IHTSDO/component-identifier-service

View on GitHub
controllers/Sctid.js

Summary

Maintainability
D
2 days
Test Coverage

File Sctid.js has 432 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/**
 * Created by alo on 7/13/15.
 */
'use strict';

Severity: Minor
Found in controllers/Sctid.js - About 6 hrs to fix

    Function generateSctid has 78 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    module.exports.generateSctid = function generateSctid (req, res, next) {
        var token = req.swagger.params.token.value;
        var generationData = req.swagger.params.generationData.value;
        security.authenticate(token, function(err, data) {
            if (err) {
    Severity: Major
    Found in controllers/Sctid.js - About 3 hrs to fix

      Function getSctid has 53 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      module.exports.getSctid = function getSctid (req, res, next) {
          var token = req.swagger.params.token.value;
          var sctid = req.swagger.params.sctid.value;
          var includeAdditionalIds = req.swagger.params.includeAdditionalIds.value;
          security.authenticate(token, function(err, data) {
      Severity: Major
      Found in controllers/Sctid.js - About 2 hrs to fix

        Function isAbleUser has 42 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        function isAbleUser(namespaceId, user, callback){
            var able = false;
            security.admins.forEach(function(admin){
                if (admin == user)
                    able = true;
        Severity: Minor
        Found in controllers/Sctid.js - About 1 hr to fix

          Function isSchemeAbleUser has 40 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          function isSchemeAbleUser(schemeName, user, callback){
              var able = false;
              security.admins.forEach(function(admin){
                  if (admin == user)
                      able = true;
          Severity: Minor
          Found in controllers/Sctid.js - About 1 hr to fix

            Function registerSctid has 27 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

            module.exports.registerSctid = function registerSctid (req, res, next) {
                var token = req.swagger.params.token.value;
                var registrationData = req.swagger.params.registrationData.value;
                security.authenticate(token, function(err, data) {
                    if (err) {
            Severity: Minor
            Found in controllers/Sctid.js - About 1 hr to fix

              Avoid deeply nested control flow statements.
              Open

                                          if (err) {
                                              console.log("Error accessing groups", err);
                                              callback(able);
                                          } else {
                                              result.forEach(function(loopGroup){
              Severity: Major
              Found in controllers/Sctid.js - About 45 mins to fix

                Avoid deeply nested control flow statements.
                Open

                                            if (err) {
                                                console.log("Error accessing groups", err);
                                                callback(able);
                                            } else {
                                                result.forEach(function(loopGroup){
                Severity: Major
                Found in controllers/Sctid.js - About 45 mins to fix

                  Avoid deeply nested control flow statements.
                  Open

                                                                  if (err) {
                  
                                                                      return next(err.message);
                                                                  }
                  Severity: Major
                  Found in controllers/Sctid.js - About 45 mins to fix

                    Avoid deeply nested control flow statements.
                    Open

                                                                if (err) {
                    
                                                                    return next(err.message);
                                                                }
                    Severity: Major
                    Found in controllers/Sctid.js - About 45 mins to fix

                      Expected '===' and instead saw '=='.
                      Open

                                              if (permission.role == "group"){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '===' and instead saw '=='.
                      Open

                                      if ((generationData.namespace==0 && generationData.partitionId.substr(0,1)!="0")
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '===' and instead saw '=='.
                      Open

                                              }else if (permission.username == user)
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '!==' and instead saw '!='.
                      Open

                                                          if (possibleGroups.indexOf(loopGroup) != -1)
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '!==' and instead saw '!='.
                      Open

                                          || (reservationData.namespace!=0 && reservationData.partitionId.substr(0,1)!="1")){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '===' and instead saw '=='.
                      Open

                                                          if (loopGroup == "namespace-" + namespaceId)
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '!==' and instead saw '!='.
                      Open

                                          || (reservationData.namespace!=0 && reservationData.partitionId.substr(0,1)!="1")){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected return with your callback function.
                      Open

                                  callback(able);
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Enforce Return After Callback (callback-return)

                      The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                      function doSomething(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                      Rule Details

                      This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                      Options

                      The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                      Default callback names

                      Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err);
                          }
                          callback();
                      }

                      Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      Supplied callback names

                      Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              send.error(err);
                          }
                          send.success();
                      }

                      Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              return done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              return send.error(err);
                          }
                          send.success();
                      }

                      Known Limitations

                      Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                      • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                      • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                      Passing the callback by reference

                      The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              setTimeout(callback, 0); // this is bad, but WILL NOT warn
                          }
                          callback();
                      }

                      Triggering the callback within a nested function

                      The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              process.nextTick(function() {
                                  return callback(); // this is bad, but WILL NOT warn
                              });
                          }
                          callback();
                      }

                      If/else statements

                      The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                      Example of a false positive when this rule reports incorrect code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err); // this is fine, but WILL warn
                          } else {
                              callback();    // this is fine, but WILL warn
                          }
                      }

                      When Not To Use It

                      There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                      Further Reading

                      Related Rules

                      Expected '===' and instead saw '=='.
                      Open

                              if (admin == user)
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected return with your callback function.
                      Open

                              callback(able);
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Enforce Return After Callback (callback-return)

                      The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                      function doSomething(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                      Rule Details

                      This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                      Options

                      The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                      Default callback names

                      Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err);
                          }
                          callback();
                      }

                      Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      Supplied callback names

                      Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              send.error(err);
                          }
                          send.success();
                      }

                      Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              return done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              return send.error(err);
                          }
                          send.success();
                      }

                      Known Limitations

                      Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                      • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                      • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                      Passing the callback by reference

                      The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              setTimeout(callback, 0); // this is bad, but WILL NOT warn
                          }
                          callback();
                      }

                      Triggering the callback within a nested function

                      The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              process.nextTick(function() {
                                  return callback(); // this is bad, but WILL NOT warn
                              });
                          }
                          callback();
                      }

                      If/else statements

                      The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                      Example of a false positive when this rule reports incorrect code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err); // this is fine, but WILL warn
                          } else {
                              callback();    // this is fine, but WILL warn
                          }
                      }

                      When Not To Use It

                      There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                      Further Reading

                      Related Rules

                      Expected '!==' and instead saw '!='.
                      Open

                                          || (generationData.namespace!=0 && generationData.partitionId.substr(0,1)!="1")){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected return with your callback function.
                      Open

                                                      callback(able);
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Enforce Return After Callback (callback-return)

                      The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                      function doSomething(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                      Rule Details

                      This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                      Options

                      The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                      Default callback names

                      Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err);
                          }
                          callback();
                      }

                      Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      Supplied callback names

                      Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              send.error(err);
                          }
                          send.success();
                      }

                      Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              return done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              return send.error(err);
                          }
                          send.success();
                      }

                      Known Limitations

                      Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                      • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                      • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                      Passing the callback by reference

                      The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              setTimeout(callback, 0); // this is bad, but WILL NOT warn
                          }
                          callback();
                      }

                      Triggering the callback within a nested function

                      The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              process.nextTick(function() {
                                  return callback(); // this is bad, but WILL NOT warn
                              });
                          }
                          callback();
                      }

                      If/else statements

                      The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                      Example of a false positive when this rule reports incorrect code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err); // this is fine, but WILL warn
                          } else {
                              callback();    // this is fine, but WILL warn
                          }
                      }

                      When Not To Use It

                      There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                      Further Reading

                      Related Rules

                      Expected return with your callback function.
                      Open

                                                      callback(able);
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Enforce Return After Callback (callback-return)

                      The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                      function doSomething(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                      Rule Details

                      This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                      Options

                      The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                      Default callback names

                      Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err);
                          }
                          callback();
                      }

                      Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      Supplied callback names

                      Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              send.error(err);
                          }
                          send.success();
                      }

                      Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              return done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              return send.error(err);
                          }
                          send.success();
                      }

                      Known Limitations

                      Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                      • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                      • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                      Passing the callback by reference

                      The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              setTimeout(callback, 0); // this is bad, but WILL NOT warn
                          }
                          callback();
                      }

                      Triggering the callback within a nested function

                      The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              process.nextTick(function() {
                                  return callback(); // this is bad, but WILL NOT warn
                              });
                          }
                          callback();
                      }

                      If/else statements

                      The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                      Example of a false positive when this rule reports incorrect code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err); // this is fine, but WILL warn
                          } else {
                              callback();    // this is fine, but WILL warn
                          }
                      }

                      When Not To Use It

                      There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                      Further Reading

                      Related Rules

                      Expected '===' and instead saw '=='.
                      Open

                                      if (includeAdditionalIds && includeAdditionalIds == "true") {
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '!==' and instead saw '!='.
                      Open

                                      if ((generationData.namespace==0 && generationData.partitionId.substr(0,1)!="0")
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '!==' and instead saw '!='.
                      Open

                                          || (generationData.namespace!=0 && generationData.partitionId.substr(0,1)!="1")){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '===' and instead saw '=='.
                      Open

                                          if (generationData.generateLegacyIds && generationData.generateLegacyIds.toUpperCase()=="TRUE" &&
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected return with your callback function.
                      Open

                                                      callback(able);
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Enforce Return After Callback (callback-return)

                      The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                      function doSomething(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                      Rule Details

                      This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                      Options

                      The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                      Default callback names

                      Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err);
                          }
                          callback();
                      }

                      Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      Supplied callback names

                      Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              send.error(err);
                          }
                          send.success();
                      }

                      Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              return done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              return send.error(err);
                          }
                          send.success();
                      }

                      Known Limitations

                      Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                      • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                      • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                      Passing the callback by reference

                      The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              setTimeout(callback, 0); // this is bad, but WILL NOT warn
                          }
                          callback();
                      }

                      Triggering the callback within a nested function

                      The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              process.nextTick(function() {
                                  return callback(); // this is bad, but WILL NOT warn
                              });
                          }
                          callback();
                      }

                      If/else statements

                      The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                      Example of a false positive when this rule reports incorrect code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err); // this is fine, but WILL warn
                          } else {
                              callback();    // this is fine, but WILL warn
                          }
                      }

                      When Not To Use It

                      There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                      Further Reading

                      Related Rules

                      Expected '!==' and instead saw '!='.
                      Open

                                                          else if (possibleGroups.indexOf(loopGroup) != -1)
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected return with your callback function.
                      Open

                                              callback(able);
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Enforce Return After Callback (callback-return)

                      The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                      function doSomething(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                      Rule Details

                      This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                      Options

                      The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                      Default callback names

                      Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err);
                          }
                          callback();
                      }

                      Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      Supplied callback names

                      Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              send.error(err);
                          }
                          send.success();
                      }

                      Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              return done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              return send.error(err);
                          }
                          send.success();
                      }

                      Known Limitations

                      Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                      • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                      • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                      Passing the callback by reference

                      The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              setTimeout(callback, 0); // this is bad, but WILL NOT warn
                          }
                          callback();
                      }

                      Triggering the callback within a nested function

                      The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              process.nextTick(function() {
                                  return callback(); // this is bad, but WILL NOT warn
                              });
                          }
                          callback();
                      }

                      If/else statements

                      The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                      Example of a false positive when this rule reports incorrect code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err); // this is fine, but WILL warn
                          } else {
                              callback();    // this is fine, but WILL warn
                          }
                      }

                      When Not To Use It

                      There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                      Further Reading

                      Related Rules

                      Expected '===' and instead saw '=='.
                      Open

                                              if (permission.role == "group"){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected return with your callback function.
                      Open

                              callback(able);
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Enforce Return After Callback (callback-return)

                      The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                      function doSomething(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                      Rule Details

                      This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                      Options

                      The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                      Default callback names

                      Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err);
                          }
                          callback();
                      }

                      Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      Supplied callback names

                      Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              send.error(err);
                          }
                          send.success();
                      }

                      Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              return done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              return send.error(err);
                          }
                          send.success();
                      }

                      Known Limitations

                      Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                      • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                      • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                      Passing the callback by reference

                      The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              setTimeout(callback, 0); // this is bad, but WILL NOT warn
                          }
                          callback();
                      }

                      Triggering the callback within a nested function

                      The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              process.nextTick(function() {
                                  return callback(); // this is bad, but WILL NOT warn
                              });
                          }
                          callback();
                      }

                      If/else statements

                      The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                      Example of a false positive when this rule reports incorrect code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err); // this is fine, but WILL warn
                          } else {
                              callback();    // this is fine, but WILL warn
                          }
                      }

                      When Not To Use It

                      There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                      Further Reading

                      Related Rules

                      Expected '!==' and instead saw '!='.
                      Open

                                      if ((reservationData.namespace==0 && reservationData.partitionId.substr(0,1)!="0")
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected return with your callback function.
                      Open

                                              callback(able);
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Enforce Return After Callback (callback-return)

                      The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                      function doSomething(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                      Rule Details

                      This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                      Options

                      The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                      Default callback names

                      Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err);
                          }
                          callback();
                      }

                      Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      Supplied callback names

                      Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              send.error(err);
                          }
                          send.success();
                      }

                      Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              return done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              return send.error(err);
                          }
                          send.success();
                      }

                      Known Limitations

                      Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                      • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                      • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                      Passing the callback by reference

                      The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              setTimeout(callback, 0); // this is bad, but WILL NOT warn
                          }
                          callback();
                      }

                      Triggering the callback within a nested function

                      The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              process.nextTick(function() {
                                  return callback(); // this is bad, but WILL NOT warn
                              });
                          }
                          callback();
                      }

                      If/else statements

                      The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                      Example of a false positive when this rule reports incorrect code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err); // this is fine, but WILL warn
                          } else {
                              callback();    // this is fine, but WILL warn
                          }
                      }

                      When Not To Use It

                      There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                      Further Reading

                      Related Rules

                      Expected '===' and instead saw '=='.
                      Open

                                              generationData.partitionId.substr(1,1)=="0"){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '===' and instead saw '=='.
                      Open

                                      if ((reservationData.namespace==0 && reservationData.partitionId.substr(0,1)!="0")
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '===' and instead saw '=='.
                      Open

                                              }else if (permission.username == user)
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected return with your callback function.
                      Open

                                                      callback(able);
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Enforce Return After Callback (callback-return)

                      The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                      function doSomething(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                      Rule Details

                      This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                      Options

                      The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                      Default callback names

                      Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err);
                          }
                          callback();
                      }

                      Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      Supplied callback names

                      Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              send.error(err);
                          }
                          send.success();
                      }

                      Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              return done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              return send.error(err);
                          }
                          send.success();
                      }

                      Known Limitations

                      Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                      • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                      • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                      Passing the callback by reference

                      The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              setTimeout(callback, 0); // this is bad, but WILL NOT warn
                          }
                          callback();
                      }

                      Triggering the callback within a nested function

                      The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              process.nextTick(function() {
                                  return callback(); // this is bad, but WILL NOT warn
                              });
                          }
                          callback();
                      }

                      If/else statements

                      The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                      Example of a false positive when this rule reports incorrect code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err); // this is fine, but WILL warn
                          } else {
                              callback();    // this is fine, but WILL warn
                          }
                      }

                      When Not To Use It

                      There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                      Further Reading

                      Related Rules

                      Expected '!==' and instead saw '!='.
                      Open

                              if (namespaceId != "false"){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected return with your callback function.
                      Open

                                  callback(able);
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Enforce Return After Callback (callback-return)

                      The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                      function doSomething(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                      Rule Details

                      This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                      Options

                      The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                      Default callback names

                      Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err);
                          }
                          callback();
                      }

                      Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              return callback(err);
                          }
                          callback();
                      }

                      Supplied callback names

                      Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              send.error(err);
                          }
                          send.success();
                      }

                      Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                      /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                      
                      function foo(err, done) {
                          if (err) {
                              return done(err);
                          }
                          done();
                      }
                      
                      function bar(err, send) {
                          if (err) {
                              return send.error(err);
                          }
                          send.success();
                      }

                      Known Limitations

                      Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                      • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                      • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                      Passing the callback by reference

                      The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              setTimeout(callback, 0); // this is bad, but WILL NOT warn
                          }
                          callback();
                      }

                      Triggering the callback within a nested function

                      The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                      Example of a false negative when this rule reports correct code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              process.nextTick(function() {
                                  return callback(); // this is bad, but WILL NOT warn
                              });
                          }
                          callback();
                      }

                      If/else statements

                      The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                      Example of a false positive when this rule reports incorrect code:

                      /*eslint callback-return: "error"*/
                      
                      function foo(err, callback) {
                          if (err) {
                              callback(err); // this is fine, but WILL warn
                          } else {
                              callback();    // this is fine, but WILL warn
                          }
                      }

                      When Not To Use It

                      There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                      Further Reading

                      Related Rules

                      Expected '!==' and instead saw '!='.
                      Open

                              if (schemeName != "false"){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '===' and instead saw '=='.
                      Open

                                              if (includeAdditionalIds && includeAdditionalIds == "true") {
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '===' and instead saw '=='.
                      Open

                              if (admin == user)
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '===' and instead saw '=='.
                      Open

                                      if (!generationData.systemId || generationData.systemId.trim()==""){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '===' and instead saw '=='.
                      Open

                                      if (!registrationData.systemId || registrationData.systemId==""){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '!==' and instead saw '!='.
                      Open

                              if (namespace!=deprecationData.namespace){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '!==' and instead saw '!='.
                      Open

                              if (namespace!=registrationData.namespace){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '!==' and instead saw '!='.
                      Open

                              if (namespace!=publicationData.namespace){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Expected '!==' and instead saw '!='.
                      Open

                              if (namespace!=releaseData.namespace){
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require === and !== (eqeqeq)

                      It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                      The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                      • [] == false
                      • [] == ![]
                      • 3 == "03"

                      If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                      Rule Details

                      This rule is aimed at eliminating the type-unsafe equality operators.

                      Examples of incorrect code for this rule:

                      /*eslint eqeqeq: "error"*/
                      
                      if (x == 42) { }
                      
                      if ("" == text) { }
                      
                      if (obj.getStuff() != undefined) { }

                      The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                      Options

                      always

                      The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                      Examples of incorrect code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a == b
                      foo == true
                      bananas != 1
                      value == undefined
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      Examples of correct code for the "always" option:

                      /*eslint eqeqeq: ["error", "always"]*/
                      
                      a === b
                      foo === true
                      bananas !== 1
                      value === undefined
                      typeof foo === 'undefined'
                      'hello' !== 'world'
                      0 === 0
                      true === true
                      foo === null

                      This rule optionally takes a second argument, which should be an object with the following supported properties:

                      • "null": Customize how this rule treats null literals. Possible values:
                        • always (default) - Always use === or !==.
                        • never - Never use === or !== with null.
                        • ignore - Do not apply this rule to null.

                      smart

                      The "smart" option enforces the use of === and !== except for these cases:

                      • Comparing two literal values
                      • Evaluating the value of typeof
                      • Comparing against null

                      Examples of incorrect code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      // comparing two variables requires ===
                      a == b
                      
                      // only one side is a literal
                      foo == true
                      bananas != 1
                      
                      // comparing to undefined requires ===
                      value == undefined

                      Examples of correct code for the "smart" option:

                      /*eslint eqeqeq: ["error", "smart"]*/
                      
                      typeof foo == 'undefined'
                      'hello' != 'world'
                      0 == 0
                      true == true
                      foo == null

                      allow-null

                      Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                      ["error", "always", {"null": "ignore"}]

                      When Not To Use It

                      If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                      Move the invocation into the parens that contain the function.
                      Open

                      var guid = (function() {
                      Severity: Minor
                      Found in controllers/Sctid.js by eslint

                      Require IIFEs to be Wrapped (wrap-iife)

                      You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

                      // function expression could be unwrapped
                      var x = function () { return { y: 1 };}();
                      
                      // function declaration must be wrapped
                      function () { /* side effects */ }(); // SyntaxError

                      Rule Details

                      This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

                      Options

                      This rule has two options, a string option and an object option.

                      String option:

                      • "outside" enforces always wrapping the call expression. The default is "outside".
                      • "inside" enforces always wrapping the function expression.
                      • "any" enforces always wrapping, but allows either style.

                      Object option:

                      • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

                      outside

                      Examples of incorrect code for the default "outside" option:

                      /*eslint wrap-iife: ["error", "outside"]*/
                      
                      var x = function () { return { y: 1 };}(); // unwrapped
                      var x = (function () { return { y: 1 };})(); // wrapped function expression

                      Examples of correct code for the default "outside" option:

                      /*eslint wrap-iife: ["error", "outside"]*/
                      
                      var x = (function () { return { y: 1 };}()); // wrapped call expression

                      inside

                      Examples of incorrect code for the "inside" option:

                      /*eslint wrap-iife: ["error", "inside"]*/
                      
                      var x = function () { return { y: 1 };}(); // unwrapped
                      var x = (function () { return { y: 1 };}()); // wrapped call expression

                      Examples of correct code for the "inside" option:

                      /*eslint wrap-iife: ["error", "inside"]*/
                      
                      var x = (function () { return { y: 1 };})(); // wrapped function expression

                      any

                      Examples of incorrect code for the "any" option:

                      /*eslint wrap-iife: ["error", "any"]*/
                      
                      var x = function () { return { y: 1 };}(); // unwrapped

                      Examples of correct code for the "any" option:

                      /*eslint wrap-iife: ["error", "any"]*/
                      
                      var x = (function () { return { y: 1 };}()); // wrapped call expression
                      var x = (function () { return { y: 1 };})(); // wrapped function expression

                      functionPrototypeMethods

                      Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

                      /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
                      
                      var x = function(){ foo(); }()
                      var x = (function(){ foo(); }())
                      var x = function(){ foo(); }.call(bar)
                      var x = (function(){ foo(); }.call(bar))

                      Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

                      /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
                      
                      var x = (function(){ foo(); })()
                      var x = (function(){ foo(); }).call(bar)

                      Source: http://eslint.org/docs/rules/

                      There are no issues that match your filters.

                      Category
                      Status