Showing 646 of 1,897 total issues
Avoid too many return
statements within this function. Open
Open
return Mode.boxSelect;
Avoid too many return
statements within this function. Open
Open
if (!(variable && variable.vector)) { return; }
Avoid too many return
statements within this function. Open
Open
return {
x: variable.vector.x + offset.x,
y: variable.vector.y + offset.y,
};
Avoid too many return
statements within this function. Open
Open
return Mode.createPoint;
Avoid too many return
statements within this function. Open
Open
return Mode.none;
Avoid too many return
statements within this function. Open
Open
if (includes(lower, "seed bin")) { return ToolName.seedBin; }
Avoid too many return
statements within this function. Open
Open
return Mode.createWeed;
Avoid too many return
statements within this function. Open
Open
if (includes(lower, "seed tray")) { return ToolName.seedTray; }
Avoid too many return
statements within this function. Open
Open
Path.getSlug(Path.cropSearch())) { return Mode.clickToAdd; }
Avoid too many return
statements within this function. Open
Open
return Mode.points;
Avoid too many return
statements within this function. Open
Open
if (includes(lower, "soil sensor")) { return ToolName.soilSensor; }
Avoid too many return
statements within this function. Open
Open
if (Path.lastChunkIsNum()) { return Mode.editPlant; }
Avoid too many return
statements within this function. Open
Open
if (includes(lower, "seeder")) { return ToolName.seeder; }
Avoid too many return
statements within this function. Open
Open
return ToolName.tool;
Avoid too many return
statements within this function. Open
Open
return "";
Avoid too many return
statements within this function. Open
Open
if (!sequenceUuid) { return; }
Avoid too many return
statements within this function. Open
Open
if (includes(lower, "seed trough")) { return ToolName.seedTrough; }
Avoid too many return
statements within this function. Open
Open
return Mode.weeds;
Avoid too many return
statements within this function. Open
Open
return SemverResult.RIGHT_IS_GREATER;
Avoid too many return
statements within this function. Open
Open
return SemverResult.LEFT_IS_GREATER;