Gapminder/vizabi

View on GitHub
src/models/entities.js

Summary

Maintainability
C
1 day
Test Coverage

EntitiesModel has 21 functions (exceeds 20 allowed). Consider refactoring.
Open

const EntitiesModel = DataConnected.extend({

  /**
   * Default values for this model
   */
Severity: Minor
Found in src/models/entities.js - About 2 hrs to fix

    Function showEntity has 31 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      showEntity(d) {
        //clear selected countries when showing something new
        const newShow = utils.deepClone(this.show);
        const dimension = this.getDimension();
        let _d;
    Severity: Minor
    Found in src/models/entities.js - About 1 hr to fix

      Function loadData has 29 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        loadData() {
          this.setReady(false);
          this._loadCall = true;
      
          const _this = this;
      Severity: Minor
      Found in src/models/entities.js - About 1 hr to fix

        Function showEntity has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

          showEntity(d) {
            //clear selected countries when showing something new
            const newShow = utils.deepClone(this.show);
            const dimension = this.getDimension();
            let _d;
        Severity: Minor
        Found in src/models/entities.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function getFilter has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
        Open

          getFilter({ entityTypeRequest } = {}) {
            const filter = utils.deepClone(this.filter[this.dim] || {});
            if (entityTypeRequest || this.skipFilter) return filter;
        
            const show = utils.deepClone(this.show);
        Severity: Minor
        Found in src/models/entities.js - About 45 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function validate has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

          validate() {
            this._super();
            if (!this.showFallback[this.dim] && !this.showItemsMaxCount) return;
        
            const dimShowFilter = this.show[this.dim] || (this.show.$and && this.show.$and.filter(f => f[this.dim])[0]);
        Severity: Minor
        Found in src/models/entities.js - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

          autoconfigureModel() {
            if (!this.dim && this.autoconfig) {
              const concept = this.dataSource.getConcept(this.autoconfig);
        
              if (concept) this.dim = concept.concept;
        Severity: Major
        Found in src/models/entities.js and 1 other location - About 2 hrs to fix
        src/models/time.js on lines 145..152

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 82.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

          handleDataConnectedChange(evt) {
            //defer is necessary because other events might be queued.
            //load right after such events
            utils.defer(() => {
              this.startLoading()
        Severity: Minor
        Found in src/models/entities.js and 1 other location - About 45 mins to fix
        src/models/hook.js on lines 202..209

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 50.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

          preloadData() {
            this.dataSource = this.getClosestModel(this.data || "data");
            return this._super();
          },
        Severity: Minor
        Found in src/models/entities.js and 1 other location - About 30 mins to fix
        src/models/time.js on lines 132..135

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 45.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        There are no issues that match your filters.

        Category
        Status