FrenchYeti/dexcalibur

View on GitHub
src/Device.js

Summary

Maintainability
F
4 days
Test Coverage

File Device.js has 408 lines of code (exceeds 250 allowed). Consider refactoring.
Open


const Logger = require("./Logger.js")();
const _MD5_ = require("md5");
const _FS_ = require('fs');
const _path_ = require('path');
Severity: Minor
Found in src/Device.js - About 5 hrs to fix

    Device has 39 functions (exceeds 20 allowed). Consider refactoring.
    Open

    class Device
    {
        /**
         * 
         * @param {*} config 
    Severity: Minor
    Found in src/Device.js - About 5 hrs to fix

      Function merge has a Cognitive Complexity of 34 (exceeds 5 allowed). Consider refactoring.
      Open

          merge( pDevice){
              for(let i in pDevice){
                  switch(i){
                      case 'enrolled':
                          if(pDevice.enrolled)
      Severity: Minor
      Found in src/Device.js - About 5 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function toJsonObject has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
      Open

          toJsonObject( pOverride = {}, pExcludeList={}){
              let json = new Object();
              for(let i in this){
                  if(pExcludeList[i] === false) continue;
                  
      Severity: Minor
      Found in src/Device.js - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function sendIntent has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
      Open

          sendIntent(data, callbacks=null, pIntentFilter=null, force=false){
              let msg = {stdout:null, stderr:null};
              let pkg='', cmd='am start ';
              let act = null, cat=null;
              let cb = null;
      Severity: Minor
      Found in src/Device.js - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function sendIntent has 56 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          sendIntent(data, callbacks=null, pIntentFilter=null, force=false){
              let msg = {stdout:null, stderr:null};
              let pkg='', cmd='am start ';
              let act = null, cat=null;
              let cb = null;
      Severity: Major
      Found in src/Device.js - About 2 hrs to fix

        Function merge has 53 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            merge( pDevice){
                for(let i in pDevice){
                    switch(i){
                        case 'enrolled':
                            if(pDevice.enrolled)
        Severity: Major
        Found in src/Device.js - About 2 hrs to fix

          Function fromJsonObject has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
          Open

              static fromJsonObject( pJsonObject, pOverride = {}){
                  let dev = new Device();
                  for(let i in pJsonObject){
                      switch(i){
                          case 'type':
          Severity: Minor
          Found in src/Device.js - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function toJsonObject has 36 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              toJsonObject( pOverride = {}, pExcludeList={}){
                  let json = new Object();
                  for(let i in this){
                      if(pExcludeList[i] === false) continue;
                      
          Severity: Minor
          Found in src/Device.js - About 1 hr to fix

            Function fromJsonObject has 30 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                static fromJsonObject( pJsonObject, pOverride = {}){
                    let dev = new Device();
                    for(let i in pJsonObject){
                        switch(i){
                            case 'type':
            Severity: Minor
            Found in src/Device.js - About 1 hr to fix

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                      if(data.category==null && force==false){
                          if(pIntentFilter.getCategories().length-1 > 0){
                              callbacks.error("This intent filter has several categories, and none is given");
                              return;
                          }
              Severity: Major
              Found in src/Device.js and 1 other location - About 3 hrs to fix
              src/Device.js on lines 575..585

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 124.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                      if(data.action==null && force == false){
                          if(pIntentFilter.getActions().length-1 > 0){
                              callbacks.error("This intent filter has several action, and none is given");
                              return;
                          }
              Severity: Major
              Found in src/Device.js and 1 other location - About 3 hrs to fix
              src/Device.js on lines 563..573

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 124.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              There are no issues that match your filters.

              Category
              Status