Showing 281 of 310 total issues
Method validate_no_abstract_only_pods!
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def validate_no_abstract_only_pods!
@podfile_dependency_cache.target_definition_list.each do |target_definition|
dependencies = @podfile_dependency_cache.target_definition_dependencies(target_definition)
next if dependencies.empty?
next unless target_definition.abstract?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method run
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def run
UI.puts
podspecs_to_lint.each do |podspec|
validator = Validator.new(podspec, @source_urls, @platforms)
validator.local = true
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validate
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def validate
@results = []
# Replace default spec with a subspec if asked for
a_spec = spec
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method clean_sandbox
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def clean_sandbox
unless sandbox_state.deleted.empty?
title_options = { :verbose_prefix => '-> '.red }
sandbox_state.deleted.each do |pod_name|
UI.titled_section("Removing #{pod_name}".red, title_options) do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_developer_files
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def add_developer_files
UI.message '- Adding development pod helper files' do
file_accessors.each do |file_accessor|
pod_name = file_accessor.spec.name
next unless sandbox.local?(pod_name)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method merged_xcconfigs
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def merged_xcconfigs(xcconfig_values_by_consumer_by_key, attribute, overriding: {})
xcconfig_values_by_consumer_by_key.each_with_object(overriding.dup) do |(key, values_by_consumer), xcconfig|
uniq_values = values_by_consumer.values.uniq
values_are_bools = uniq_values.all? { |v| v.is_a?(String) && v =~ /\A(yes|no)\z/i }
if values_are_bools
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method scope_by_specs
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def scope_by_specs
root_spec = variants.first.root_spec
specs = [root_spec]
specs += if root_spec.default_subspecs.empty?
root_spec.subspecs.compact
Method add_embed_frameworks_script_phase
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def add_embed_frameworks_script_phase(native_target, spec)
script_path = "${PODS_ROOT}/#{target.embed_frameworks_script_path_for_spec(spec).relative_path_from(target.sandbox.root)}"
input_paths_by_config = {}
output_paths_by_config = {}
Method run
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run
sources = if @name
if File.exist?(@name)
[Source.new(Pathname(@name))]
else
Method perform_extensive_analysis
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
def perform_extensive_analysis(spec)
if spec.non_library_specification?
error('spec', "Validating a non library spec (`#{spec.name}`) is not supported.")
return false
end
Method read_file_system
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def read_file_system
unless root.exist?
raise Informative, "Attempt to read non existent folder `#{root}`."
end
dirs = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method sort_dependencies
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def sort_dependencies(dependencies, activated, conflicts)
dependencies.sort_by! do |dependency|
name = name_for(dependency)
[
activated.vertex_named(name).payload ? 0 : 1,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method xcodebuild
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def xcodebuild(action, scheme, configuration, deployment_target:)
require 'fourflusher'
command = %W(clean #{action} -workspace #{File.join(validation_dir, 'App.xcworkspace')} -scheme #{scheme} -configuration #{configuration})
case consumer.platform_name
when :osx, :macos
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_embed_frameworks_script_phase
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def add_embed_frameworks_script_phase(native_target, spec)
script_path = "${PODS_ROOT}/#{target.embed_frameworks_script_path_for_spec(spec).relative_path_from(target.sandbox.root)}"
input_paths_by_config = {}
output_paths_by_config = {}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _ld_runpath_search_paths
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def _ld_runpath_search_paths(requires_host_target: false, test_bundle: false, uses_swift: false)
paths = []
if uses_swift
paths << '/usr/lib/swift'
paths << '$(PLATFORM_DIR)/Developer/Library/Frameworks' if test_bundle
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method xcodebuild
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def xcodebuild(action, scheme, configuration, deployment_target:)
require 'fourflusher'
command = %W(clean #{action} -workspace #{File.join(validation_dir, 'App.xcworkspace')} -scheme #{scheme} -configuration #{configuration})
case consumer.platform_name
when :osx, :macos
Method relative_glob
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def relative_glob(patterns, options = {})
return [] if patterns.empty?
dir_pattern = options[:dir_pattern]
exclude_patterns = options[:exclude_patterns]
Method run
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run
if updates.empty?
UI.puts 'No pod updates are available.'.yellow
else
UI.section 'The color indicates what happens when you run `pod update`' do
Method clean!
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def clean!
UI.message('Cleaning up sandbox directory') do
# Clean up Target Support Files Directory
target_support_dirs_to_install = (pod_targets + aggregate_targets).map(&:support_files_dir)
target_support_dirs = sandbox_target_support_dirs
Method install_pod_sources
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def install_pod_sources
@downloaded_specs = []
@installed_specs = []
pods_to_install = sandbox_state.added | sandbox_state.changed
title_options = { :verbose_prefix => '-> '.green }