    }
};

let {} = obj;
let {f} = obj;
let {g, h} = obj;
let {
    i,
    j
} = obj;
let {
    k = function() {
        dosomething();
    }
} = obj;

minProperties

Examples of incorrect code for this rule with the { "minProperties": 2 } option:

/*eslint object-curly-newline: ["error", { "minProperties": 2 }]*/
/*eslint-env es6*/

let a = {
};
let b = {
    foo: 1
};
let c = {foo: 1, bar: 2};
let d = {foo: 1,
    bar: 2};
let e = {
    foo: function() {
        dosomething();
    }
};

let {
} = obj;
let {
    f
} = obj;
let {g, h} = obj;
let {i,
    j} = obj;
let {
    k = function() {
        dosomething();
    }
} = obj;

Examples of correct code for this rule with the { "minProperties": 2 } option:

/*eslint object-curly-newline: ["error", { "minProperties": 2 }]*/
/*eslint-env es6*/

let a = {};
let b = {foo: 1};
let c = {
    foo: 1, bar: 2
};
let d = {
    foo: 1,
    bar: 2
};
let e = {foo: function() {
    dosomething();
}};

let {} = obj;
let {f} = obj;
let {
    g, h
} = obj;
let {
    i,
    j
} = obj;
let {k = function() {
    dosomething();
}} = obj;

consistent

Examples of incorrect code for this rule with the default { "consistent": true } option:

/*eslint object-curly-newline: ["error", { "consistent": true }]*/
/*eslint-env es6*/

let a = {foo: 1
};
let b = {
    foo: 1};
let c = {foo: 1, bar: 2
};
let d = {
    foo: 1, bar: 2};
let e = {foo: function() {
    dosomething();
    }
};
let f = {
    foo: function() {
    dosomething();}};

let {g
} = obj;
let {
    h} = obj;
let {i, j
} = obj;
let {k, l
} = obj;
let {
    m, n} = obj;
let {
    o, p} = obj;
let {q = function() {
    dosomething();
    }
} = obj;
let {
    r = function() {
        dosomething();
    }} = obj;

Examples of correct code for this rule with the default { "consistent": true } option:

/*eslint object-curly-newline: ["error", { "consistent": true }]*/
/*eslint-env es6*/


let empty1 = {};
let empty2 = {
};
let a = {foo: 1};
let b = {
    foo: 1
};
let c = {
    foo: 1, bar: 2
};
let d = {
    foo: 1,
    bar: 2
};
let e = {foo: function() {dosomething();}};
let f = {
    foo: function() {
        dosomething();
    }
};

let {} = obj;
let {
} = obj;
let {g} = obj;
let {
    h
} = obj;
let {i, j} = obj;
let {
    k, l
} = obj;
let {m,
    n} = obj;
let {
    o,
    p
} = obj;
let {q = function() {dosomething();}} = obj;
let {
    r = function() {
        dosomething();
    }
} = obj;

ObjectExpression and ObjectPattern

Examples of incorrect code for this rule with the { "ObjectExpression": "always", "ObjectPattern": "never" } options:

/*eslint object-curly-newline: ["error", { "ObjectExpression": "always", "ObjectPattern": "never" }]*/
/*eslint-env es6*/

let a = {};
let b = {foo: 1};
let c = {foo: 1, bar: 2};
let d = {foo: 1,
    bar: 2};
let e = {foo: function() {
    dosomething();
}};

let {
} = obj;
let {
    f
} = obj;
let {
    g, h
} = obj;
let {
    i,
    j
} = obj;
let {
    k = function() {
        dosomething();
    }
} = obj;

Examples of correct code for this rule with the { "ObjectExpression": "always", "ObjectPattern": "never" } options:

/*eslint object-curly-newline: ["error", { "ObjectExpression": "always", "ObjectPattern": "never" }]*/
/*eslint-env es6*/

let a = {
};
let b = {
    foo: 1
};
let c = {
    foo: 1, bar: 2
};
let d = {
    foo: 1,
    bar: 2
};
let e = {
    foo: function() {
        dosomething();
    }
};

let {} = obj;
let {f} = obj;
let {g, h} = obj;
let {i,
    j} = obj;
let {k = function() {
    dosomething();
}} = obj;

ImportDeclaration and ExportDeclaration

Examples of incorrect code for this rule with the { "ImportDeclaration": "always", "ExportDeclaration": "never" } options:

/*eslint object-curly-newline: ["error", { "ImportDeclaration": "always", "ExportDeclaration": "never" }]*/
/*eslint-env es6*/

import {foo, bar} from 'foo-bar';
import {foo as f, bar} from 'foo-bar';
import {foo,
    bar} from 'foo-bar';

export {
   foo,
   bar
};
export {
   foo as f,
   bar
} from 'foo-bar';

Examples of correct code for this rule with the { "ImportDeclaration": "always", "ExportDeclaration": "never" } options:

/*eslint object-curly-newline: ["error", { "ImportDeclaration": "always", "ExportDeclaration": "never" }]*/
/*eslint-env es6*/

import {
    foo,
    bar
} from 'foo-bar';
import {
    foo, bar
} from 'foo-bar';
import {
    foo as f,
    bar
} from 'foo-bar';

export { foo, bar } from 'foo-bar';
export { foo as f, bar } from 'foo-bar';

Compatibility

When Not To Use It

If you don't want to enforce consistent line breaks inside braces, then it's safe to disable this rule.

Related Rules

  • [comma-spacing](comma-spacing.md)
  • [key-spacing](key-spacing.md)
  • [object-curly-spacing](object-curly-spacing.md)
  • [object-property-newline](object-property-newline.md) Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

        this.reset = new Node(0, 20, 0, this, 1, "Reset");
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

        this.zero = new Node(20, 10, 1, this, 1, "Zero");
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Extra space after key 'upDimensionY'.
Open

    upDimensionY : 0,
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce consistent spacing between keys and values in object literal properties (key-spacing)

This rule enforces spacing around the colon in object literal properties. It can verify each property individually, or it can ensure horizontal alignment of adjacent properties in an object literal.

Rule Details

This rule enforces consistent spacing between keys and values in object literal properties. In the case of long lines, it is acceptable to add a new line wherever whitespace is allowed.

Options

This rule has an object option:

  • "beforeColon": false (default) | true
    • false: disallows spaces between the key and the colon in object literals.
    • true: requires at least one space between the key and the colon in object literals.
  • "afterColon": true (default) | false
    • true: requires at least one space between the colon and the value in object literals.
    • false: disallows spaces between the colon and the value in object literals.
  • "mode": "strict" (default) | "minimum"
    • "strict": enforces exactly one space before or after colons in object literals.
    • "minimum": enforces one or more spaces before or after colons in object literals.
  • "align": "value" | "colon"
    • "value": enforces horizontal alignment of values in object literals.
    • "colon" enforces horizontal alignment of both colons and values in object literals.
  • "align" with an object value allows for fine-grained spacing when values are being aligned in object literals.
  • "singleLine" specifies a spacing style for single-line object literals.
  • "multiLine" specifies a spacing style for multi-line object literals.

Please note that you can either use the top-level options or the grouped options (singleLine and multiLine) but not both.

beforeColon

Examples of incorrect code for this rule with the default { "beforeColon": false } option:

/*eslint key-spacing: ["error", { "beforeColon": false }]*/

var obj = { "foo" : 42 };

Examples of correct code for this rule with the default { "beforeColon": false } option:

/*eslint key-spacing: ["error", { "beforeColon": false }]*/

var obj = { "foo": 42 };

Examples of incorrect code for this rule with the { "beforeColon": true } option:

/*eslint key-spacing: ["error", { "beforeColon": true }]*/

var obj = { "foo": 42 };

Examples of correct code for this rule with the { "beforeColon": true } option:

/*eslint key-spacing: ["error", { "beforeColon": true }]*/

var obj = { "foo" : 42 };

afterColon

Examples of incorrect code for this rule with the default { "afterColon": true } option:

/*eslint key-spacing: ["error", { "afterColon": true }]*/

var obj = { "foo":42 };

Examples of correct code for this rule with the default { "afterColon": true } option:

/*eslint key-spacing: ["error", { "afterColon": true }]*/

var obj = { "foo": 42 };

Examples of incorrect code for this rule with the { "afterColon": false } option:

/*eslint key-spacing: ["error", { "afterColon": false }]*/

var obj = { "foo": 42 };

Examples of correct code for this rule with the { "afterColon": false } option:

/*eslint key-spacing: ["error", { "afterColon": false }]*/

var obj = { "foo":42 };

mode

Examples of incorrect code for this rule with the default { "mode": "strict" } option:

/*eslint key-spacing: ["error", { "mode": "strict" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

Examples of correct code for this rule with the default { "mode": "strict" } option:

/*eslint key-spacing: ["error", { "mode": "strict" }]*/

call({
    foobar: 42,
    bat: 2 * 2
});

Examples of correct code for this rule with the { "mode": "minimum" } option:

/*eslint key-spacing: ["error", { "mode": "minimum" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

align

Examples of incorrect code for this rule with the { "align": "value" } option:

/*eslint key-spacing: ["error", { "align": "value" }]*/

var obj = {
    a: value,
    bcde:  42,
    fg :   foo()
};

Examples of correct code for this rule with the { "align": "value" } option:

/*eslint key-spacing: ["error", { "align": "value" }]*/

var obj = {
    a:    value,
    bcde: 42,

    fg: foo(),
    h:  function() {
        return this.a;
    },
    ijkl: 'Non-consecutive lines form a new group'
};

var obj = { a: "foo", longPropertyName: "bar" };

Examples of incorrect code for this rule with the { "align": "colon" } option:

/*eslint key-spacing: ["error", { "align": "colon" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

Examples of correct code for this rule with the { "align": "colon" } option:

/*eslint key-spacing: ["error", { "align": "colon" }]*/

call({
    foobar: 42,
    bat   : 2 * 2
});

align

The align option can take additional configuration through the beforeColon, afterColon, mode, and on options.

If align is defined as an object, but not all of the parameters are provided, undefined parameters will default to the following:

// Defaults
align: {
    "beforeColon": false,
    "afterColon": true,
    "on": "colon",
    "mode": "strict"
}

Examples of correct code for this rule with sample { "align": { } } options:

/*eslint key-spacing: ["error", {
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "one"   : 1,
    "seven" : 7
}
/*eslint key-spacing: ["error", {
    "align": {
        "beforeColon": false,
        "afterColon": false,
        "on": "value"
    }
}]*/

var obj = {
    "one":  1,
    "seven":7
}

align and multiLine

The multiLine and align options can differ, which allows for fine-tuned control over the key-spacing of your files. align will not inherit from multiLine if align is configured as an object.

multiLine is used any time an object literal spans multiple lines. The align configuration is used when there is a group of properties in the same object. For example:

var myObj = {
  key1: 1, // uses multiLine

  key2: 2, // uses align (when defined)
  key3: 3, // uses align (when defined)

  key4: 4 // uses multiLine
}

Examples of incorrect code for this rule with sample { "align": { }, "multiLine": { } } options:

/*eslint key-spacing: ["error", {
    "multiLine": {
        "beforeColon": false,
        "afterColon":true
    },
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "myObjectFunction": function() {
        // Do something
    },
    "one"             : 1,
    "seven"           : 7
}

Examples of correct code for this rule with sample { "align": { }, "multiLine": { } } options:

/*eslint key-spacing: ["error", {
    "multiLine": {
        "beforeColon": false,
        "afterColon": true

    },
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "myObjectFunction": function() {
        // Do something
        //
    }, // These are two separate groups, so no alignment between `myObjectFuction` and `one`
    "one"   : 1,
    "seven" : 7 // `one` and `seven` are in their own group, and therefore aligned
}

singleLine and multiLine

Examples of correct code for this rule with sample { "singleLine": { }, "multiLine": { } } options:

/*eslint "key-spacing": [2, {
    "singleLine": {
        "beforeColon": false,
        "afterColon": true
    },
    "multiLine": {
        "beforeColon": true,
        "afterColon": true,
        "align": "colon"
    }
}]*/
var obj = { one: 1, "two": 2, three: 3 };
var obj2 = {
    "two" : 2,
    three : 3
};

When Not To Use It

If you have another convention for property spacing that might not be consistent with the available options, or if you want to permit multiple styles concurrently you can safely disable this rule. Source: http://eslint.org/docs/rules/

Trailing spaces not allowed.
Open

        
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

disallow trailing whitespace at the end of lines (no-trailing-spaces)

Sometimes in the course of editing files, you can end up with extra whitespace at the end of lines. These whitespace differences can be picked up by source control systems and flagged as diffs, causing frustration for developers. While this extra whitespace causes no functional issues, many code conventions require that trailing spaces be removed before check-in.

Rule Details

This rule disallows trailing whitespace (spaces, tabs, and other Unicode whitespace characters) at the end of lines.

Examples of incorrect code for this rule:

/*eslint no-trailing-spaces: "error"*/

var foo = 0;//•••••
var baz = 5;//••
//•••••

Examples of correct code for this rule:

/*eslint no-trailing-spaces: "error"*/

var foo = 0;
var baz = 5;

Options

This rule has an object option:

  • "skipBlankLines": false (default) disallows trailing whitespace on empty lines
  • "skipBlankLines": true allows trailing whitespace on empty lines
  • "ignoreComments": false (default) disallows trailing whitespace in comment blocks
  • "ignoreComments": true allows trailing whitespace in comment blocks

skipBlankLines

Examples of correct code for this rule with the { "skipBlankLines": true } option:

/*eslint no-trailing-spaces: ["error", { "skipBlankLines": true }]*/

var foo = 0;
var baz = 5;
//•••••

ignoreComments

Examples of correct code for this rule with the { "ignoreComments": true } option:

/*eslint no-trailing-spaces: ["error", { "ignoreComments": true }]*/

//foo•
//•••••
/**
 *•baz
 *••
 *•bar
 */

Source: http://eslint.org/docs/rules/

Missing semicolon.
Open

}
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

require or disallow semicolons instead of ASI (semi)

JavaScript doesn't require semicolons at the end of each statement. In many cases, the JavaScript engine can determine that a semicolon should be in a certain spot and will automatically add it. This feature is known as automatic semicolon insertion (ASI) and is considered one of the more controversial features of JavaScript. For example, the following lines are both valid:

var name = "ESLint"
var website = "eslint.org";

On the first line, the JavaScript engine will automatically insert a semicolon, so this is not considered a syntax error. The JavaScript engine still knows how to interpret the line and knows that the line end indicates the end of the statement.

In the debate over ASI, there are generally two schools of thought. The first is that we should treat ASI as if it didn't exist and always include semicolons manually. The rationale is that it's easier to always include semicolons than to try to remember when they are or are not required, and thus decreases the possibility of introducing an error.

However, the ASI mechanism can sometimes be tricky to people who are using semicolons. For example, consider this code:

return
{
    name: "ESLint"
};

This may look like a return statement that returns an object literal, however, the JavaScript engine will interpret this code as:

return;
{
    name: "ESLint";
}

Effectively, a semicolon is inserted after the return statement, causing the code below it (a labeled literal inside a block) to be unreachable. This rule and the [no-unreachable](no-unreachable.md) rule will protect your code from such cases.

On the other side of the argument are those who say that since semicolons are inserted automatically, they are optional and do not need to be inserted manually. However, the ASI mechanism can also be tricky to people who don't use semicolons. For example, consider this code:

var globalCounter = { }

(function () {
    var n = 0
    globalCounter.increment = function () {
        return ++n
    }
})()

In this example, a semicolon will not be inserted after the first line, causing a run-time error (because an empty object is called as if it's a function). The [no-unexpected-multiline](no-unexpected-multiline.md) rule can protect your code from such cases.

Although ASI allows for more freedom over your coding style, it can also make your code behave in an unexpected way, whether you use semicolons or not. Therefore, it is best to know when ASI takes place and when it does not, and have ESLint protect your code from these potentially unexpected cases. In short, as once described by Isaac Schlueter, a \n character always ends a statement (just like a semicolon) unless one of the following is true:

  1. The statement has an unclosed paren, array literal, or object literal or ends in some other way that is not a valid way to end a statement. (For instance, ending with . or ,.)
  2. The line is -- or ++ (in which case it will decrement/increment the next token.)
  3. It is a for(), while(), do, if(), or else, and there is no {
  4. The next line starts with [, (, +, *, /, -, ,, ., or some other binary operator that can only be found between two tokens in a single expression.

Rule Details

This rule enforces consistent use of semicolons.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires semicolons at the end of statements
  • "never" disallows semicolons as the end of statements (except to disambiguate statements beginning with [, (, /, +, or -)

Object option (when "always"):

  • "omitLastInOneLineBlock": true ignores the last semicolon in a block in which its braces (and therefore the content of the block) are in the same line

Object option (when "never"):

  • "beforeStatementContinuationChars": "any" (default) ignores semicolons (or lacking semicolon) at the end of statements if the next line starts with [, (, /, +, or -.
  • "beforeStatementContinuationChars": "always" requires semicolons at the end of statements if the next line starts with [, (, /, +, or -.
  • "beforeStatementContinuationChars": "never" disallows semicolons as the end of statements if it doesn't make ASI hazard even if the next line starts with [, (, /, +, or -.

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint semi: ["error", "always"]*/

var name = "ESLint"

object.method = function() {
    // ...
}

Examples of correct code for this rule with the default "always" option:

/*eslint semi: "error"*/

var name = "ESLint";

object.method = function() {
    // ...
};

never

Examples of incorrect code for this rule with the "never" option:

/*eslint semi: ["error", "never"]*/

var name = "ESLint";

object.method = function() {
    // ...
};

Examples of correct code for this rule with the "never" option:

/*eslint semi: ["error", "never"]*/

var name = "ESLint"

object.method = function() {
    // ...
}

var name = "ESLint"

;(function() {
    // ...
})()

import a from "a"
(function() {
    // ...
})()

import b from "b"
;(function() {
    // ...
})()

omitLastInOneLineBlock

Examples of additional correct code for this rule with the "always", { "omitLastInOneLineBlock": true } options:

/*eslint semi: ["error", "always", { "omitLastInOneLineBlock": true}] */

if (foo) { bar() }

if (foo) { bar(); baz() }

beforeStatementContinuationChars

Examples of additional incorrect code for this rule with the "never", { "beforeStatementContinuationChars": "always" } options:

/*eslint semi: ["error", "never", { "beforeStatementContinuationChars": "always"}] */
import a from "a"

(function() {
    // ...
})()

Examples of additional incorrect code for this rule with the "never", { "beforeStatementContinuationChars": "never" } options:

/*eslint semi: ["error", "never", { "beforeStatementContinuationChars": "never"}] */
import a from "a"

;(function() {
    // ...
})()

When Not To Use It

If you do not want to enforce semicolon usage (or omission) in any particular way, then you can turn this rule off.

Further Reading

Related Rules

  • [no-extra-semi](no-extra-semi.md)
  • [no-unexpected-multiline](no-unexpected-multiline.md)
  • [semi-spacing](semi-spacing.md) Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

        ctx.textAlign = "center";
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

Counter.prototype.tooltipText = "Counter: a binary counter from zero to a given maximum value";
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Expected a line break before this closing brace.
Open

import { lineTo, moveTo, fillText, correctWidth, rect2 } from '../canvasApi';
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce consistent line breaks inside braces (object-curly-newline)

A number of style guides require or disallow line breaks inside of object braces and other tokens.

Rule Details

This rule enforces consistent line breaks inside braces of object literals or destructuring assignments.

Options

This rule has either a string option:

  • "always" requires line breaks inside braces
  • "never" disallows line breaks inside braces

Or an object option:

  • "multiline": true requires line breaks if there are line breaks inside properties or between properties. Otherwise, it disallows line breaks.
  • "minProperties" requires line breaks if the number of properties is at least the given integer. By default, an error will also be reported if an object contains linebreaks and has fewer properties than the given integer. However, the second behavior is disabled if the consistent option is set to true
  • "consistent": true (default) requires that either both curly braces, or neither, directly enclose newlines. Note that enabling this option will also change the behavior of the minProperties option. (See minProperties above for more information)

You can specify different options for object literals, destructuring assignments, and named imports and exports:

{
    "object-curly-newline": ["error", {
        "ObjectExpression": "always",
        "ObjectPattern": { "multiline": true },
        "ImportDeclaration": "never",
        "ExportDeclaration": { "multiline": true, "minProperties": 3 }
    }]
}
  • "ObjectExpression" configuration for object literals
  • "ObjectPattern" configuration for object patterns of destructuring assignments
  • "ImportDeclaration" configuration for named imports
  • "ExportDeclaration" configuration for named exports

always

Examples of incorrect code for this rule with the "always" option:

/*eslint object-curly-newline: ["error", "always"]*/
/*eslint-env es6*/

let a = {};
let b = {foo: 1};
let c = {foo: 1, bar: 2};
let d = {foo: 1,
    bar: 2};
let e = {foo() {
    dosomething();
}};

let {} = obj;
let {f} = obj;
let {g, h} = obj;
let {i,
    j} = obj;
let {k = function() {
    dosomething();
}} = obj;

Examples of correct code for this rule with the "always" option:

/*eslint object-curly-newline: ["error", "always"]*/
/*eslint-env es6*/

let a = {
};
let b = {
    foo: 1
};
let c = {
    foo: 1, bar: 2
};
let d = {
    foo: 1,
    bar: 2
};
let e = {
    foo: function() {
        dosomething();
    }
};

let {
} = obj;
let {
    f
} = obj;
let {
    g, h
} = obj;
let {
    i,
    j
} = obj;
let {
    k = function() {
        dosomething();
    }
} = obj;

never

Examples of incorrect code for this rule with the "never" option:

/*eslint object-curly-newline: ["error", "never"]*/
/*eslint-env es6*/

let a = {
};
let b = {
    foo: 1
};
let c = {
    foo: 1, bar: 2
};
let d = {
    foo: 1,
    bar: 2
};
let e = {
    foo: function() {
        dosomething();
    }
};

let {
} = obj;
let {
    f
} = obj;
let {
    g, h
} = obj;
let {
    i,
    j
} = obj;
let {
    k = function() {
        dosomething();
    }
} = obj;

Examples of correct code for this rule with the "never" option:

/*eslint object-curly-newline: ["error", "never"]*/
/*eslint-env es6*/

let a = {};
let b = {foo: 1};
let c = {foo: 1, bar: 2};
let d = {foo: 1,
    bar: 2};
let e = {foo: function() {
    dosomething();
}};

let {} = obj;
let {f} = obj;
let {g, h} = obj;
let {i,
    j} = obj;
let {k = function() {
    dosomething();
}} = obj;

multiline

Examples of incorrect code for this rule with the { "multiline": true } option:

/*eslint object-curly-newline: ["error", { "multiline": true }]*/
/*eslint-env es6*/

let a = {
};
let b = {
    foo: 1
};
let c = {
    foo: 1, bar: 2
};
let d = {foo: 1,
    bar: 2};
let e = {foo: function() {
    dosomething();
}};

let {
} = obj;
let {
    f
} = obj;
let {
    g, h
} = obj;
let {i,
    j} = obj;
let {k = function() {
    dosomething();
}} = obj;

Examples of correct code for this rule with the { "multiline": true } option:

/*eslint object-curly-newline: ["error", { "multiline": true }]*/
/*eslint-env es6*/

let a = {};
let b = {foo: 1};
let c = {foo: 1, bar: 2};
let d = {
    foo: 1,
    bar: 2
};
let e = {
    foo: function() {
        dosomething();
    }
};

let {} = obj;
let {f} = obj;
let {g, h} = obj;
let {
    i,
    j
} = obj;
let {
    k = function() {
        dosomething();
    }
} = obj;

minProperties

Examples of incorrect code for this rule with the { "minProperties": 2 } option:

/*eslint object-curly-newline: ["error", { "minProperties": 2 }]*/
/*eslint-env es6*/

let a = {
};
let b = {
    foo: 1
};
let c = {foo: 1, bar: 2};
let d = {foo: 1,
    bar: 2};
let e = {
    foo: function() {
        dosomething();
    }
};

let {
} = obj;
let {
    f
} = obj;
let {g, h} = obj;
let {i,
    j} = obj;
let {
    k = function() {
        dosomething();
    }
} = obj;

Examples of correct code for this rule with the { "minProperties": 2 } option:

/*eslint object-curly-newline: ["error", { "minProperties": 2 }]*/
/*eslint-env es6*/

let a = {};
let b = {foo: 1};
let c = {
    foo: 1, bar: 2
};
let d = {
    foo: 1,
    bar: 2
};
let e = {foo: function() {
    dosomething();
}};

let {} = obj;
let {f} = obj;
let {
    g, h
} = obj;
let {
    i,
    j
} = obj;
let {k = function() {
    dosomething();
}} = obj;

consistent

Examples of incorrect code for this rule with the default { "consistent": true } option:

/*eslint object-curly-newline: ["error", { "consistent": true }]*/
/*eslint-env es6*/

let a = {foo: 1
};
let b = {
    foo: 1};
let c = {foo: 1, bar: 2
};
let d = {
    foo: 1, bar: 2};
let e = {foo: function() {
    dosomething();
    }
};
let f = {
    foo: function() {
    dosomething();}};

let {g
} = obj;
let {
    h} = obj;
let {i, j
} = obj;
let {k, l
} = obj;
let {
    m, n} = obj;
let {
    o, p} = obj;
let {q = function() {
    dosomething();
    }
} = obj;
let {
    r = function() {
        dosomething();
    }} = obj;

Examples of correct code for this rule with the default { "consistent": true } option:

/*eslint object-curly-newline: ["error", { "consistent": true }]*/
/*eslint-env es6*/


let empty1 = {};
let empty2 = {
};
let a = {foo: 1};
let b = {
    foo: 1
};
let c = {
    foo: 1, bar: 2
};
let d = {
    foo: 1,
    bar: 2
};
let e = {foo: function() {dosomething();}};
let f = {
    foo: function() {
        dosomething();
    }
};

let {} = obj;
let {
} = obj;
let {g} = obj;
let {
    h
} = obj;
let {i, j} = obj;
let {
    k, l
} = obj;
let {m,
    n} = obj;
let {
    o,
    p
} = obj;
let {q = function() {dosomething();}} = obj;
let {
    r = function() {
        dosomething();
    }
} = obj;

ObjectExpression and ObjectPattern

Examples of incorrect code for this rule with the { "ObjectExpression": "always", "ObjectPattern": "never" } options:

/*eslint object-curly-newline: ["error", { "ObjectExpression": "always", "ObjectPattern": "never" }]*/
/*eslint-env es6*/

let a = {};
let b = {foo: 1};
let c = {foo: 1, bar: 2};
let d = {foo: 1,
    bar: 2};
let e = {foo: function() {
    dosomething();
}};

let {
} = obj;
let {
    f
} = obj;
let {
    g, h
} = obj;
let {
    i,
    j
} = obj;
let {
    k = function() {
        dosomething();
    }
} = obj;

Examples of correct code for this rule with the { "ObjectExpression": "always", "ObjectPattern": "never" } options:

/*eslint object-curly-newline: ["error", { "ObjectExpression": "always", "ObjectPattern": "never" }]*/
/*eslint-env es6*/

let a = {
};
let b = {
    foo: 1
};
let c = {
    foo: 1, bar: 2
};
let d = {
    foo: 1,
    bar: 2
};
let e = {
    foo: function() {
        dosomething();
    }
};

let {} = obj;
let {f} = obj;
let {g, h} = obj;
let {i,
    j} = obj;
let {k = function() {
    dosomething();
}} = obj;

ImportDeclaration and ExportDeclaration

Examples of incorrect code for this rule with the { "ImportDeclaration": "always", "ExportDeclaration": "never" } options:

/*eslint object-curly-newline: ["error", { "ImportDeclaration": "always", "ExportDeclaration": "never" }]*/
/*eslint-env es6*/

import {foo, bar} from 'foo-bar';
import {foo as f, bar} from 'foo-bar';
import {foo,
    bar} from 'foo-bar';

export {
   foo,
   bar
};
export {
   foo as f,
   bar
} from 'foo-bar';

Examples of correct code for this rule with the { "ImportDeclaration": "always", "ExportDeclaration": "never" } options:

/*eslint object-curly-newline: ["error", { "ImportDeclaration": "always", "ExportDeclaration": "never" }]*/
/*eslint-env es6*/

import {
    foo,
    bar
} from 'foo-bar';
import {
    foo, bar
} from 'foo-bar';
import {
    foo as f,
    bar
} from 'foo-bar';

export { foo, bar } from 'foo-bar';
export { foo as f, bar } from 'foo-bar';

Compatibility

When Not To Use It

If you don't want to enforce consistent line breaks inside braces, then it's safe to disable this rule.

Related Rules

  • [comma-spacing](comma-spacing.md)
  • [key-spacing](key-spacing.md)
  • [object-curly-spacing](object-curly-spacing.md)
  • [object-property-newline](object-property-newline.md) Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

        this.clock = new Node(-20, +10, 0, this, 1, "Clock");
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

            ctx.fillStyle = "rgba(255, 255, 32,0.6)";
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

        super(x, y, scope, "RIGHT", bitWidth);
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Assignment can be replaced with operator assignment.
Open

        outputValue = outputValue % (maxValue + 1);
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

require or disallow assignment operator shorthand where possible (operator-assignment)

JavaScript provides shorthand operators that combine variable assignment and some simple mathematical operations. For example, x = x + 4 can be shortened to x += 4. The supported shorthand forms are as follows:

Shorthand | Separate
-----------|------------
 x += y    | x = x + y
 x -= y    | x = x - y
 x *= y    | x = x * y
 x /= y    | x = x / y
 x %= y    | x = x % y
 x **= y   | x = x ** y
 x <<= y   | x = x << y
 x >>= y   | x = x >> y
 x >>>= y  | x = x >>> y
 x &= y    | x = x & y
 x ^= y    | x = x ^ y
 x |= y    | x = x | y

Rule Details

This rule requires or disallows assignment operator shorthand where possible.

The rule applies to the operators listed in the above table. It does not report the logical assignment operators &&=, ||=, and ??= because their short-circuiting behavior is different from the other assignment operators.

Options

This rule has a single string option:

  • "always" (default) requires assignment operator shorthand where possible
  • "never" disallows assignment operator shorthand

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint operator-assignment: ["error", "always"]*/

x = x + y;
x = y * x;
x[0] = x[0] / y;
x.y = x.y << z;

Examples of correct code for this rule with the default "always" option:

/*eslint operator-assignment: ["error", "always"]*/

x = y;
x += y;
x = y * z;
x = (x * y) * z;
x[0] /= y;
x[foo()] = x[foo()] % 2;
x = y + x; // `+` is not always commutative (e.g. x = "abc")

never

Examples of incorrect code for this rule with the "never" option:

/*eslint operator-assignment: ["error", "never"]*/

x *= y;
x ^= (y + z) / foo();

Examples of correct code for this rule with the "never" option:

/*eslint operator-assignment: ["error", "never"]*/

x = x + y;
x.y = x.y / a.b;

When Not To Use It

Use of operator assignment shorthand is a stylistic choice. Leaving this rule turned off would allow developers to choose which style is more readable on a case-by-case basis. Source: http://eslint.org/docs/rules/

["stroke"] is better written in dot notation.
Open

        ctx.strokeStyle = colors['stroke'];
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

Require Dot Notation (dot-notation)

In JavaScript, one can access properties using the dot notation (foo.bar) or square-bracket notation (foo["bar"]). However, the dot notation is often preferred because it is easier to read, less verbose, and works better with aggressive JavaScript minimizers.

foo["bar"];

Rule Details

This rule is aimed at maintaining code consistency and improving code readability by encouraging use of the dot notation style whenever possible. As such, it will warn when it encounters an unnecessary use of square-bracket notation.

Examples of incorrect code for this rule:

/*eslint dot-notation: "error"*/

var x = foo["bar"];

Examples of correct code for this rule:

/*eslint dot-notation: "error"*/

var x = foo.bar;

var x = foo[bar];    // Property name is a variable, square-bracket notation required

Options

This rule accepts a single options argument:

  • Set the allowKeywords option to false (default is true) to follow ECMAScript version 3 compatible style, avoiding dot notation for reserved word properties.
  • Set the allowPattern option to a regular expression string to allow bracket notation for property names that match a pattern (by default, no pattern is tested).

allowKeywords

Examples of correct code for the { "allowKeywords": false } option:

/*eslint dot-notation: ["error", { "allowKeywords": false }]*/

var foo = { "class": "CS 101" }
var x = foo["class"]; // Property name is a reserved word, square-bracket notation required

allowPattern

For example, when preparing data to be sent to an external API, it is often required to use property names that include underscores. If the camelcase rule is in effect, these snake case properties would not be allowed. By providing an allowPattern to the dot-notation rule, these snake case properties can be accessed with bracket notation.

Examples of correct code for the sample { "allowPattern": "^[a-z]+(_[a-z]+)+$" } option:

/*eslint camelcase: "error"*/
/*eslint dot-notation: ["error", { "allowPattern": "^[a-z]+(_[a-z]+)+$" }]*/

var data = {};
data.foo_bar = 42;

var data = {};
data["fooBar"] = 42;

var data = {};
data["foo_bar"] = 42; // no warning

Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

        ctx.font = "20px Raleway";
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

        ctx.fillStyle = "green";
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Unexpected use of '<<'.
Open

        var maxValue = this.maxValue.value != undefined ? this.maxValue.value : (1 << this.bitWidth) - 1;
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

disallow bitwise operators (no-bitwise)

The use of bitwise operators in JavaScript is very rare and often & or | is simply a mistyped && or ||, which will lead to unexpected behavior.

var x = y | z;

Rule Details

This rule disallows bitwise operators.

Examples of incorrect code for this rule:

/*eslint no-bitwise: "error"*/

var x = y | z;

var x = y & z;

var x = y ^ z;

var x = ~ z;

var x = y << z;

var x = y >> z;

var x = y >>> z;

x |= y;

x &= y;

x ^= y;

x <<= y;

x >>= y;

x >>>= y;

Examples of correct code for this rule:

/*eslint no-bitwise: "error"*/

var x = y || z;

var x = y && z;

var x = y > z;

var x = y < z;

x += y;

Options

This rule has an object option:

  • "allow": Allows a list of bitwise operators to be used as exceptions.
  • "int32Hint": Allows the use of bitwise OR in |0 pattern for type casting.

allow

Examples of correct code for this rule with the { "allow": ["~"] } option:

/*eslint no-bitwise: ["error", { "allow": ["~"] }] */

~[1,2,3].indexOf(1) === -1;

int32Hint

Examples of correct code for this rule with the { "int32Hint": true } option:

/*eslint no-bitwise: ["error", { "int32Hint": true }] */

var b = a|0;

Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

        ctx.textAlign = "center";
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Newline required at end of file but not found.
Open

}
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

require or disallow newline at the end of files (eol-last)

Trailing newlines in non-empty files are a common UNIX idiom. Benefits of trailing newlines include the ability to concatenate or append to files as well as output files to the terminal without interfering with shell prompts.

Rule Details

This rule enforces at least one newline (or absence thereof) at the end of non-empty files.

Prior to v0.16.0 this rule also enforced that there was only a single line at the end of the file. If you still want this behavior, consider enabling [no-multiple-empty-lines](no-multiple-empty-lines.md) with maxEOF and/or [no-trailing-spaces](no-trailing-spaces.md).

Examples of incorrect code for this rule:

/*eslint eol-last: ["error", "always"]*/

function doSmth() {
  var foo = 2;
}

Examples of correct code for this rule:

/*eslint eol-last: ["error", "always"]*/

function doSmth() {
  var foo = 2;
}\n

Options

This rule has a string option:

  • "always" (default) enforces that files end with a newline (LF)
  • "never" enforces that files do not end with a newline
  • "unix" (deprecated) is identical to "always"
  • "windows" (deprecated) is identical to "always", but will use a CRLF character when autofixing

Deprecated: The options "unix" and "windows" are deprecated. If you need to enforce a specific linebreak style, use this rule in conjunction with linebreak-style. Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

        this.maxValue = new Node(-20, -10, 0, this, this.bitWidth, "MaxValue");
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

        ctx.font = "20px Raleway";
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

["input_text"] is better written in dot notation.
Open

        ctx.fillStyle = colors['input_text'];
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

Require Dot Notation (dot-notation)

In JavaScript, one can access properties using the dot notation (foo.bar) or square-bracket notation (foo["bar"]). However, the dot notation is often preferred because it is easier to read, less verbose, and works better with aggressive JavaScript minimizers.

foo["bar"];

Rule Details

This rule is aimed at maintaining code consistency and improving code readability by encouraging use of the dot notation style whenever possible. As such, it will warn when it encounters an unnecessary use of square-bracket notation.

Examples of incorrect code for this rule:

/*eslint dot-notation: "error"*/

var x = foo["bar"];

Examples of correct code for this rule:

/*eslint dot-notation: "error"*/

var x = foo.bar;

var x = foo[bar];    // Property name is a variable, square-bracket notation required

Options

This rule accepts a single options argument:

  • Set the allowKeywords option to false (default is true) to follow ECMAScript version 3 compatible style, avoiding dot notation for reserved word properties.
  • Set the allowPattern option to a regular expression string to allow bracket notation for property names that match a pattern (by default, no pattern is tested).

allowKeywords

Examples of correct code for the { "allowKeywords": false } option:

/*eslint dot-notation: ["error", { "allowKeywords": false }]*/

var foo = { "class": "CS 101" }
var x = foo["class"]; // Property name is a reserved word, square-bracket notation required

allowPattern

For example, when preparing data to be sent to an external API, it is often required to use property names that include underscores. If the camelcase rule is in effect, these snake case properties would not be allowed. By providing an allowPattern to the dot-notation rule, these snake case properties can be accessed with bracket notation.

Examples of correct code for the sample { "allowPattern": "^[a-z]+(_[a-z]+)+$" } option:

/*eslint camelcase: "error"*/
/*eslint dot-notation: ["error", { "allowPattern": "^[a-z]+(_[a-z]+)+$" }]*/

var data = {};
data.foo_bar = 42;

var data = {};
data["fooBar"] = 42;

var data = {};
data["foo_bar"] = 42; // no warning

Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

        this.output = new Node(20, -10, 1, this, this.bitWidth, "Value");
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Extra space after key 'leftDimensionX'.
Open

    leftDimensionX : 0,
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce consistent spacing between keys and values in object literal properties (key-spacing)

This rule enforces spacing around the colon in object literal properties. It can verify each property individually, or it can ensure horizontal alignment of adjacent properties in an object literal.

Rule Details

This rule enforces consistent spacing between keys and values in object literal properties. In the case of long lines, it is acceptable to add a new line wherever whitespace is allowed.

Options

This rule has an object option:

  • "beforeColon": false (default) | true
    • false: disallows spaces between the key and the colon in object literals.
    • true: requires at least one space between the key and the colon in object literals.
  • "afterColon": true (default) | false
    • true: requires at least one space between the colon and the value in object literals.
    • false: disallows spaces between the colon and the value in object literals.
  • "mode": "strict" (default) | "minimum"
    • "strict": enforces exactly one space before or after colons in object literals.
    • "minimum": enforces one or more spaces before or after colons in object literals.
  • "align": "value" | "colon"
    • "value": enforces horizontal alignment of values in object literals.
    • "colon" enforces horizontal alignment of both colons and values in object literals.
  • "align" with an object value allows for fine-grained spacing when values are being aligned in object literals.
  • "singleLine" specifies a spacing style for single-line object literals.
  • "multiLine" specifies a spacing style for multi-line object literals.

Please note that you can either use the top-level options or the grouped options (singleLine and multiLine) but not both.

beforeColon

Examples of incorrect code for this rule with the default { "beforeColon": false } option:

/*eslint key-spacing: ["error", { "beforeColon": false }]*/

var obj = { "foo" : 42 };

Examples of correct code for this rule with the default { "beforeColon": false } option:

/*eslint key-spacing: ["error", { "beforeColon": false }]*/

var obj = { "foo": 42 };

Examples of incorrect code for this rule with the { "beforeColon": true } option:

/*eslint key-spacing: ["error", { "beforeColon": true }]*/

var obj = { "foo": 42 };

Examples of correct code for this rule with the { "beforeColon": true } option:

/*eslint key-spacing: ["error", { "beforeColon": true }]*/

var obj = { "foo" : 42 };

afterColon

Examples of incorrect code for this rule with the default { "afterColon": true } option:

/*eslint key-spacing: ["error", { "afterColon": true }]*/

var obj = { "foo":42 };

Examples of correct code for this rule with the default { "afterColon": true } option:

/*eslint key-spacing: ["error", { "afterColon": true }]*/

var obj = { "foo": 42 };

Examples of incorrect code for this rule with the { "afterColon": false } option:

/*eslint key-spacing: ["error", { "afterColon": false }]*/

var obj = { "foo": 42 };

Examples of correct code for this rule with the { "afterColon": false } option:

/*eslint key-spacing: ["error", { "afterColon": false }]*/

var obj = { "foo":42 };

mode

Examples of incorrect code for this rule with the default { "mode": "strict" } option:

/*eslint key-spacing: ["error", { "mode": "strict" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

Examples of correct code for this rule with the default { "mode": "strict" } option:

/*eslint key-spacing: ["error", { "mode": "strict" }]*/

call({
    foobar: 42,
    bat: 2 * 2
});

Examples of correct code for this rule with the { "mode": "minimum" } option:

/*eslint key-spacing: ["error", { "mode": "minimum" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

align

Examples of incorrect code for this rule with the { "align": "value" } option:

/*eslint key-spacing: ["error", { "align": "value" }]*/

var obj = {
    a: value,
    bcde:  42,
    fg :   foo()
};

Examples of correct code for this rule with the { "align": "value" } option:

/*eslint key-spacing: ["error", { "align": "value" }]*/

var obj = {
    a:    value,
    bcde: 42,

    fg: foo(),
    h:  function() {
        return this.a;
    },
    ijkl: 'Non-consecutive lines form a new group'
};

var obj = { a: "foo", longPropertyName: "bar" };

Examples of incorrect code for this rule with the { "align": "colon" } option:

/*eslint key-spacing: ["error", { "align": "colon" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

Examples of correct code for this rule with the { "align": "colon" } option:

/*eslint key-spacing: ["error", { "align": "colon" }]*/

call({
    foobar: 42,
    bat   : 2 * 2
});

align

The align option can take additional configuration through the beforeColon, afterColon, mode, and on options.

If align is defined as an object, but not all of the parameters are provided, undefined parameters will default to the following:

// Defaults
align: {
    "beforeColon": false,
    "afterColon": true,
    "on": "colon",
    "mode": "strict"
}

Examples of correct code for this rule with sample { "align": { } } options:

/*eslint key-spacing: ["error", {
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "one"   : 1,
    "seven" : 7
}
/*eslint key-spacing: ["error", {
    "align": {
        "beforeColon": false,
        "afterColon": false,
        "on": "value"
    }
}]*/

var obj = {
    "one":  1,
    "seven":7
}

align and multiLine

The multiLine and align options can differ, which allows for fine-tuned control over the key-spacing of your files. align will not inherit from multiLine if align is configured as an object.

multiLine is used any time an object literal spans multiple lines. The align configuration is used when there is a group of properties in the same object. For example:

var myObj = {
  key1: 1, // uses multiLine

  key2: 2, // uses align (when defined)
  key3: 3, // uses align (when defined)

  key4: 4 // uses multiLine
}

Examples of incorrect code for this rule with sample { "align": { }, "multiLine": { } } options:

/*eslint key-spacing: ["error", {
    "multiLine": {
        "beforeColon": false,
        "afterColon":true
    },
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "myObjectFunction": function() {
        // Do something
    },
    "one"             : 1,
    "seven"           : 7
}

Examples of correct code for this rule with sample { "align": { }, "multiLine": { } } options:

/*eslint key-spacing: ["error", {
    "multiLine": {
        "beforeColon": false,
        "afterColon": true

    },
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "myObjectFunction": function() {
        // Do something
        //
    }, // These are two separate groups, so no alignment between `myObjectFuction` and `one`
    "one"   : 1,
    "seven" : 7 // `one` and `seven` are in their own group, and therefore aligned
}

singleLine and multiLine

Examples of correct code for this rule with sample { "singleLine": { }, "multiLine": { } } options:

/*eslint "key-spacing": [2, {
    "singleLine": {
        "beforeColon": false,
        "afterColon": true
    },
    "multiLine": {
        "beforeColon": true,
        "afterColon": true,
        "align": "colon"
    }
}]*/
var obj = { one: 1, "two": 2, three: 3 };
var obj2 = {
    "two" : 2,
    three : 3
};

When Not To Use It

If you have another convention for property spacing that might not be consistent with the available options, or if you want to permit multiple styles concurrently you can safely disable this rule. Source: http://eslint.org/docs/rules/

Strings must use singlequote.
Open

Counter.prototype.helplink = "https://docs.circuitverse.org/#/chapter4/2input?id=counter"; Counter.prototype.objectType = 'Counter';
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce the consistent use of either backticks, double, or single quotes (quotes)

JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

/*eslint-env es6*/

var double = "double";
var single = 'single';
var backtick = `backtick`;    // ES6 only

Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

Many codebases require strings to be defined in a consistent manner.

Rule Details

This rule enforces the consistent use of either backticks, double, or single quotes.

Options

This rule has two options, a string option and an object option.

String option:

  • "double" (default) requires the use of double quotes wherever possible
  • "single" requires the use of single quotes wherever possible
  • "backtick" requires the use of backticks wherever possible

Object option:

  • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
  • "allowTemplateLiterals": true allows strings to use backticks

Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

double

Examples of incorrect code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/

var single = 'single';
var unescaped = 'a string containing "double" quotes';
var backtick = `back\ntick`; // you can use \n in single or double quoted strings

Examples of correct code for this rule with the default "double" option:

/*eslint quotes: ["error", "double"]*/
/*eslint-env es6*/

var double = "double";
var backtick = `back
tick`;  // backticks are allowed due to newline
var backtick = tag`backtick`; // backticks are allowed due to tag

single

Examples of incorrect code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/

var double = "double";
var unescaped = "a string containing 'single' quotes";

Examples of correct code for this rule with the "single" option:

/*eslint quotes: ["error", "single"]*/
/*eslint-env es6*/

var single = 'single';
var backtick = `back${x}tick`; // backticks are allowed due to substitution

backticks

Examples of incorrect code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/

var single = 'single';
var double = "double";
var unescaped = 'a string containing `backticks`';

Examples of correct code for this rule with the "backtick" option:

/*eslint quotes: ["error", "backtick"]*/
/*eslint-env es6*/

var backtick = `backtick`;

avoidEscape

Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

/*eslint quotes: ["error", "double", { "avoidEscape": true }]*/

var single = 'a string containing "double" quotes';

Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

/*eslint quotes: ["error", "single", { "avoidEscape": true }]*/

var double = "a string containing 'single' quotes";

Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

/*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/

var double = "a string containing `backtick` quotes"

allowTemplateLiterals

Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/

var double = "double";
var double = `double`;

Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

/*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/

var single = 'single';
var single = `single`;

{ "allowTemplateLiterals": false } will not disallow the usage of all template literals. If you want to forbid any instance of template literals, use no-restricted-syntax and target the TemplateLiteral selector.

When Not To Use It

If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Trailing spaces not allowed.
Open

    }  
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

disallow trailing whitespace at the end of lines (no-trailing-spaces)

Sometimes in the course of editing files, you can end up with extra whitespace at the end of lines. These whitespace differences can be picked up by source control systems and flagged as diffs, causing frustration for developers. While this extra whitespace causes no functional issues, many code conventions require that trailing spaces be removed before check-in.

Rule Details

This rule disallows trailing whitespace (spaces, tabs, and other Unicode whitespace characters) at the end of lines.

Examples of incorrect code for this rule:

/*eslint no-trailing-spaces: "error"*/

var foo = 0;//•••••
var baz = 5;//••
//•••••

Examples of correct code for this rule:

/*eslint no-trailing-spaces: "error"*/

var foo = 0;
var baz = 5;

Options

This rule has an object option:

  • "skipBlankLines": false (default) disallows trailing whitespace on empty lines
  • "skipBlankLines": true allows trailing whitespace on empty lines
  • "ignoreComments": false (default) disallows trailing whitespace in comment blocks
  • "ignoreComments": true allows trailing whitespace in comment blocks

skipBlankLines

Examples of correct code for this rule with the { "skipBlankLines": true } option:

/*eslint no-trailing-spaces: ["error", { "skipBlankLines": true }]*/

var foo = 0;
var baz = 5;
//•••••

ignoreComments

Examples of correct code for this rule with the { "ignoreComments": true } option:

/*eslint no-trailing-spaces: ["error", { "ignoreComments": true }]*/

//foo•
//•••••
/**
 *•baz
 *••
 *•bar
 */

Source: http://eslint.org/docs/rules/

Extra space after key 'rightDimensionX'.
Open

    rightDimensionX : 20,
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

enforce consistent spacing between keys and values in object literal properties (key-spacing)

This rule enforces spacing around the colon in object literal properties. It can verify each property individually, or it can ensure horizontal alignment of adjacent properties in an object literal.

Rule Details

This rule enforces consistent spacing between keys and values in object literal properties. In the case of long lines, it is acceptable to add a new line wherever whitespace is allowed.

Options

This rule has an object option:

  • "beforeColon": false (default) | true
    • false: disallows spaces between the key and the colon in object literals.
    • true: requires at least one space between the key and the colon in object literals.
  • "afterColon": true (default) | false
    • true: requires at least one space between the colon and the value in object literals.
    • false: disallows spaces between the colon and the value in object literals.
  • "mode": "strict" (default) | "minimum"
    • "strict": enforces exactly one space before or after colons in object literals.
    • "minimum": enforces one or more spaces before or after colons in object literals.
  • "align": "value" | "colon"
    • "value": enforces horizontal alignment of values in object literals.
    • "colon" enforces horizontal alignment of both colons and values in object literals.
  • "align" with an object value allows for fine-grained spacing when values are being aligned in object literals.
  • "singleLine" specifies a spacing style for single-line object literals.
  • "multiLine" specifies a spacing style for multi-line object literals.

Please note that you can either use the top-level options or the grouped options (singleLine and multiLine) but not both.

beforeColon

Examples of incorrect code for this rule with the default { "beforeColon": false } option:

/*eslint key-spacing: ["error", { "beforeColon": false }]*/

var obj = { "foo" : 42 };

Examples of correct code for this rule with the default { "beforeColon": false } option:

/*eslint key-spacing: ["error", { "beforeColon": false }]*/

var obj = { "foo": 42 };

Examples of incorrect code for this rule with the { "beforeColon": true } option:

/*eslint key-spacing: ["error", { "beforeColon": true }]*/

var obj = { "foo": 42 };

Examples of correct code for this rule with the { "beforeColon": true } option:

/*eslint key-spacing: ["error", { "beforeColon": true }]*/

var obj = { "foo" : 42 };

afterColon

Examples of incorrect code for this rule with the default { "afterColon": true } option:

/*eslint key-spacing: ["error", { "afterColon": true }]*/

var obj = { "foo":42 };

Examples of correct code for this rule with the default { "afterColon": true } option:

/*eslint key-spacing: ["error", { "afterColon": true }]*/

var obj = { "foo": 42 };

Examples of incorrect code for this rule with the { "afterColon": false } option:

/*eslint key-spacing: ["error", { "afterColon": false }]*/

var obj = { "foo": 42 };

Examples of correct code for this rule with the { "afterColon": false } option:

/*eslint key-spacing: ["error", { "afterColon": false }]*/

var obj = { "foo":42 };

mode

Examples of incorrect code for this rule with the default { "mode": "strict" } option:

/*eslint key-spacing: ["error", { "mode": "strict" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

Examples of correct code for this rule with the default { "mode": "strict" } option:

/*eslint key-spacing: ["error", { "mode": "strict" }]*/

call({
    foobar: 42,
    bat: 2 * 2
});

Examples of correct code for this rule with the { "mode": "minimum" } option:

/*eslint key-spacing: ["error", { "mode": "minimum" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

align

Examples of incorrect code for this rule with the { "align": "value" } option:

/*eslint key-spacing: ["error", { "align": "value" }]*/

var obj = {
    a: value,
    bcde:  42,
    fg :   foo()
};

Examples of correct code for this rule with the { "align": "value" } option:

/*eslint key-spacing: ["error", { "align": "value" }]*/

var obj = {
    a:    value,
    bcde: 42,

    fg: foo(),
    h:  function() {
        return this.a;
    },
    ijkl: 'Non-consecutive lines form a new group'
};

var obj = { a: "foo", longPropertyName: "bar" };

Examples of incorrect code for this rule with the { "align": "colon" } option:

/*eslint key-spacing: ["error", { "align": "colon" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

Examples of correct code for this rule with the { "align": "colon" } option:

/*eslint key-spacing: ["error", { "align": "colon" }]*/

call({
    foobar: 42,
    bat   : 2 * 2
});

align

The align option can take additional configuration through the beforeColon, afterColon, mode, and on options.

If align is defined as an object, but not all of the parameters are provided, undefined parameters will default to the following:

// Defaults
align: {
    "beforeColon": false,
    "afterColon": true,
    "on": "colon",
    "mode": "strict"
}

Examples of correct code for this rule with sample { "align": { } } options:

/*eslint key-spacing: ["error", {
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "one"   : 1,
    "seven" : 7
}
/*eslint key-spacing: ["error", {
    "align": {
        "beforeColon": false,
        "afterColon": false,
        "on": "value"
    }
}]*/

var obj = {
    "one":  1,
    "seven":7
}

align and multiLine

The multiLine and align options can differ, which allows for fine-tuned control over the key-spacing of your files. align will not inherit from multiLine if align is configured as an object.

multiLine is used any time an object literal spans multiple lines. The align configuration is used when there is a group of properties in the same object. For example:

var myObj = {
  key1: 1, // uses multiLine

  key2: 2, // uses align (when defined)
  key3: 3, // uses align (when defined)

  key4: 4 // uses multiLine
}

Examples of incorrect code for this rule with sample { "align": { }, "multiLine": { } } options:

/*eslint key-spacing: ["error", {
    "multiLine": {
        "beforeColon": false,
        "afterColon":true
    },
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "myObjectFunction": function() {
        // Do something
    },
    "one"             : 1,
    "seven"           : 7
}

Examples of correct code for this rule with sample { "align": { }, "multiLine": { } } options:

/*eslint key-spacing: ["error", {
    "multiLine": {
        "beforeColon": false,
        "afterColon": true

    },
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "myObjectFunction": function() {
        // Do something
        //
    }, // These are two separate groups, so no alignment between `myObjectFuction` and `one`
    "one"   : 1,
    "seven" : 7 // `one` and `seven` are in their own group, and therefore aligned
}

singleLine and multiLine

Examples of correct code for this rule with sample { "singleLine": { }, "multiLine": { } } options:

/*eslint "key-spacing": [2, {
    "singleLine": {
        "beforeColon": false,
        "afterColon": true
    },
    "multiLine": {
        "beforeColon": true,
        "afterColon": true,
        "align": "colon"
    }
}]*/
var obj = { one: 1, "two": 2, three: 3 };
var obj2 = {
    "two" : 2,
    three : 3
};

When Not To Use It

If you have another convention for property spacing that might not be consistent with the available options, or if you want to permit multiple styles concurrently you can safely disable this rule. Source: http://eslint.org/docs/rules/

Trailing spaces not allowed.
Open

        
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

disallow trailing whitespace at the end of lines (no-trailing-spaces)

Sometimes in the course of editing files, you can end up with extra whitespace at the end of lines. These whitespace differences can be picked up by source control systems and flagged as diffs, causing frustration for developers. While this extra whitespace causes no functional issues, many code conventions require that trailing spaces be removed before check-in.

Rule Details

This rule disallows trailing whitespace (spaces, tabs, and other Unicode whitespace characters) at the end of lines.

Examples of incorrect code for this rule:

/*eslint no-trailing-spaces: "error"*/

var foo = 0;//•••••
var baz = 5;//••
//•••••

Examples of correct code for this rule:

/*eslint no-trailing-spaces: "error"*/

var foo = 0;
var baz = 5;

Options

This rule has an object option:

  • "skipBlankLines": false (default) disallows trailing whitespace on empty lines
  • "skipBlankLines": true allows trailing whitespace on empty lines
  • "ignoreComments": false (default) disallows trailing whitespace in comment blocks
  • "ignoreComments": true allows trailing whitespace in comment blocks

skipBlankLines

Examples of correct code for this rule with the { "skipBlankLines": true } option:

/*eslint no-trailing-spaces: ["error", { "skipBlankLines": true }]*/

var foo = 0;
var baz = 5;
//•••••

ignoreComments

Examples of correct code for this rule with the { "ignoreComments": true } option:

/*eslint no-trailing-spaces: ["error", { "ignoreComments": true }]*/

//foo•
//•••••
/**
 *•baz
 *••
 *•bar
 */

Source: http://eslint.org/docs/rules/

Expected '!==' and instead saw '!='.
Open

        if (this.clock.value != this.prevClockState && this.clock.value == 1) {
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell ESLint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Expected '===' and instead saw '=='.
Open

        if (this.clock.value != this.prevClockState && this.clock.value == 1) {
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell ESLint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Expected '===' and instead saw '=='.
Open

        if ((this.hover && !simulationArea.shiftDown) || simulationArea.lastSelected == this || simulationArea.multipleObjectSelections.contains(this)) {
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell ESLint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Expected '!==' and instead saw '!='.
Open

        var maxValue = this.maxValue.value != undefined ? this.maxValue.value : (1 << this.bitWidth) - 1;
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell ESLint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Expected '===' and instead saw '=='.
Open

        var zeroValue = this.clock.value == 1 && outputValue == 0 ? 1 : 0;
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell ESLint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Expected '===' and instead saw '=='.
Open

        if (this.reset.value == 1) {
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell ESLint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Missing trailing comma.
Open

            constructorParamaters: [this.bitWidth]
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

require or disallow trailing commas (comma-dangle)

Trailing commas in object literals are valid according to the ECMAScript 5 (and ECMAScript 3!) spec. However, IE8 (when not in IE8 document mode) and below will throw an error when it encounters trailing commas in JavaScript.

var foo = {
    bar: "baz",
    qux: "quux",
};

Trailing commas simplify adding and removing items to objects and arrays, since only the lines you are modifying must be touched. Another argument in favor of trailing commas is that it improves the clarity of diffs when an item is added or removed from an object or array:

Less clear:

var foo = {
-    bar: "baz",
-    qux: "quux"
+    bar: "baz"
 };

More clear:

var foo = {
     bar: "baz",
-    qux: "quux",
 };

Rule Details

This rule enforces consistent use of trailing commas in object and array literals.

Options

This rule has a string option or an object option:

{
    "comma-dangle": ["error", "never"],
    // or
    "comma-dangle": ["error", {
        "arrays": "never",
        "objects": "never",
        "imports": "never",
        "exports": "never",
        "functions": "never"
    }]
}
  • "never" (default) disallows trailing commas
  • "always" requires trailing commas
  • "always-multiline" requires trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }
  • "only-multiline" allows (but does not require) trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }

You can also use an object option to configure this rule for each type of syntax. Each of the following options can be set to "never", "always", "always-multiline", "only-multiline", or "ignore". The default for each option is "never" unless otherwise specified.

  • arrays is for array literals and array patterns of destructuring. (e.g. let [a,] = [1,];)
  • objects is for object literals and object patterns of destructuring. (e.g. let {a,} = {a: 1};)
  • imports is for import declarations of ES Modules. (e.g. import {a,} from "foo";)
  • exports is for export declarations of ES Modules. (e.g. export {a,};)
  • functions is for function declarations and function calls. (e.g. (function(a,){ })(b,);)
    • functions should only be enabled when linting ECMAScript 2017 or higher.

never

Examples of incorrect code for this rule with the default "never" option:

/*eslint comma-dangle: ["error", "never"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var arr = [1,2,];

foo({
  bar: "baz",
  qux: "quux",
});

Examples of correct code for this rule with the default "never" option:

/*eslint comma-dangle: ["error", "never"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var arr = [1,2];

foo({
  bar: "baz",
  qux: "quux"
});

always

Examples of incorrect code for this rule with the "always" option:

/*eslint comma-dangle: ["error", "always"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var arr = [1,2];

foo({
  bar: "baz",
  qux: "quux"
});

Examples of correct code for this rule with the "always" option:

/*eslint comma-dangle: ["error", "always"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var arr = [1,2,];

foo({
  bar: "baz",
  qux: "quux",
});

always-multiline

Examples of incorrect code for this rule with the "always-multiline" option:

/*eslint comma-dangle: ["error", "always-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var foo = { bar: "baz", qux: "quux", };

var arr = [1,2,];

var arr = [1,
    2,];

var arr = [
    1,
    2
];

foo({
  bar: "baz",
  qux: "quux"
});

Examples of correct code for this rule with the "always-multiline" option:

/*eslint comma-dangle: ["error", "always-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var foo = {bar: "baz", qux: "quux"};
var arr = [1,2];

var arr = [1,
    2];

var arr = [
    1,
    2,
];

foo({
  bar: "baz",
  qux: "quux",
});

only-multiline

Examples of incorrect code for this rule with the "only-multiline" option:

/*eslint comma-dangle: ["error", "only-multiline"]*/

var foo = { bar: "baz", qux: "quux", };

var arr = [1,2,];

var arr = [1,
    2,];

Examples of correct code for this rule with the "only-multiline" option:

/*eslint comma-dangle: ["error", "only-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var foo = {
    bar: "baz",
    qux: "quux"
};

var foo = {bar: "baz", qux: "quux"};
var arr = [1,2];

var arr = [1,
    2];

var arr = [
    1,
    2,
];

var arr = [
    1,
    2
];

foo({
  bar: "baz",
  qux: "quux",
});

foo({
  bar: "baz",
  qux: "quux"
});

functions

Examples of incorrect code for this rule with the {"functions": "never"} option:

/*eslint comma-dangle: ["error", {"functions": "never"}]*/

function foo(a, b,) {
}

foo(a, b,);
new foo(a, b,);

Examples of correct code for this rule with the {"functions": "never"} option:

/*eslint comma-dangle: ["error", {"functions": "never"}]*/

function foo(a, b) {
}

foo(a, b);
new foo(a, b);

Examples of incorrect code for this rule with the {"functions": "always"} option:

/*eslint comma-dangle: ["error", {"functions": "always"}]*/

function foo(a, b) {
}

foo(a, b);
new foo(a, b);

Examples of correct code for this rule with the {"functions": "always"} option:

/*eslint comma-dangle: ["error", {"functions": "always"}]*/

function foo(a, b,) {
}

foo(a, b,);
new foo(a, b,);

When Not To Use It

You can turn this rule off if you are not concerned with dangling commas. Source: http://eslint.org/docs/rules/

Expected '!==' and instead saw '!='.
Open

        if (this.zero.value != zeroValue) {
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell ESLint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Expected 'this' to be used by class method 'isResolvable'.
Open

    isResolvable() {
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

Enforce that class methods utilize this (class-methods-use-this)

If a class method does not use this, it can sometimes be made into a static function. If you do convert the method into a static function, instances of the class that call that particular method have to be converted to a static call as well (MyClass.callStaticMethod())

It's possible to have a class method which doesn't use this, such as:

class A {
    constructor() {
        this.a = "hi";
    }

    print() {
        console.log(this.a);
    }

    sayHi() {
        console.log("hi");
    }
}

let a = new A();
a.sayHi(); // => "hi"

In the example above, the sayHi method doesn't use this, so we can make it a static method:

class A {
    constructor() {
        this.a = "hi";
    }

    print() {
        console.log(this.a);
    }

    static sayHi() {
        console.log("hi");
    }
}

A.sayHi(); // => "hi"

Also note in the above examples that if you switch a method to a static method, instances of the class that call the static method (let a = new A(); a.sayHi();) have to be updated to being a static call (A.sayHi();) instead of having the instance of the class call the method

Rule Details

This rule is aimed to flag class methods that do not use this.

Examples of incorrect code for this rule:

/*eslint class-methods-use-this: "error"*/
/*eslint-env es6*/

class A {
    foo() {
        console.log("Hello World");     /*error Expected 'this' to be used by class method 'foo'.*/
    }
}

Examples of correct code for this rule:

/*eslint class-methods-use-this: "error"*/
/*eslint-env es6*/
class A {
    foo() {
        this.bar = "Hello World"; // OK, this is used
    }
}

class A {
    constructor() {
        // OK. constructor is exempt
    }
}

class A {
    static foo() {
        // OK. static methods aren't expected to use this.
    }
}

Options

Exceptions

"class-methods-use-this": [<enabled>, { "exceptMethods": [&lt;...exceptions&gt;] }]</enabled>

The exceptMethods option allows you to pass an array of method names for which you would like to ignore warnings. For example, you might have a spec from an external library that requires you to overwrite a method as a regular function (and not as a static method) and does not use this inside the function body. In this case, you can add that method to ignore in the warnings.

Examples of incorrect code for this rule when used without exceptMethods:

/*eslint class-methods-use-this: "error"*/

class A {
    foo() {
    }
}

Examples of correct code for this rule when used with exceptMethods:

/*eslint class-methods-use-this: ["error", { "exceptMethods": ["foo"] }] */

class A {
    foo() {
    }
}

Further Reading

Expected '!==' and instead saw '!='.
Open

        if (this.output.value != outputValue) {
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell ESLint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Expected '===' and instead saw '=='.
Open

        var zeroValue = this.clock.value == 1 && outputValue == 0 ? 1 : 0;
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell ESLint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Missing trailing comma.
Open

    downDimensionY: 20
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

require or disallow trailing commas (comma-dangle)

Trailing commas in object literals are valid according to the ECMAScript 5 (and ECMAScript 3!) spec. However, IE8 (when not in IE8 document mode) and below will throw an error when it encounters trailing commas in JavaScript.

var foo = {
    bar: "baz",
    qux: "quux",
};

Trailing commas simplify adding and removing items to objects and arrays, since only the lines you are modifying must be touched. Another argument in favor of trailing commas is that it improves the clarity of diffs when an item is added or removed from an object or array:

Less clear:

var foo = {
-    bar: "baz",
-    qux: "quux"
+    bar: "baz"
 };

More clear:

var foo = {
     bar: "baz",
-    qux: "quux",
 };

Rule Details

This rule enforces consistent use of trailing commas in object and array literals.

Options

This rule has a string option or an object option:

{
    "comma-dangle": ["error", "never"],
    // or
    "comma-dangle": ["error", {
        "arrays": "never",
        "objects": "never",
        "imports": "never",
        "exports": "never",
        "functions": "never"
    }]
}
  • "never" (default) disallows trailing commas
  • "always" requires trailing commas
  • "always-multiline" requires trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }
  • "only-multiline" allows (but does not require) trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }

You can also use an object option to configure this rule for each type of syntax. Each of the following options can be set to "never", "always", "always-multiline", "only-multiline", or "ignore". The default for each option is "never" unless otherwise specified.

  • arrays is for array literals and array patterns of destructuring. (e.g. let [a,] = [1,];)
  • objects is for object literals and object patterns of destructuring. (e.g. let {a,} = {a: 1};)
  • imports is for import declarations of ES Modules. (e.g. import {a,} from "foo";)
  • exports is for export declarations of ES Modules. (e.g. export {a,};)
  • functions is for function declarations and function calls. (e.g. (function(a,){ })(b,);)
    • functions should only be enabled when linting ECMAScript 2017 or higher.

never

Examples of incorrect code for this rule with the default "never" option:

/*eslint comma-dangle: ["error", "never"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var arr = [1,2,];

foo({
  bar: "baz",
  qux: "quux",
});

Examples of correct code for this rule with the default "never" option:

/*eslint comma-dangle: ["error", "never"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var arr = [1,2];

foo({
  bar: "baz",
  qux: "quux"
});

always

Examples of incorrect code for this rule with the "always" option:

/*eslint comma-dangle: ["error", "always"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var arr = [1,2];

foo({
  bar: "baz",
  qux: "quux"
});

Examples of correct code for this rule with the "always" option:

/*eslint comma-dangle: ["error", "always"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var arr = [1,2,];

foo({
  bar: "baz",
  qux: "quux",
});

always-multiline

Examples of incorrect code for this rule with the "always-multiline" option:

/*eslint comma-dangle: ["error", "always-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var foo = { bar: "baz", qux: "quux", };

var arr = [1,2,];

var arr = [1,
    2,];

var arr = [
    1,
    2
];

foo({
  bar: "baz",
  qux: "quux"
});

Examples of correct code for this rule with the "always-multiline" option:

/*eslint comma-dangle: ["error", "always-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var foo = {bar: "baz", qux: "quux"};
var arr = [1,2];

var arr = [1,
    2];

var arr = [
    1,
    2,
];

foo({
  bar: "baz",
  qux: "quux",
});

only-multiline

Examples of incorrect code for this rule with the "only-multiline" option:

/*eslint comma-dangle: ["error", "only-multiline"]*/

var foo = { bar: "baz", qux: "quux", };

var arr = [1,2,];

var arr = [1,
    2,];

Examples of correct code for this rule with the "only-multiline" option:

/*eslint comma-dangle: ["error", "only-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var foo = {
    bar: "baz",
    qux: "quux"
};

var foo = {bar: "baz", qux: "quux"};
var arr = [1,2];

var arr = [1,
    2];

var arr = [
    1,
    2,
];

var arr = [
    1,
    2
];

foo({
  bar: "baz",
  qux: "quux",
});

foo({
  bar: "baz",
  qux: "quux"
});

functions

Examples of incorrect code for this rule with the {"functions": "never"} option:

/*eslint comma-dangle: ["error", {"functions": "never"}]*/

function foo(a, b,) {
}

foo(a, b,);
new foo(a, b,);

Examples of correct code for this rule with the {"functions": "never"} option:

/*eslint comma-dangle: ["error", {"functions": "never"}]*/

function foo(a, b) {
}

foo(a, b);
new foo(a, b);

Examples of incorrect code for this rule with the {"functions": "always"} option:

/*eslint comma-dangle: ["error", {"functions": "always"}]*/

function foo(a, b) {
}

foo(a, b);
new foo(a, b);

Examples of correct code for this rule with the {"functions": "always"} option:

/*eslint comma-dangle: ["error", {"functions": "always"}]*/

function foo(a, b,) {
}

foo(a, b,);
new foo(a, b,);

When Not To Use It

You can turn this rule off if you are not concerned with dangling commas. Source: http://eslint.org/docs/rules/

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    subcircuitDraw(xOffset = 0, yOffset = 0) {
        var ctx = simulationArea.context;
        var xx = this.subcircuitMetadata.x + xOffset;
        var yy = this.subcircuitMetadata.y + yOffset;

Severity: Major
Found in simulator/src/modules/Counter.js and 1 other location - About 1 day to fix
simulator/src/modules/Random.js on lines 107..128

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 275.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        return {
            nodes: {
                maxValue: findNode(this.maxValue),
                clock: findNode(this.clock),
                reset: findNode(this.reset),
Severity: Major
Found in simulator/src/modules/Counter.js and 1 other location - About 2 hrs to fix
simulator/src/sequential/Keyboard.js on lines 131..140

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 84.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if (this.zero.value != zeroValue) {
            this.zero.value = zeroValue;
            simulationArea.simulationQueue.add(this.zero);
        }
Severity: Minor
Found in simulator/src/modules/Counter.js and 1 other location - About 55 mins to fix
simulator/src/modules/Splitter.js on lines 90..93

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    newBitWidth(bitWidth) {
        this.bitWidth = bitWidth;
        this.maxValue.bitWidth = bitWidth;
        this.output.bitWidth = bitWidth;
    }
Severity: Minor
Found in simulator/src/modules/Counter.js and 1 other location - About 30 mins to fix
simulator/src/modules/Random.js on lines 46..50

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Expected blank line between class members.
Open

    static moduleVerilog() {
Severity: Minor
Found in simulator/src/modules/Counter.js by eslint

require or disallow an empty line between class members (lines-between-class-members)

This rule improves readability by enforcing lines between class members. It will not check empty lines before the first member and after the last member, since that is already taken care of by padded-blocks.

Rule Details

Examples of incorrect code for this rule:

/* eslint lines-between-class-members: ["error", "always"]*/
class MyClass {
  foo() {
    //...
  }
  bar() {
    //...
  }
}

Examples of correct code for this rule:

/* eslint lines-between-class-members: ["error", "always"]*/
class MyClass {
  foo() {
    //...
  }

  bar() {
    //...
  }
}

Options

This rule has a string option and an object option.

String option:

  • "always"(default) require an empty line after class members
  • "never" disallows an empty line after class members

Object option:

  • "exceptAfterSingleLine": false(default) do not skip checking empty lines after single-line class members
  • "exceptAfterSingleLine": true skip checking empty lines after single-line class members

Examples of incorrect code for this rule with the string option:

/* eslint lines-between-class-members: ["error", "always"]*/
class Foo{
  bar(){}
  baz(){}
}

/* eslint lines-between-class-members: ["error", "never"]*/
class Foo{
  bar(){}

  baz(){}
}

Examples of correct code for this rule with the string option:

/* eslint lines-between-class-members: ["error", "always"]*/
class Foo{
  bar(){}

  baz(){}
}

/* eslint lines-between-class-members: ["error", "never"]*/
class Foo{
  bar(){}
  baz(){}
}

Examples of correct code for this rule with the object option:

/* eslint lines-between-class-members: ["error", "always", { exceptAfterSingleLine: true }]*/
class Foo{
  bar(){} // single line class member
  baz(){
    // multi line class member
  }

  qux(){}
}

When Not To Use It

If you don't want to enforce empty lines between class members, you can disable this rule.

Related Rules

  • [padded-blocks](padded-blocks.md)
  • [padding-line-between-statements](padding-line-between-statements.md)

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