IHTSDO/component-identifier-service

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blogic/SCTIdDataManager.js

Summary

Maintainability
F
5 days
Test Coverage

Function checkSctid has a Cognitive Complexity of 73 (exceeds 5 allowed). Consider refactoring.
Open

var checkSctid = function (sctid, callback) {
    var err = "";

    var partitionId = "";
    var checkDigit = null;
Severity: Minor
Found in blogic/SCTIdDataManager.js - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

File SCTIdDataManager.js has 622 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/**
 * Created by ar on 7/16/15.
 */
var dbInit=require("../config/dbInit");
var stateMachine=require("../model/StateMachine");
Severity: Major
Found in blogic/SCTIdDataManager.js - About 1 day to fix

    Function has too many statements (81). Maximum allowed is 30.
    Open

    var checkSctid = function (sctid, callback) {
    Severity: Minor
    Found in blogic/SCTIdDataManager.js by eslint

    enforce a maximum number of statements allowed in function blocks (max-statements)

    The max-statements rule allows you to specify the maximum number of statements allowed in a function.

    function foo() {
      var bar = 1; // one statement
      var baz = 2; // two statements
      var qux = 3; // three statements
    }

    Rule Details

    This rule enforces a maximum number of statements allowed in function blocks.

    Options

    This rule has a number or object option:

    • "max" (default 10) enforces a maximum number of statements allows in function blocks

    Deprecated: The object property maximum is deprecated; please use the object property max instead.

    This rule has an object option:

    • "ignoreTopLevelFunctions": true ignores top-level functions

    max

    Examples of incorrect code for this rule with the default { "max": 10 } option:

    /*eslint max-statements: ["error", 10]*/
    /*eslint-env es6*/
    
    function foo() {
      var foo1 = 1;
      var foo2 = 2;
      var foo3 = 3;
      var foo4 = 4;
      var foo5 = 5;
      var foo6 = 6;
      var foo7 = 7;
      var foo8 = 8;
      var foo9 = 9;
      var foo10 = 10;
    
      var foo11 = 11; // Too many.
    }
    
    let foo = () => {
      var foo1 = 1;
      var foo2 = 2;
      var foo3 = 3;
      var foo4 = 4;
      var foo5 = 5;
      var foo6 = 6;
      var foo7 = 7;
      var foo8 = 8;
      var foo9 = 9;
      var foo10 = 10;
    
      var foo11 = 11; // Too many.
    };

    Examples of correct code for this rule with the default { "max": 10 } option:

    /*eslint max-statements: ["error", 10]*/
    /*eslint-env es6*/
    
    function foo() {
      var foo1 = 1;
      var foo2 = 2;
      var foo3 = 3;
      var foo4 = 4;
      var foo5 = 5;
      var foo6 = 6;
      var foo7 = 7;
      var foo8 = 8;
      var foo9 = 9;
      var foo10 = 10;
      return function () {
    
        // The number of statements in the inner function does not count toward the
        // statement maximum.
    
        return 42;
      };
    }
    
    let foo = () => {
      var foo1 = 1;
      var foo2 = 2;
      var foo3 = 3;
      var foo4 = 4;
      var foo5 = 5;
      var foo6 = 6;
      var foo7 = 7;
      var foo8 = 8;
      var foo9 = 9;
      var foo10 = 10;
      return function () {
    
        // The number of statements in the inner function does not count toward the
        // statement maximum.
    
        return 42;
      };
    }

    ignoreTopLevelFunctions

    Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

    /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
    
    function foo() {
      var foo1 = 1;
      var foo2 = 2;
      var foo3 = 3;
      var foo4 = 4;
      var foo5 = 5;
      var foo6 = 6;
      var foo7 = 7;
      var foo8 = 8;
      var foo9 = 9;
      var foo10 = 10;
      var foo11 = 11;
    }

    Related Rules

    • [complexity](complexity.md)
    • [max-depth](max-depth.md)
    • [max-len](max-len.md)
    • [max-nested-callbacks](max-nested-callbacks.md)
    • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

    Function checkSctid has 172 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    var checkSctid = function (sctid, callback) {
        var err = "";
    
        var partitionId = "";
        var checkDigit = null;
    Severity: Major
    Found in blogic/SCTIdDataManager.js - About 6 hrs to fix

      Function has a complexity of 37.
      Open

      var checkSctid = function (sctid, callback) {
      Severity: Minor
      Found in blogic/SCTIdDataManager.js by eslint

      Limit Cyclomatic Complexity (complexity)

      Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

      function a(x) {
          if (true) {
              return x; // 1st path
          } else if (false) {
              return x+1; // 2nd path
          } else {
              return 4; // 3rd path
          }
      }

      Rule Details

      This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

      Examples of incorrect code for a maximum of 2:

      /*eslint complexity: ["error", 2]*/
      
      function a(x) {
          if (true) {
              return x;
          } else if (false) {
              return x+1;
          } else {
              return 4; // 3rd path
          }
      }

      Examples of correct code for a maximum of 2:

      /*eslint complexity: ["error", 2]*/
      
      function a(x) {
          if (true) {
              return x;
          } else {
              return 4;
          }
      }

      Options

      Optionally, you may specify a max object property:

      "complexity": ["error", 2]

      is equivalent to

      "complexity": ["error", { "max": 2 }]

      Deprecated: the object property maximum is deprecated. Please use the property max instead.

      When Not To Use It

      If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

      Further Reading

      Related Rules

      • [max-depth](max-depth.md)
      • [max-len](max-len.md)
      • [max-nested-callbacks](max-nested-callbacks.md)
      • [max-params](max-params.md)
      • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

      Function registerSctid has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring.
      Open

      var registerSctid=function (operation, callback) {
      
          if (!operation.autoSysId) {
              getSctidBySystemId(operation.namespace, operation.systemId, function (err, sctid) {
                  if (err) {
      Severity: Minor
      Found in blogic/SCTIdDataManager.js - About 4 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Consider simplifying this complex logical expression.
      Open

                  if (partitionId != "00"
                      && partitionId != "01"
                      && partitionId != "02"
                      && partitionId != "10"
                      && partitionId != "11"
      Severity: Critical
      Found in blogic/SCTIdDataManager.js - About 2 hrs to fix

        Function generateSctid has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
        Open

        var generateSctid=function (operation, callback) {
            if (!operation.autoSysId) {
                getSctidBySystemId(operation.namespace, operation.systemId, function (err, sctid) {
                    if (err) {
                        callback(err, null);
        Severity: Minor
        Found in blogic/SCTIdDataManager.js - About 2 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function registerSctid has 39 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        var registerSctid=function (operation, callback) {
        
            if (!operation.autoSysId) {
                getSctidBySystemId(operation.namespace, operation.systemId, function (err, sctid) {
                    if (err) {
        Severity: Minor
        Found in blogic/SCTIdDataManager.js - About 1 hr to fix

          Function counterMode has 34 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          function counterMode(operation, action, callback){
          
              getNextNumber(operation, function (err, seq) {
                  if (err) {
                      callback(err, null);
          Severity: Minor
          Found in blogic/SCTIdDataManager.js - About 1 hr to fix

            Function setAvailableSCTIDRecord2NewStatus has 30 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

            function setAvailableSCTIDRecord2NewStatus(operation, action, callback){
                var query={namespace: parseInt(operation.namespace), partitionId:operation.partitionId, status: stateMachine.statuses.available };
                sctid.find(query ,1, null,function(err, sctIdRecords){
                    if (err) {
                        callback(err, null);
            Severity: Minor
            Found in blogic/SCTIdDataManager.js - About 1 hr to fix

              Function getNextNumber has 28 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

              function getNextNumber( operation, callback) {
                  console.log("getNextNumber " + operation.namespace + "," + operation.partitionId);
                  getModel(function(err) {
                      if (err) {
                          callback(err, null);
              Severity: Minor
              Found in blogic/SCTIdDataManager.js - About 1 hr to fix

                Function registerNewSctId has 27 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                function registerNewSctId(operation, callback){
                    getSctid(operation.sctid,function(err,sctIdRecord){
                
                        if (err) {
                            callback(err, null);
                Severity: Minor
                Found in blogic/SCTIdDataManager.js - About 1 hr to fix

                  Function deprecateSctid has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
                  Open

                  var deprecateSctid=function (operation, callback){
                      getSctid(operation.sctid,function(err,sctIdRecord){
                  
                          if (err) {
                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js - About 35 mins to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function publishSctid has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
                  Open

                  var publishSctid=function (operation, callback){
                      getSctid(operation.sctid,function(err,sctIdRecord) {
                  
                          if (err) {
                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js - About 35 mins to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function releaseSctid has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
                  Open

                  var releaseSctid=function (operation, callback){
                      getSctid(operation.sctid,function(err,sctIdRecord){
                  
                          if (err) {
                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js - About 35 mins to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Use ‘===’ to compare with ‘null’.
                  Open

                      if (isValid == "true" && namespaceId != null) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Disallow Null Comparisons (no-eq-null)

                  Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                  if (foo == null) {
                    bar();
                  }

                  Rule Details

                  The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                  Examples of incorrect code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo == null) {
                    bar();
                  }
                  
                  while (qux != null) {
                    baz();
                  }

                  Examples of correct code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo === null) {
                    bar();
                  }
                  
                  while (qux !== null) {
                    baz();
                  }

                  Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                              callback(err,null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                              callback(null,newRecord);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                  callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                  callback(throwErrMessage("Cannot deprecate SCTID:" + operation.sctid + ", current status: " + sctIdRecord.status), null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '!==' and instead saw '!='.
                  Open

                                  && partitionId != "02"
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                              if (partitionId.substr(0, 1) == "1" && namespaceId == 0) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                                  callback(null, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '===' and instead saw '=='.
                  Open

                              || partitionId == "") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                                  callback(null, sctid);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '===' and instead saw '=='.
                  Open

                                  if (sctid.status==stateMachine.statuses.assigned) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                              callback(null, sctIdRecord);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                              callback(null, newSctId);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                  callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                  callback(throwErrMessage("Cannot register SCTID:" + operation.sctid + ", current status: " + sctIdRecord.status), null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '!==' and instead saw '!='.
                  Open

                                  && partitionId != "10"
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '!==' and instead saw '!='.
                  Open

                                  && partitionId != "14"
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '!==' and instead saw '!='.
                  Open

                                  && partitionId != "15") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Use ‘===’ to compare with ‘null’.
                  Open

                          if (sequence == null
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Disallow Null Comparisons (no-eq-null)

                  Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                  if (foo == null) {
                    bar();
                  }

                  Rule Details

                  The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                  Examples of incorrect code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo == null) {
                    bar();
                  }
                  
                  while (qux != null) {
                    baz();
                  }

                  Examples of correct code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo === null) {
                    bar();
                  }
                  
                  while (qux !== null) {
                    baz();
                  }

                  Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                                  } else if (art == "5") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                                  callback(error, result);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                  callback(null, sctIdRecords[0]);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '===' and instead saw '=='.
                  Open

                              || namespaceId == null
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '!==' and instead saw '!='.
                  Open

                              if (partitionId && partitionId != "") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                      if (isValid == "true" && namespaceId != null) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                          callback(null, result);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(null, record);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                  callback(null, sctIdRecord);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(null, updatedRecord);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(null, updatedRecord);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(null, updatedRecord);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(null, updatedRecord);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                  callback(err);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '!==' and instead saw '!='.
                  Open

                                  && partitionId != "13"
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Missing radix parameter.
                  Open

                              checkDigit = parseInt(tmp.substr(tmp.length - 1, 1));
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require Radix Parameter (radix)

                  When using the parseInt() function it is common to omit the second argument, the radix, and let the function try to determine from the first argument what type of number it is. By default, parseInt() will autodetect decimal and hexadecimal (via 0x prefix). Prior to ECMAScript 5, parseInt() also autodetected octal literals, which caused problems because many developers assumed a leading 0 would be ignored.

                  This confusion led to the suggestion that you always use the radix parameter to parseInt() to eliminate unintended consequences. So instead of doing this:

                  var num = parseInt("071");      // 57

                  Do this:

                  var num = parseInt("071", 10);  // 71

                  ECMAScript 5 changed the behavior of parseInt() so that it no longer autodetects octal literals and instead treats them as decimal literals. However, the differences between hexadecimal and decimal interpretation of the first parameter causes many developers to continue using the radix parameter to ensure the string is interpreted in the intended way.

                  On the other hand, if the code is targeting only ES5-compliant environments passing the radix 10 may be redundant. In such a case you might want to disallow using such a radix.

                  Rule Details

                  This rule is aimed at preventing the unintended conversion of a string to a number of a different base than intended or at preventing the redundant 10 radix if targeting modern environments only.

                  Options

                  There are two options for this rule:

                  • "always" enforces providing a radix (default)
                  • "as-needed" disallows providing the 10 radix

                  always

                  Examples of incorrect code for the default "always" option:

                  /*eslint radix: "error"*/
                  
                  var num = parseInt("071");
                  
                  var num = parseInt(someValue);
                  
                  var num = parseInt("071", "abc");
                  
                  var num = parseInt();

                  Examples of correct code for the default "always" option:

                  /*eslint radix: "error"*/
                  
                  var num = parseInt("071", 10);
                  
                  var num = parseInt("071", 8);
                  
                  var num = parseFloat(someValue);

                  as-needed

                  Examples of incorrect code for the "as-needed" option:

                  /*eslint radix: ["error", "as-needed"]*/
                  
                  var num = parseInt("071", 10);
                  
                  var num = parseInt("071", "abc");
                  
                  var num = parseInt();

                  Examples of correct code for the "as-needed" option:

                  /*eslint radix: ["error", "as-needed"]*/
                  
                  var num = parseInt("071");
                  
                  var num = parseInt("071", 8);
                  
                  var num = parseFloat(someValue);

                  When Not To Use It

                  If you don't want to enforce either presence or omission of the 10 radix value you can turn this rule off.

                  Further Reading

                  Expected '===' and instead saw '=='.
                  Open

                          if (sequence == null
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                          if (isValid == "true") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                  callback(null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '!==' and instead saw '!='.
                  Open

                              if (partitionId != "00"
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '!==' and instead saw '!='.
                  Open

                                  && partitionId != "05"
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                              if (namespaceId == 0) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                                              result.namespaceContactEmail = (namespaceResult[0].email == null) ? "" : namespaceResult[0].email;
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                                  callback(null, newSctId);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '!==' and instead saw '!='.
                  Open

                                  if (operation.systemId && operation.systemId.trim() != "") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                          if (isValid == "false" && partitionCtrl && checkDigit != null) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '!==' and instead saw '!='.
                  Open

                      if (isValid == "true" && namespaceId != null) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                                          callback(null, result);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                              callback(null, sctids);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Unnecessary semicolon.
                  Open

                  };
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  disallow unnecessary semicolons (no-extra-semi)

                  Typing mistakes and misunderstandings about where semicolons are required can lead to semicolons that are unnecessary. While not technically an error, extra semicolons can cause confusion when reading code.

                  Rule Details

                  This rule disallows unnecessary semicolons.

                  Examples of incorrect code for this rule:

                  /*eslint no-extra-semi: "error"*/
                  
                  var x = 5;;
                  
                  function foo() {
                      // code
                  };

                  Examples of correct code for this rule:

                  /*eslint no-extra-semi: "error"*/
                  
                  var x = 5;
                  
                  var foo = function() {
                      // code
                  };

                  When Not To Use It

                  If you intentionally use extra semicolons then you can disable this rule.

                  Related Rules

                  Expected '!==' and instead saw '!='.
                  Open

                          if (partitionId != "") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '!==' and instead saw '!='.
                  Open

                                  && partitionId != "12"
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '!==' and instead saw '!='.
                  Open

                          if (isValid == "false" && partitionCtrl && checkDigit != null) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '!==' and instead saw '!='.
                  Open

                                  if (cd != checkDigit) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                              || partitionId == null
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                                  } else if (art == "2") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Use ‘===’ to compare with ‘null’.
                  Open

                                              result.namespaceContactEmail = (namespaceResult[0].email == null) ? "" : namespaceResult[0].email;
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Disallow Null Comparisons (no-eq-null)

                  Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                  if (foo == null) {
                    bar();
                  }

                  Rule Details

                  The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                  Examples of incorrect code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo == null) {
                    bar();
                  }
                  
                  while (qux != null) {
                    baz();
                  }

                  Examples of correct code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo === null) {
                    bar();
                  }
                  
                  while (qux !== null) {
                    baz();
                  }

                  Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                                          callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Use ‘===’ to compare with ‘null’.
                  Open

                      if (sctid == null) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Disallow Null Comparisons (no-eq-null)

                  Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                  if (foo == null) {
                    bar();
                  }

                  Rule Details

                  The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                  Examples of incorrect code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo == null) {
                    bar();
                  }
                  
                  while (qux != null) {
                    baz();
                  }

                  Examples of correct code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo === null) {
                    bar();
                  }
                  
                  while (qux !== null) {
                    baz();
                  }

                  Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                      if (isValid == "true") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Use ‘===’ to compare with ‘null’.
                  Open

                          if (isValid == "false" && partitionCtrl && checkDigit != null) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Disallow Null Comparisons (no-eq-null)

                  Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                  if (foo == null) {
                    bar();
                  }

                  Rule Details

                  The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                  Examples of incorrect code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo == null) {
                    bar();
                  }
                  
                  while (qux != null) {
                    baz();
                  }

                  Examples of correct code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo === null) {
                    bar();
                  }
                  
                  while (qux !== null) {
                    baz();
                  }

                  Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                              if (partitionId.substr(0, 1) == "1" && namespaceId == 0) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                                  callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                              callback(null, record);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '!==' and instead saw '!='.
                  Open

                                  && partitionId != "01"
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Use ‘===’ to compare with ‘null’.
                  Open

                              || namespaceId == null
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Disallow Null Comparisons (no-eq-null)

                  Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                  if (foo == null) {
                    bar();
                  }

                  Rule Details

                  The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                  Examples of incorrect code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo == null) {
                    bar();
                  }
                  
                  while (qux != null) {
                    baz();
                  }

                  Examples of correct code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo === null) {
                    bar();
                  }
                  
                  while (qux !== null) {
                    baz();
                  }

                  Source: http://eslint.org/docs/rules/

                  Use ‘===’ to compare with ‘null’.
                  Open

                              || partitionId == null
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Disallow Null Comparisons (no-eq-null)

                  Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                  if (foo == null) {
                    bar();
                  }

                  Rule Details

                  The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                  Examples of incorrect code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo == null) {
                    bar();
                  }
                  
                  while (qux != null) {
                    baz();
                  }

                  Examples of correct code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo === null) {
                    bar();
                  }
                  
                  while (qux !== null) {
                    baz();
                  }

                  Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                                          callback(null, newSctId);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '===' and instead saw '=='.
                  Open

                      if (sctid == null) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                              if (partitionId.substr(0, 1) == "1") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                              if (partitionId.substr(0, 1) == "1") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Missing radix parameter.
                  Open

                                      namespaceId = parseInt(tmp.substr(tmp.length - 10, 7));
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require Radix Parameter (radix)

                  When using the parseInt() function it is common to omit the second argument, the radix, and let the function try to determine from the first argument what type of number it is. By default, parseInt() will autodetect decimal and hexadecimal (via 0x prefix). Prior to ECMAScript 5, parseInt() also autodetected octal literals, which caused problems because many developers assumed a leading 0 would be ignored.

                  This confusion led to the suggestion that you always use the radix parameter to parseInt() to eliminate unintended consequences. So instead of doing this:

                  var num = parseInt("071");      // 57

                  Do this:

                  var num = parseInt("071", 10);  // 71

                  ECMAScript 5 changed the behavior of parseInt() so that it no longer autodetects octal literals and instead treats them as decimal literals. However, the differences between hexadecimal and decimal interpretation of the first parameter causes many developers to continue using the radix parameter to ensure the string is interpreted in the intended way.

                  On the other hand, if the code is targeting only ES5-compliant environments passing the radix 10 may be redundant. In such a case you might want to disallow using such a radix.

                  Rule Details

                  This rule is aimed at preventing the unintended conversion of a string to a number of a different base than intended or at preventing the redundant 10 radix if targeting modern environments only.

                  Options

                  There are two options for this rule:

                  • "always" enforces providing a radix (default)
                  • "as-needed" disallows providing the 10 radix

                  always

                  Examples of incorrect code for the default "always" option:

                  /*eslint radix: "error"*/
                  
                  var num = parseInt("071");
                  
                  var num = parseInt(someValue);
                  
                  var num = parseInt("071", "abc");
                  
                  var num = parseInt();

                  Examples of correct code for the default "always" option:

                  /*eslint radix: "error"*/
                  
                  var num = parseInt("071", 10);
                  
                  var num = parseInt("071", 8);
                  
                  var num = parseFloat(someValue);

                  as-needed

                  Examples of incorrect code for the "as-needed" option:

                  /*eslint radix: ["error", "as-needed"]*/
                  
                  var num = parseInt("071", 10);
                  
                  var num = parseInt("071", "abc");
                  
                  var num = parseInt();

                  Examples of correct code for the "as-needed" option:

                  /*eslint radix: ["error", "as-needed"]*/
                  
                  var num = parseInt("071");
                  
                  var num = parseInt("071", 8);
                  
                  var num = parseFloat(someValue);

                  When Not To Use It

                  If you don't want to enforce either presence or omission of the 10 radix value you can turn this rule off.

                  Further Reading

                  Expected '===' and instead saw '=='.
                  Open

                              || checkDigit == null
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                                  callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                  callback(throwErrMessage("Cannot release SCTID:" + operation.sctid + ", current status: " + sctIdRecord.status), null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                  callback(throwErrMessage("Cannot publish SCTID:" + operation.sctid + ", current status: " + sctIdRecord.status), null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '!==' and instead saw '!='.
                  Open

                                  && partitionId != "11"
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                                  } else if (art == "4") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Use ‘===’ to compare with ‘null’.
                  Open

                              || checkDigit == null
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Disallow Null Comparisons (no-eq-null)

                  Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                  if (foo == null) {
                    bar();
                  }

                  Rule Details

                  The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                  Examples of incorrect code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo == null) {
                    bar();
                  }
                  
                  while (qux != null) {
                    baz();
                  }

                  Examples of correct code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo === null) {
                    bar();
                  }
                  
                  while (qux !== null) {
                    baz();
                  }

                  Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                                  if (art == "0") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                                          callback(null, result);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '!==' and instead saw '!='.
                  Open

                                  if (sctid.sctid != operation.sctid) {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                                      callback(null, sctid);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                          callback(null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '!==' and instead saw '!='.
                  Open

                                  && partitionId != "03"
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                                  } else if (art == "1") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                                  } else if (art == "3") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Use ‘===’ to compare with ‘null’.
                  Open

                                              result.namespaceOrganization = (namespaceResult[0].organizationName == null) ? "" : namespaceResult[0].organizationName;
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Disallow Null Comparisons (no-eq-null)

                  Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                  if (foo == null) {
                    bar();
                  }

                  Rule Details

                  The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                  Examples of incorrect code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo == null) {
                    bar();
                  }
                  
                  while (qux != null) {
                    baz();
                  }

                  Examples of correct code for this rule:

                  /*eslint no-eq-null: "error"*/
                  
                  if (foo === null) {
                    bar();
                  }
                  
                  while (qux !== null) {
                    baz();
                  }

                  Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '!==' and instead saw '!='.
                  Open

                                  && partitionId != "04"
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected '===' and instead saw '=='.
                  Open

                                              result.namespaceOrganization = (namespaceResult[0].organizationName == null) ? "" : namespaceResult[0].organizationName;
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                                  callback(null, sctIdRecord);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(null, sctIdRecord);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                      callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '===' and instead saw '=='.
                  Open

                      if (tmpNsp=="0"){
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(null, updatedRecord);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                      callback(null, newRecord);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                              callback(null, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                                  callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Unnecessary semicolon.
                  Open

                  };
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  disallow unnecessary semicolons (no-extra-semi)

                  Typing mistakes and misunderstandings about where semicolons are required can lead to semicolons that are unnecessary. While not technically an error, extra semicolons can cause confusion when reading code.

                  Rule Details

                  This rule disallows unnecessary semicolons.

                  Examples of incorrect code for this rule:

                  /*eslint no-extra-semi: "error"*/
                  
                  var x = 5;;
                  
                  function foo() {
                      // code
                  };

                  Examples of correct code for this rule:

                  /*eslint no-extra-semi: "error"*/
                  
                  var x = 5;
                  
                  var foo = function() {
                      // code
                  };

                  When Not To Use It

                  If you intentionally use extra semicolons then you can disable this rule.

                  Related Rules

                  Missing radix parameter.
                  Open

                      var query={namespace: parseInt(operation.namespace), partitionId:operation.partitionId, status: stateMachine.statuses.available };
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require Radix Parameter (radix)

                  When using the parseInt() function it is common to omit the second argument, the radix, and let the function try to determine from the first argument what type of number it is. By default, parseInt() will autodetect decimal and hexadecimal (via 0x prefix). Prior to ECMAScript 5, parseInt() also autodetected octal literals, which caused problems because many developers assumed a leading 0 would be ignored.

                  This confusion led to the suggestion that you always use the radix parameter to parseInt() to eliminate unintended consequences. So instead of doing this:

                  var num = parseInt("071");      // 57

                  Do this:

                  var num = parseInt("071", 10);  // 71

                  ECMAScript 5 changed the behavior of parseInt() so that it no longer autodetects octal literals and instead treats them as decimal literals. However, the differences between hexadecimal and decimal interpretation of the first parameter causes many developers to continue using the radix parameter to ensure the string is interpreted in the intended way.

                  On the other hand, if the code is targeting only ES5-compliant environments passing the radix 10 may be redundant. In such a case you might want to disallow using such a radix.

                  Rule Details

                  This rule is aimed at preventing the unintended conversion of a string to a number of a different base than intended or at preventing the redundant 10 radix if targeting modern environments only.

                  Options

                  There are two options for this rule:

                  • "always" enforces providing a radix (default)
                  • "as-needed" disallows providing the 10 radix

                  always

                  Examples of incorrect code for the default "always" option:

                  /*eslint radix: "error"*/
                  
                  var num = parseInt("071");
                  
                  var num = parseInt(someValue);
                  
                  var num = parseInt("071", "abc");
                  
                  var num = parseInt();

                  Examples of correct code for the default "always" option:

                  /*eslint radix: "error"*/
                  
                  var num = parseInt("071", 10);
                  
                  var num = parseInt("071", 8);
                  
                  var num = parseFloat(someValue);

                  as-needed

                  Examples of incorrect code for the "as-needed" option:

                  /*eslint radix: ["error", "as-needed"]*/
                  
                  var num = parseInt("071", 10);
                  
                  var num = parseInt("071", "abc");
                  
                  var num = parseInt();

                  Examples of correct code for the "as-needed" option:

                  /*eslint radix: ["error", "as-needed"]*/
                  
                  var num = parseInt("071");
                  
                  var num = parseInt("071", 8);
                  
                  var num = parseFloat(someValue);

                  When Not To Use It

                  If you don't want to enforce either presence or omission of the 10 radix value you can turn this rule off.

                  Further Reading

                  Expected return with your callback function.
                  Open

                              callback(null, rec);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                      callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '!==' and instead saw '!='.
                  Open

                                          if (operation.systemId && operation.systemId.trim() != "") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Expected return with your callback function.
                  Open

                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                              callback(null, rec);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                          callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Unnecessary semicolon.
                  Open

                  };
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  disallow unnecessary semicolons (no-extra-semi)

                  Typing mistakes and misunderstandings about where semicolons are required can lead to semicolons that are unnecessary. While not technically an error, extra semicolons can cause confusion when reading code.

                  Rule Details

                  This rule disallows unnecessary semicolons.

                  Examples of incorrect code for this rule:

                  /*eslint no-extra-semi: "error"*/
                  
                  var x = 5;;
                  
                  function foo() {
                      // code
                  };

                  Examples of correct code for this rule:

                  /*eslint no-extra-semi: "error"*/
                  
                  var x = 5;
                  
                  var foo = function() {
                      // code
                  };

                  When Not To Use It

                  If you intentionally use extra semicolons then you can disable this rule.

                  Related Rules

                  Expected return with your callback function.
                  Open

                              callback(err, null);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected '!==' and instead saw '!='.
                  Open

                                  if (operation.systemId && operation.systemId.trim() != "") {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require === and !== (eqeqeq)

                  It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                  The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                  • [] == false
                  • [] == ![]
                  • 3 == "03"

                  If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                  Rule Details

                  This rule is aimed at eliminating the type-unsafe equality operators.

                  Examples of incorrect code for this rule:

                  /*eslint eqeqeq: "error"*/
                  
                  if (x == 42) { }
                  
                  if ("" == text) { }
                  
                  if (obj.getStuff() != undefined) { }

                  The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                  Options

                  always

                  The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                  Examples of incorrect code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a == b
                  foo == true
                  bananas != 1
                  value == undefined
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  Examples of correct code for the "always" option:

                  /*eslint eqeqeq: ["error", "always"]*/
                  
                  a === b
                  foo === true
                  bananas !== 1
                  value === undefined
                  typeof foo === 'undefined'
                  'hello' !== 'world'
                  0 === 0
                  true === true
                  foo === null

                  This rule optionally takes a second argument, which should be an object with the following supported properties:

                  • "null": Customize how this rule treats null literals. Possible values:
                    • always (default) - Always use === or !==.
                    • never - Never use === or !== with null.
                    • ignore - Do not apply this rule to null.

                  smart

                  The "smart" option enforces the use of === and !== except for these cases:

                  • Comparing two literal values
                  • Evaluating the value of typeof
                  • Comparing against null

                  Examples of incorrect code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  // comparing two variables requires ===
                  a == b
                  
                  // only one side is a literal
                  foo == true
                  bananas != 1
                  
                  // comparing to undefined requires ===
                  value == undefined

                  Examples of correct code for the "smart" option:

                  /*eslint eqeqeq: ["error", "smart"]*/
                  
                  typeof foo == 'undefined'
                  'hello' != 'world'
                  0 == 0
                  true == true
                  foo == null

                  allow-null

                  Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                  ["error", "always", {"null": "ignore"}]

                  When Not To Use It

                  If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                  Missing radix parameter.
                  Open

                              var key = [parseInt(operation.namespace), operation.partitionId.toString()];
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require Radix Parameter (radix)

                  When using the parseInt() function it is common to omit the second argument, the radix, and let the function try to determine from the first argument what type of number it is. By default, parseInt() will autodetect decimal and hexadecimal (via 0x prefix). Prior to ECMAScript 5, parseInt() also autodetected octal literals, which caused problems because many developers assumed a leading 0 would be ignored.

                  This confusion led to the suggestion that you always use the radix parameter to parseInt() to eliminate unintended consequences. So instead of doing this:

                  var num = parseInt("071");      // 57

                  Do this:

                  var num = parseInt("071", 10);  // 71

                  ECMAScript 5 changed the behavior of parseInt() so that it no longer autodetects octal literals and instead treats them as decimal literals. However, the differences between hexadecimal and decimal interpretation of the first parameter causes many developers to continue using the radix parameter to ensure the string is interpreted in the intended way.

                  On the other hand, if the code is targeting only ES5-compliant environments passing the radix 10 may be redundant. In such a case you might want to disallow using such a radix.

                  Rule Details

                  This rule is aimed at preventing the unintended conversion of a string to a number of a different base than intended or at preventing the redundant 10 radix if targeting modern environments only.

                  Options

                  There are two options for this rule:

                  • "always" enforces providing a radix (default)
                  • "as-needed" disallows providing the 10 radix

                  always

                  Examples of incorrect code for the default "always" option:

                  /*eslint radix: "error"*/
                  
                  var num = parseInt("071");
                  
                  var num = parseInt(someValue);
                  
                  var num = parseInt("071", "abc");
                  
                  var num = parseInt();

                  Examples of correct code for the default "always" option:

                  /*eslint radix: "error"*/
                  
                  var num = parseInt("071", 10);
                  
                  var num = parseInt("071", 8);
                  
                  var num = parseFloat(someValue);

                  as-needed

                  Examples of incorrect code for the "as-needed" option:

                  /*eslint radix: ["error", "as-needed"]*/
                  
                  var num = parseInt("071", 10);
                  
                  var num = parseInt("071", "abc");
                  
                  var num = parseInt();

                  Examples of correct code for the "as-needed" option:

                  /*eslint radix: ["error", "as-needed"]*/
                  
                  var num = parseInt("071");
                  
                  var num = parseInt("071", 8);
                  
                  var num = parseFloat(someValue);

                  When Not To Use It

                  If you don't want to enforce either presence or omission of the 10 radix value you can turn this rule off.

                  Further Reading

                  Expected return with your callback function.
                  Open

                                                  callback(null, updatedRecord);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Expected return with your callback function.
                  Open

                                              callback(null, nextNumber);
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Enforce Return After Callback (callback-return)

                  The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                  function doSomething(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                  Rule Details

                  This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                  Options

                  The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                  Default callback names

                  Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err);
                      }
                      callback();
                  }

                  Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          return callback(err);
                      }
                      callback();
                  }

                  Supplied callback names

                  Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          send.error(err);
                      }
                      send.success();
                  }

                  Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                  /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                  
                  function foo(err, done) {
                      if (err) {
                          return done(err);
                      }
                      done();
                  }
                  
                  function bar(err, send) {
                      if (err) {
                          return send.error(err);
                      }
                      send.success();
                  }

                  Known Limitations

                  Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                  • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                  • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                  Passing the callback by reference

                  The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          setTimeout(callback, 0); // this is bad, but WILL NOT warn
                      }
                      callback();
                  }

                  Triggering the callback within a nested function

                  The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                  Example of a false negative when this rule reports correct code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          process.nextTick(function() {
                              return callback(); // this is bad, but WILL NOT warn
                          });
                      }
                      callback();
                  }

                  If/else statements

                  The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                  Example of a false positive when this rule reports incorrect code:

                  /*eslint callback-return: "error"*/
                  
                  function foo(err, callback) {
                      if (err) {
                          callback(err); // this is fine, but WILL warn
                      } else {
                          callback();    // this is fine, but WILL warn
                      }
                  }

                  When Not To Use It

                  There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                  Further Reading

                  Related Rules

                  Move the invocation into the parens that contain the function.
                  Open

                  var guid = (function() {
                  Severity: Minor
                  Found in blogic/SCTIdDataManager.js by eslint

                  Require IIFEs to be Wrapped (wrap-iife)

                  You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

                  // function expression could be unwrapped
                  var x = function () { return { y: 1 };}();
                  
                  // function declaration must be wrapped
                  function () { /* side effects */ }(); // SyntaxError

                  Rule Details

                  This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

                  Options

                  This rule has two options, a string option and an object option.

                  String option:

                  • "outside" enforces always wrapping the call expression. The default is "outside".
                  • "inside" enforces always wrapping the function expression.
                  • "any" enforces always wrapping, but allows either style.

                  Object option:

                  • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

                  outside

                  Examples of incorrect code for the default "outside" option:

                  /*eslint wrap-iife: ["error", "outside"]*/
                  
                  var x = function () { return { y: 1 };}(); // unwrapped
                  var x = (function () { return { y: 1 };})(); // wrapped function expression

                  Examples of correct code for the default "outside" option:

                  /*eslint wrap-iife: ["error", "outside"]*/
                  
                  var x = (function () { return { y: 1 };}()); // wrapped call expression

                  inside

                  Examples of incorrect code for the "inside" option:

                  /*eslint wrap-iife: ["error", "inside"]*/
                  
                  var x = function () { return { y: 1 };}(); // unwrapped
                  var x = (function () { return { y: 1 };}()); // wrapped call expression

                  Examples of correct code for the "inside" option:

                  /*eslint wrap-iife: ["error", "inside"]*/
                  
                  var x = (function () { return { y: 1 };})(); // wrapped function expression

                  any

                  Examples of incorrect code for the "any" option:

                  /*eslint wrap-iife: ["error", "any"]*/
                  
                  var x = function () { return { y: 1 };}(); // unwrapped

                  Examples of correct code for the "any" option:

                  /*eslint wrap-iife: ["error", "any"]*/
                  
                  var x = (function () { return { y: 1 };}()); // wrapped call expression
                  var x = (function () { return { y: 1 };})(); // wrapped function expression

                  functionPrototypeMethods

                  Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

                  /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
                  
                  var x = function(){ foo(); }()
                  var x = (function(){ foo(); }())
                  var x = function(){ foo(); }.call(bar)
                  var x = (function(){ foo(); }.call(bar))

                  Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

                  /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
                  
                  var x = (function(){ foo(); })()
                  var x = (function(){ foo(); }).call(bar)

                  Source: http://eslint.org/docs/rules/

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