FrenchYeti/dexcalibur

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src/Disassembler.js

Summary

Maintainability
F
5 days
Test Coverage

Function methodRaw has a Cognitive Complexity of 81 (exceeds 5 allowed). Consider refactoring.
Open

Disassembler.prototype.methodRaw = function(method){

    let bb=null, txt="", prefix="", bbe={}, line={}, result=[], c={};
    
    for(let i in method.instr){
Severity: Minor
Found in src/Disassembler.js - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function methodRaw has 122 lines of code (exceeds 25 allowed). Consider refactoring.
Open

Disassembler.prototype.methodRaw = function(method){

    let bb=null, txt="", prefix="", bbe={}, line={}, result=[], c={};
    
    for(let i in method.instr){
Severity: Major
Found in src/Disassembler.js - About 4 hrs to fix

    Function method has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring.
    Open

    Disassembler.prototype.method = function(method){
    
            let bb=null, txt="", prefix="";
            
            console.log("\n  "+method.signature());
    Severity: Minor
    Found in src/Disassembler.js - About 3 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function block has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring.
    Open

    Disassembler.prototype.block = function(method,bb,nested,tagged){
        let before = " ".repeat((nested*2)+1);
        let ignore = [];
        //before += "╚═";
    
    
    Severity: Minor
    Found in src/Disassembler.js - About 3 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    File Disassembler.js has 265 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    var Chalk = require("chalk");
    var Op = require("./Opcode.js");
    const CONST = require("./CoreConst.js");
    const CLASS = require("./CoreClass.js");
    
    
    Severity: Minor
    Found in src/Disassembler.js - About 2 hrs to fix

      Function block has 45 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      Disassembler.prototype.block = function(method,bb,nested,tagged){
          let before = " ".repeat((nested*2)+1);
          let ignore = [];
          //before += "╚═";
      
      
      Severity: Minor
      Found in src/Disassembler.js - About 1 hr to fix

        Function method has 45 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        Disassembler.prototype.method = function(method){
        
                let bb=null, txt="", prefix="";
                
                console.log("\n  "+method.signature());
        Severity: Minor
        Found in src/Disassembler.js - About 1 hr to fix

          Avoid deeply nested control flow statements.
          Open

                              if(c instanceof CLASS.SwitchCase){
                                  if(c.type == CONST.CASE_TYPE.PACKED)
                                      bbe.instr.push({ value:"    :pswitch_"+c.value.toString(16) });
                                  else
                                      bbe.instr.push({ value:"    "+c.value+" -> "+c.target });
          Severity: Major
          Found in src/Disassembler.js - About 45 mins to fix

            Function methodPretty has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

            Disassembler.prototype.methodPretty = function(method){
            
                let bb=null, txt="", ignore=[], state={};
                console.log("\n  "+method.signature());
                for(let i in method.instr){
            Severity: Minor
            Found in src/Disassembler.js - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                            else if(bb.stack[j].opcode.type == CONST.INSTR_TYPE.NOP){
                                txt += "nop";
                            }
                            else if(bb.stack[j].opcode.instr.indexOf("const-string")>-1){
                                txt += bb.stack[j].opcode.instr;
            Severity: Major
            Found in src/Disassembler.js and 1 other location - About 6 hrs to fix
            src/Disassembler.js on lines 176..186

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 178.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                        else if(bb.stack[j].opcode.instr.indexOf("invoke")>-1){
                            txt += Chalk.bold.yellow(bb.stack[j]._raw);
                        }
                        else if(bb.stack[j].opcode.instr.indexOf("const-string")>-1){
                            txt += bb.stack[j].opcode.instr;
            Severity: Major
            Found in src/Disassembler.js and 1 other location - About 6 hrs to fix
            src/Disassembler.js on lines 99..109

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 178.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

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